Core/Players: Fixed wrong autoattack error messages - wrong facing was mixed with out of range

This commit is contained in:
Shauren
2016-11-11 16:16:46 +01:00
parent ba37e1479b
commit 54376e026b

View File

@@ -716,8 +716,8 @@ typedef std::unordered_map<uint32, SkillStatusData> SkillStatusMap;
enum AttackSwingErr
{
ATTACKSWINGERR_CANT_ATTACK = 0,
ATTACKSWINGERR_NOTINRANGE = 1,
ATTACKSWINGERR_BADFACING = 2,
ATTACKSWINGERR_BADFACING = 1,
ATTACKSWINGERR_NOTINRANGE = 2,
ATTACKSWINGERR_DEADTARGET = 3
};