Core: Fix build

This commit is contained in:
Vincent-Michael
2015-05-15 16:54:46 +02:00
parent 7c4b8b0e82
commit 554e657ab6

View File

@@ -1077,7 +1077,7 @@ class npc_meteor_strike : public CreatureScript
_spawnCount += dataCount;
}
uint32 GetData(uint32 dataType) override
uint32 GetData(uint32 dataType) const override
{
if (dataType == DATA_SPAWNED_FLAMES)
return _spawnCount;
@@ -1122,7 +1122,7 @@ class npc_meteor_strike_flame : public CreatureScript
struct npc_meteor_strike_flameAI : public ScriptedAI
{
npc_meteor_strikeAI(Creature* creature) : ScriptedAI(creature),
npc_meteor_strike_flameAI(Creature* creature) : ScriptedAI(creature),
_instance(creature->GetInstanceScript())
{
SetCombatMovement(false);