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fixed build
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@@ -1524,6 +1524,7 @@ struct npc_westfall_west_plains_drifter : public ScriptedAI
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}
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else
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me->GetMotionMaster()->MoveTargetedHome();
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break;
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case EVENT_RETURN_TO_HOME:
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me->GetMotionMaster()->MoveTargetedHome();
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break;
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