Rearrange src/server/game/CMakeLists.txt

--HG--
branch : trunk
This commit is contained in:
Tartalo
2010-06-06 12:35:19 +02:00
parent 8e1264874a
commit 56489f2677

View File

@@ -4,316 +4,316 @@ IF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
ENDIF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
SET(game_STAT_SRCS
AccountMgr.cpp
AccountMgr.h
AddonMgr.cpp
AddonMgr.h
AchievementMgr.h
AchievementMgr.cpp
AddonHandler.cpp
AddonHandler.h
CombatAI.cpp
CombatAI.h
ArenaTeam.cpp
ArenaTeam.h
ArenaTeamHandler.cpp
AuctionHouseHandler.cpp
AuctionHouseBot.cpp
AuctionHouseBot.h
AuctionHouseMgr.cpp
AuctionHouseMgr.h
Bag.cpp
Bag.h
BattleGround.cpp
BattleGroundAA.cpp
BattleGroundAB.cpp
BattleGroundRB.cpp
BattleGroundAV.cpp
BattleGroundBE.cpp
BattleGroundDS.cpp
BattleGroundEY.cpp
BattleGroundIC.cpp
BattleGroundNA.cpp
BattleGroundRL.cpp
BattleGroundRV.cpp
BattleGroundSA.cpp
BattleGroundWS.cpp
BattleGround.h
BattleGroundAA.h
BattleGroundAB.h
BattleGroundRB.h
BattleGroundAV.h
BattleGroundBE.h
BattleGroundDS.h
BattleGroundEY.h
BattleGroundIC.h
BattleGroundNA.h
BattleGroundRL.h
BattleGroundRV.h
BattleGroundSA.h
BattleGroundWS.h
BattleGroundHandler.cpp
BattleGroundMgr.cpp
BattleGroundMgr.h
Calendar.cpp
Calendar.h
CalendarHandler.cpp
Cell.h
CellImpl.h
Channel.cpp
Channel.h
ChannelHandler.cpp
Account/AccountMgr.cpp
Account/AccountMgr.h
Achievements/AchievementMgr.h
Achievements/AchievementMgr.cpp
Addons/AddonMgr.cpp
Addons/AddonMgr.h
Addons/AddonHandler.cpp
Addons/AddonHandler.h
AI/AuctionHouseBot/AuctionHouseBot.cpp
AI/AuctionHouseBot/AuctionHouseBot.h
AI/EventAI/CreatureEventAI.cpp
AI/EventAI/CreatureEventAIMgr.cpp
AI/ScriptedAI/ScriptedSmartAI.cpp
AI/ScriptedAI/ScriptedSmartAI.h
AI/CombatAI.cpp
AI/CombatAI.h
AI/CreatureAI.cpp
AI/CreatureAI.h
AI/CreatureAIFactory.h
AI/CreatureAIImpl.h
AI/CreatureAIRegistry.cpp
AI/CreatureAIRegistry.h
AI/CreatureAISelector.cpp
AI/CreatureAISelector.h
AI/GuardAI.cpp
AI/GuardAI.h
AI/PassiveAI.cpp
AI/PassiveAI.h
AI/PetAI.cpp
AI/PetAI.h
AI/ReactorAI.cpp
AI/ReactorAI.h
AI/TotemAI.cpp
AI/TotemAI.h
AI/UnitAI.cpp
AI/UnitAI.h
AuctionHouse/AuctionHouseHandler.cpp
AuctionHouse/AuctionHouseMgr.cpp
AuctionHouse/AuctionHouseMgr.h
BattleGrounds/ArenaTeam.cpp
BattleGrounds/ArenaTeam.h
BattleGrounds/ArenaTeamHandler.cpp
BattleGrounds/BattleGround.cpp
BattleGrounds/BattleGroundAA.cpp
BattleGrounds/BattleGroundAB.cpp
BattleGrounds/BattleGroundRB.cpp
BattleGrounds/BattleGroundAV.cpp
BattleGrounds/BattleGroundBE.cpp
BattleGrounds/BattleGroundDS.cpp
BattleGrounds/BattleGroundEY.cpp
BattleGrounds/BattleGroundIC.cpp
BattleGrounds/BattleGroundNA.cpp
BattleGrounds/BattleGroundRL.cpp
BattleGrounds/BattleGroundRV.cpp
BattleGrounds/BattleGroundSA.cpp
BattleGrounds/BattleGroundWS.cpp
