Core/Groups: Simplify some GroupUpdateFlags handling and fix a typo

This commit is contained in:
Nay
2012-08-28 21:21:05 +01:00
parent 49532cd220
commit 568e7eb3ea
2 changed files with 7 additions and 11 deletions

View File

@@ -124,8 +124,8 @@ enum GroupUpdateFlags
GROUP_UPDATE_FLAG_PET_CUR_POWER | GROUP_UPDATE_FLAG_PET_MAX_POWER | GROUP_UPDATE_FLAG_PET_AURAS, // all pet flags
GROUP_UPDATE_FULL = GROUP_UPDATE_FLAG_STATUS | GROUP_UPDATE_FLAG_CUR_HP | GROUP_UPDATE_FLAG_MAX_HP |
GROUP_UPDATE_FLAG_POWER_TYPE | GROUP_UPDATE_FLAG_CUR_POWER | GROUP_UPDATE_FLAG_MAX_POWER |
GROUP_UPDATE_FLAG_LEVEL | GROUP_UPDATE_FLAG_ZONE | /* unk100 */ GROUP_UPDATE_FLAG_POSITION |
GROUP_UPDATE_FLAG_AURAS | GROUP_UPDATE_PET | GROUP_UPDATE_FLAG_VEHICLE_SEAT | GROUP_UPDATE_FLAG_PHASE, // all known flags
GROUP_UPDATE_FLAG_LEVEL | GROUP_UPDATE_FLAG_ZONE | GROUP_UPDATE_FLAG_POSITION |
GROUP_UPDATE_FLAG_AURAS | GROUP_UPDATE_PET | GROUP_UPDATE_FLAG_PHASE, // all known flags, except UNK100 and VEHICLE_SEAT
};
class Roll : public LootValidatorRef

View File

@@ -1155,18 +1155,14 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related
data.append(player->GetPackGUID());
uint32 mask1 = GROUP_UPDATE_FLAG_STATUS | GROUP_UPDATE_FLAG_CUR_HP | GROUP_UPDATE_FLAG_MAX_HP |
GROUP_UPDATE_FLAG_POWER_TYPE | GROUP_UPDATE_FLAG_CUR_POWER | GROUP_UPDATE_FLAG_MAX_POWER |
GROUP_UPDATE_FLAG_LEVEL | GROUP_UPDATE_FLAG_ZONE | GROUP_UPDATE_FLAG_POSITION |
GROUP_UPDATE_FLAG_AURAS | GROUP_UPDATE_FLAG_PET_NAME | GROUP_UPDATE_FLAG_PET_AURAS |
GROUP_UPDATE_FLAG_PHASE;
uint32 mask1 = GROUP_UPDATE_FULL;
if (pet)
mask1 = 0x7FEFFEFF; // full mask & ~(GROUP_UPDATE_FLAG_VEHICLE_SEAT | GROUP_UPDATE_FLAG_UNK) (for hunters and other classes with pets)
if (!pet)
mask1 &= ~GROUP_UPDATE_PET;
Powers powerType = player->getPowerType();
data << (uint32) mask1; // group update mask
data << (uint16) MEMBER_STATUS_ONLINE; // member's online status
data << (uint16) MEMBER_STATUS_ONLINE; // member's online status, GROUP_UPDATE_FLAG_STATUS
data << (uint32) player->GetHealth(); // GROUP_UPDATE_FLAG_CUR_HP
data << (uint32) player->GetMaxHealth(); // GROUP_UPDATE_FLAG_MAX_HP
data << (uint8) powerType; // GROUP_UPDATE_FLAG_POWER_TYPE
@@ -1227,7 +1223,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
data << (uint32) MAX_AURAS; // count
for (uint8 i = 0; i < MAX_AURAS; ++i)
{
if (AuraApplication const* aurApp = pet->GetVisibleAura(i);)
if (AuraApplication const* aurApp = pet->GetVisibleAura(i))
{
petauramask |= (uint64(1) << i);