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Scripts/Azjol-Nerub: Fixed Gatewatcher pets evading when kill a player
Making Aokromes happy
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@@ -350,6 +350,7 @@ struct npc_gatewatcher_petAI : public ScriptedAI
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}
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_JustEngagedWith();
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ScriptedAI::JustEngagedWith(who);
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me->SetCombatPulseDelay(5);
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}
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void SetData(uint32 data, uint32 value) override
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