BattleGrounds/BattleGround.h
BattleGrounds/BattleGroundAA.h
BattleGrounds/BattleGroundAB.h
BattleGrounds/BattleGroundRB.h
BattleGrounds/BattleGroundAV.h
BattleGrounds/BattleGroundBE.h
BattleGrounds/BattleGroundDS.h
BattleGrounds/BattleGroundEY.h
BattleGrounds/BattleGroundIC.h
BattleGrounds/BattleGroundNA.h
BattleGrounds/BattleGroundRL.h
BattleGrounds/BattleGroundRV.h
BattleGrounds/BattleGroundSA.h
BattleGrounds/BattleGroundWS.h
BattleGrounds/BattleGroundHandler.cpp
BattleGrounds/BattleGroundMgr.cpp
BattleGrounds/BattleGroundMgr.h
Calendar/Calendar.cpp
Calendar/Calendar.h
Calendar/CalendarHandler.cpp
Chat/Channel.cpp
Chat/Channel.h
Chat/ChannelHandler.cpp
CharacterHandler.cpp
ChannelMgr.h
ChannelMgr.cpp
Chat.cpp
Chat.h
ChatHandler.cpp
CombatHandler.cpp
ConditionMgr.cpp
ConditionMgr.h
ConfusedMovementGenerator.cpp
ConfusedMovementGenerator.h
Corpse.cpp
Corpse.h
CreatureAI.cpp
CreatureAI.h
CreatureAIFactory.h
CreatureAIImpl.h
CreatureAIRegistry.cpp
CreatureAIRegistry.h
CreatureAISelector.cpp
CreatureAISelector.h
CreatureEventAI.cpp
CreatureEventAIMgr.cpp
Creature.cpp
Creature.h
CreatureGroups.cpp
CreatureGroups.h
DBCEnums.h
DBCStores.cpp
DBCStores.h
DBCStructure.h
DBCfmt.h
Debugcmds.cpp
DestinationHolder.cpp
DestinationHolder.h
DestinationHolderImp.h
DuelHandler.cpp
DynamicObject.cpp
DynamicObject.h
FleeingMovementGenerator.cpp
FleeingMovementGenerator.h
Formulas.h
GameEventMgr.cpp
GameEventMgr.h
GameObject.cpp
GameObject.h
GlobalEvents.cpp
GlobalEvents.h
GossipDef.cpp
GossipDef.h
GridDefines.h
GridNotifiers.cpp
GridNotifiers.h
GridNotifiersImpl.h
GridStates.cpp
GridStates.h
Group.cpp
Group.h
GroupHandler.cpp
GuardAI.cpp
GuardAI.h
Guild.cpp
Guild.h
GuildHandler.cpp
HomeMovementGenerator.cpp
HomeMovementGenerator.h
HostileRefManager.cpp
HostileRefManager.h
IdleMovementGenerator.cpp
IdleMovementGenerator.h
InstanceData.cpp
InstanceData.h
InstanceSaveMgr.cpp
InstanceSaveMgr.h
Item.cpp
Item.h
ItemEnchantmentMgr.cpp
ItemEnchantmentMgr.h
ItemHandler.cpp
ItemPrototype.h
Language.h
Level0.cpp
Level1.cpp
Level2.cpp
Level3.cpp
LFG.h
LFGHandler.cpp
LFGMgr.cpp
LFGMgr.h
LootHandler.cpp
LootMgr.cpp
LootMgr.h
Mail.cpp
Mail.h
Map.cpp
Map.h
MapInstanced.cpp
MapInstanced.h
MapManager.cpp
MapManager.h
MapUpdater.cpp
MapUpdater.h
MapReference.h
MapRefManager.h
MiscHandler.cpp
MotionMaster.cpp
MotionMaster.h
MovementGenerator.cpp
MovementGenerator.h
MovementGeneratorImpl.h
MovementHandler.cpp
NPCHandler.cpp
NPCHandler.h
PassiveAI.cpp
PassiveAI.h
ObjectAccessor.cpp
ObjectAccessor.h
Object.cpp
ObjectDefines.h
ObjectGridLoader.cpp
ObjectGridLoader.h
Object.h
ObjectMgr.cpp
ObjectMgr.h
ObjectPosSelector.cpp
ObjectPosSelector.h
Opcodes.cpp
Opcodes.h
OutdoorPvP.cpp
OutdoorPvP.h
