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Core/Quests: Don't send SMSG_QUEST_GIVER_QUEST_COMPLETE for tracking quests (#30348)
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@@ -17244,6 +17244,9 @@ void Player::SendQuestReward(Quest const* quest, Creature const* questGiver, uin
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moneyReward = uint32(GetQuestMoneyReward(quest) + int32(quest->GetRewMoneyMaxLevel() * sWorld->getRate(RATE_DROP_MONEY)));
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}
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if (quest->HasFlag(QUEST_FLAGS_TRACKING_EVENT))
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return;
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WorldPackets::Quest::QuestGiverQuestComplete packet;
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packet.QuestID = questId;
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