Core/Spells: Fixed Shapeshift using macro

Close #21197
Author: lineagedr
This commit is contained in:
Keader
2018-01-07 20:50:34 -03:00
parent 70eb18d0e5
commit 57672fdf25

View File

@@ -1598,7 +1598,7 @@ void AuraEffect::HandlePhase(AuraApplication const* aurApp, uint8 mode, bool app
void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mode, bool apply) const
{
if (!(mode & AURA_EFFECT_HANDLE_REAL))
if (!(mode & AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK))
return;
Unit* target = aurApp->GetTarget();