OutdoorPvPEP.cpp
OutdoorPvPEP.h
OutdoorPvPHP.cpp
OutdoorPvPHP.h
OutdoorPvPMgr.cpp
OutdoorPvPMgr.h
OutdoorPvPNA.cpp
OutdoorPvPNA.h
OutdoorPvPSI.cpp
OutdoorPvPSI.h
OutdoorPvPTF.cpp
OutdoorPvPTF.h
OutdoorPvPZM.cpp
OutdoorPvPZM.h
Path.h
PetAI.cpp
PetAI.h
Pet.cpp
Pet.h
PetHandler.cpp
PetitionsHandler.cpp
Player.cpp
Player.h
PlayerDump.cpp
PlayerDump.h
PointMovementGenerator.cpp
PointMovementGenerator.h
PoolHandler.cpp
PoolHandler.h
QueryHandler.cpp
QuestDef.cpp
QuestDef.h
QuestHandler.cpp
RandomMovementGenerator.cpp
RandomMovementGenerator.h
ReactorAI.cpp
ReactorAI.h
ReputationMgr.cpp
ReputationMgr.h
ScriptedSmartAI.cpp
ScriptedSmartAI.h
ScriptLoader.cpp
ScriptLoader.h
ScriptMgr.cpp
ScriptMgr.h
ScriptSystem.cpp
ScriptSystem.h
SharedDefines.h
SkillHandler.cpp
SpellAuraDefines.h
SpellAuras.cpp
SpellAuras.h
SpellAuraEffects.cpp
SpellAuraEffects.h
Spell.cpp
SpellEffects.cpp
Spell.h
SkillDiscovery.cpp
SkillDiscovery.h
SkillExtraItems.cpp
SkillExtraItems.h
SpellHandler.cpp
SocialMgr.cpp
SocialMgr.h
SpellMgr.cpp
SpellMgr.h
StatSystem.cpp
TargetedMovementGenerator.cpp
TargetedMovementGenerator.h
TaxiHandler.cpp
TemporarySummon.cpp
TemporarySummon.h
TicketHandler.cpp
Tools.cpp
Tools.h
TotemAI.cpp
TotemAI.h
Totem.cpp
Totem.h
TradeHandler.cpp
Transports.cpp
Transports.h
ThreatManager.cpp
ThreatManager.h
Traveller.h
Unit.cpp
Unit.h
UnitAI.cpp
UnitAI.h
UnitEvents.h
UpdateData.cpp
UpdateData.h
UpdateFields.h
UpdateMask.h
Vehicle.cpp
Vehicle.h
VoiceChatHandler.cpp
WaypointManager.cpp
WaypointManager.h
WaypointMovementGenerator.cpp
WaypointMovementGenerator.h
Weather.cpp
Weather.h
World.cpp
World.h
WorldLog.cpp
WorldLog.h
WorldSession.cpp
WorldSession.h
WorldSocket.cpp
WorldSocket.h
WorldSocketMgr.cpp
WorldSocketMgr.h
FollowerReference.cpp
FollowerReference.h
FollowerRefManager.h
GroupReference.cpp
GroupReference.h
GroupRefManager.h
OutdoorPvPImpl.h
ZoneScript.h
Chat/ChannelMgr.h
Chat/ChannelMgr.cpp
Chat/Chat.cpp
Chat/Chat.h
Chat/ChatHandler.cpp
Chat/Debugcmds.cpp
Chat/Level0.cpp
Chat/Level1.cpp
Chat/Level2.cpp
Chat/Level3.cpp
Combat/CombatHandler.cpp
Combat/HostileRefManager.cpp
Combat/HostileRefManager.h
Combat/ThreatManager.cpp
Combat/ThreatManager.h
ConditionMgr/ConditionMgr.cpp
ConditionMgr/ConditionMgr.h
DataStores/DBCEnums.h
DataStores/DBCStores.cpp
DataStores/DBCStores.h
DataStores/DBCStructure.h
DataStores/DBCfmt.h
Entities/Creature/Creature.cpp
Entities/Creature/Creature.h
Entities/Creature/CreatureGroups.cpp
Entities/Creature/CreatureGroups.h
Entities/Creature/GossipDef.cpp
Entities/Creature/GossipDef.h
Entities/Creature/NPCHandler.cpp
Entities/Creature/NPCHandler.h
Entities/Creature/TemporarySummon.cpp
Entities/Creature/TemporarySummon.h
Entities/GameObject/GameObject.cpp
