Scripts/BWD: several fixups for Maloriak's encounter

* Consuming Flames will now increase the periodic damage when taking damage
* Scorching Blast will now be cast on correct targets
* remove a wrongly assigned spell script name that was causing runtime errors log messages
This commit is contained in:
Ovahlord
2020-09-12 00:13:32 +02:00
parent cc1df1560c
commit 5327dde2a8
2 changed files with 3 additions and 1 deletions

View File

@@ -0,0 +1,2 @@
DELETE FROM `spell_script_names` WHERE `spell_id`= 77928;
UPDATE `spell_proc` SET `ProcFlags`= 0, `SpellTypeMask`= 1 WHERE `SpellId` IN (77786, 92971, 92972, 92973);

View File

@@ -518,7 +518,7 @@ struct boss_maloriak : public BossAI
events.Repeat(14s + 500ms);
break;
case EVENT_SCORCHING_BLAST:
DoCastSelf(SPELL_SCORCHING_BLAST);
DoCastVictim(SPELL_SCORCHING_BLAST);
events.Repeat(17s);
break;
case EVENT_BITING_CHILL: