AI/SmartScripts: SMART_ACTION_ADD_QUEST -> SMART_ACTION_OFFER_QUEST. Open quest offer instead of adding straight to log - old behavior can be requested using action_param2. Closes #17735.

(cherry picked from commit ba4d6f6393)
This commit is contained in:
treeston
2016-08-19 23:01:03 +02:00
committed by joschiwald
parent a934722061
commit 573cb9d20f
4 changed files with 30 additions and 8 deletions

View File

@@ -0,0 +1,3 @@
--
UPDATE `smart_scripts` SET `action_param2`=1 WHERE `action_type`=7;
UPDATE `smart_scripts` SET `action_param2`=0 WHERE `source_type`=0 AND `entryorguid`=11216 AND `id`=3;

View File

@@ -316,7 +316,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
delete targets;
break;
}
case SMART_ACTION_ADD_QUEST:
case SMART_ACTION_OFFER_QUEST:
{
ObjectList* targets = GetTargets(e, unit);
if (!targets)
@@ -324,13 +324,26 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
{
if (IsPlayer(*itr))
if (Player* pTarget = (*itr)->ToPlayer())
{
if (Quest const* q = sObjectMgr->GetQuestTemplate(e.action.quest.quest))
if (Quest const* q = sObjectMgr->GetQuestTemplate(e.action.questOffer.questID))
{
(*itr)->ToPlayer()->AddQuestAndCheckCompletion(q, nullptr);
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_ADD_QUEST: Player %s add quest %u",
(*itr)->GetGUID().ToString().c_str(), e.action.quest.quest);
if (me && e.action.questOffer.directAdd == 0)
{
if (pTarget->CanTakeQuest(q, true))
if (WorldSession* session = pTarget->GetSession())
{
PlayerMenu menu(session);
menu.SendQuestGiverQuestDetails(q, me->GetGUID(), true);
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_OFFER_QUEST: Player %s - offering quest %u", pTarget->GetGUID().ToString().c_str(), e.action.questOffer.questID);
}
}
else
{
(*itr)->ToPlayer()->AddQuestAndCheckCompletion(q, nullptr);
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_ADD_QUEST: Player %s add quest %u",
(*itr)->GetGUID().ToString().c_str(), e.action.questOffer.questID);
}
}
}
}

View File

@@ -810,7 +810,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
return false;
break;
case SMART_ACTION_FAIL_QUEST:
case SMART_ACTION_ADD_QUEST:
case SMART_ACTION_OFFER_QUEST:
if (!e.action.quest.quest || !IsQuestValid(e, e.action.quest.quest))
return false;
break;

View File

@@ -443,7 +443,7 @@ enum SMART_ACTION
SMART_ACTION_SOUND = 4, // SoundId, onlySelf
SMART_ACTION_PLAY_EMOTE = 5, // EmoteId
SMART_ACTION_FAIL_QUEST = 6, // QuestID
SMART_ACTION_ADD_QUEST = 7, // QuestID
SMART_ACTION_OFFER_QUEST = 7, // QuestID, directAdd
SMART_ACTION_SET_REACT_STATE = 8, // state
SMART_ACTION_ACTIVATE_GOBJECT = 9, //
SMART_ACTION_RANDOM_EMOTE = 10, // EmoteId1, EmoteId2, EmoteId3...
@@ -597,6 +597,12 @@ struct SmartAction
uint32 quest;
} quest;
struct
{
uint32 questID;
uint32 directAdd;
} questOffer;
struct
{
uint32 state;