Entities/GameObject/GameObject.h
Entities/Item/Bag.cpp
Entities/Item/Bag.h
Entities/Item/Item.cpp
Entities/Item/Item.h
Entities/Item/ItemEnchantmentMgr.cpp
Entities/Item/ItemEnchantmentMgr.h
Entities/Item/ItemHandler.cpp
Entities/Item/ItemPrototype.h
Entities/Object/Corpse.cpp
Entities/Object/Corpse.h
Entities/Object/DynamicObject.cpp
Entities/Object/DynamicObject.h
Entities/Object/ObjectAccessor.cpp
Entities/Object/ObjectAccessor.h
Entities/Object/Object.cpp
Entities/Object/ObjectDefines.h
Entities/Object/Object.h
Entities/Object/ObjectMgr.cpp
Entities/Object/ObjectMgr.h
Entities/Object/UpdateData.cpp
Entities/Object/UpdateData.h
Entities/Object/UpdateFields.h
Entities/Object/UpdateMask.h
Entities/Pet/Pet.cpp
Entities/Pet/Pet.h
Entities/Pet/PetHandler.cpp
Entities/Player/DuelHandler.cpp
Entities/Player/MiscHandler.cpp
Entities/Player/PetitionsHandler.cpp
Entities/Player/Player.cpp
Entities/Player/Player.h
Entities/Player/SocialMgr.cpp
Entities/Player/SocialMgr.h
Entities/Player/TicketHandler.cpp
Entities/Player/TradeHandler.cpp
Entities/Player/VoiceChatHandler.cpp
Entities/Unit/StatSystem.cpp
Entities/Unit/Unit.cpp
Entities/Unit/Unit.h
Entities/Totem/Totem.cpp
Entities/Totem/Totem.h
Entities/Vehicle/Vehicle.cpp
Entities/Vehicle/Vehicle.h
Events/GameEventMgr.cpp
Events/GameEventMgr.h
Events/GlobalEvents.cpp
Events/GlobalEvents.h
Events/UnitEvents.h
Globals/Formulas.h
Globals/Language.h
Globals/SharedDefines.h
Groups/Group.cpp
Groups/Group.h
Groups/GroupHandler.cpp
Groups/GroupReference.cpp
Groups/GroupReference.h
Groups/GroupRefManager.h
Guilds/Guild.cpp
Guilds/Guild.h
Guilds/GuildHandler.cpp
Instances/InstanceData.cpp
Instances/InstanceData.h
Instances/InstanceSaveMgr.cpp
Instances/InstanceSaveMgr.h
LookingForGroup/LFG.h
LookingForGroup/LFGHandler.cpp
LookingForGroup/LFGMgr.cpp
LookingForGroup/LFGMgr.h
Loot/LootHandler.cpp
Loot/LootMgr.cpp
Loot/LootMgr.h
Mails/Mail.cpp
Mails/Mail.h
Map/Cell/Cell.h
Map/Cell/CellImpl.h
Map/Grid/GridDefines.h
Map/Grid/GridNotifiers.cpp
Map/Grid/GridNotifiers.h
Map/Grid/GridNotifiersImpl.h
Map/Grid/GridStates.cpp
Map/Grid/GridStates.h
Map/Grid/ObjectGridLoader.cpp
Map/Grid/ObjectGridLoader.h
Map/Map.cpp
Map/Map.h
Map/MapInstanced.cpp
Map/MapInstanced.h
Map/MapManager.cpp
Map/MapManager.h
Map/MapUpdater.cpp
Map/MapUpdater.h
Map/MapReference.h
Map/MapRefManager.h
Map/ObjectPosSelector.cpp
Map/ObjectPosSelector.h
Map/ZoneScript.h
Movement/MovementGenerators/ConfusedMovementGenerator.cpp
Movement/MovementGenerators/ConfusedMovementGenerator.h
Movement/MovementGenerators/FleeingMovementGenerator.cpp
Movement/MovementGenerators/FleeingMovementGenerator.h
Movement/MovementGenerators/HomeMovementGenerator.cpp
Movement/MovementGenerators/HomeMovementGenerator.h
Movement/MovementGenerators/IdleMovementGenerator.cpp
Movement/MovementGenerators/IdleMovementGenerator.h
Movement/MovementGenerators/MovementGenerator.cpp
Movement/MovementGenerators/MovementGenerator.h
Movement/MovementGenerators/MovementGeneratorImpl.h
Movement/MovementGenerators/PointMovementGenerator.cpp
Movement/MovementGenerators/PointMovementGenerator.h
Movement/MovementGenerators/RandomMovementGenerator.cpp
Movement/MovementGenerators/RandomMovementGenerator.h
Movement/MovementGenerators/TargetedMovementGenerator.cpp
Movement/MovementGenerators/TargetedMovementGenerator.h
Movement/MovementGenerators/WaypointMovementGenerator.cpp
Movement/MovementGenerators/WaypointMovementGenerator.h
Movement/DestinationHolder.cpp
Movement/DestinationHolder.h
Movement/DestinationHolderImp.h
Movement/FollowerReference.cpp
Movement/FollowerReference.h
Movement/FollowerRefManager.h
Movement/MotionMaster.cpp
Movement/MotionMaster.h
Movement/MovementHandler.cpp
Movement/Path.h
Movement/TaxiHandler.cpp
Movement/Transports.cpp
Movement/Transports.h
Movement/Traveller.h
Movement/WaypointManager.cpp
Movement/WaypointManager.h
Opcodes/Opcodes.cpp
Opcodes/Opcodes.h
OutdoorPvP/OutdoorPvP.cpp
OutdoorPvP/OutdoorPvP.h
OutdoorPvP/OutdoorPvPEP.cpp
OutdoorPvP/OutdoorPvPEP.h
OutdoorPvP/OutdoorPvPHP.cpp
OutdoorPvP/OutdoorPvPHP.h
OutdoorPvP/OutdoorPvPImpl.h
OutdoorPvP/OutdoorPvPMgr.cpp
OutdoorPvP/OutdoorPvPMgr.h
OutdoorPvP/OutdoorPvPNA.cpp
OutdoorPvP/OutdoorPvPNA.h
OutdoorPvP/OutdoorPvPSI.cpp
OutdoorPvP/OutdoorPvPSI.h
OutdoorPvP/OutdoorPvPTF.cpp
OutdoorPvP/OutdoorPvPTF.h
OutdoorPvP/OutdoorPvPZM.cpp
OutdoorPvP/OutdoorPvPZM.h
Pools/PoolHandler.cpp
Pools/PoolHandler.h
Quests/QueryHandler.cpp
Quests/QuestDef.cpp
Quests/QuestDef.h
Quests/QuestHandler.cpp
Reputation/ReputationMgr.cpp
Reputation/ReputationMgr.h
ScriptMgr/ScriptLoader.cpp
ScriptMgr/ScriptLoader.h
ScriptMgr/ScriptMgr.cpp
ScriptMgr/ScriptMgr.h
ScriptMgr/ScriptSystem.cpp
ScriptMgr/ScriptSystem.h
Skills/SkillHandler.cpp
Skills/SkillDiscovery.cpp
Skills/SkillDiscovery.h
Skills/SkillExtraItems.cpp
Skills/SkillExtraItems.h
Spells/Auras/SpellAuraDefines.h
Spells/Auras/SpellAuras.cpp
Spells/Auras/SpellAuras.h
Spells/Auras/SpellAuraEffects.cpp
Spells/Auras/SpellAuraEffects.h
Spells/Auras/SpellEffects.cpp
Spells/Spell.cpp
Spells/Spell.h
Spells/SpellHandler.cpp
Spells/SpellMgr.cpp
Spells/SpellMgr.h
Tools/PlayerDump.cpp
Tools/PlayerDump.h
Tools/Tools.cpp
Tools/Tools.h
Weather/Weather.cpp
Weather/Weather.h
World/World.cpp
World/World.h
World/WorldLog.cpp
World/WorldLog.h
World/WorldSession.cpp
World/WorldSession.h
World/WorldSocket.cpp
World/WorldSocket.h
World/WorldSocketMgr.cpp
World/WorldSocketMgr.h
)
include_directories(