Core: Move a couple of log messages to debug

This commit is contained in:
Spp
2012-11-15 13:42:24 +01:00
parent 01a745d279
commit 58c60c70cc

View File

@@ -1382,25 +1382,21 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_FAR_SIGHT");
uint8 apply;
bool apply;
recvData >> apply;
switch (apply)
if (apply)
{
case 0:
sLog->outDebug(LOG_FILTER_NETWORKIO, "Player %u set vision to self", _player->GetGUIDLow());
_player->SetSeer(_player);
break;
case 1:
sLog->outDebug(LOG_FILTER_NETWORKIO, "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow());
if (WorldObject* target = _player->GetViewpoint())
_player->SetSeer(target);
else
sLog->outError(LOG_FILTER_NETWORKIO, "Player %s requests non-existing seer " UI64FMTD, _player->GetName().c_str(), _player->GetUInt64Value(PLAYER_FARSIGHT));
break;
default:
sLog->outDebug(LOG_FILTER_NETWORKIO, "Unhandled mode in CMSG_FAR_SIGHT: %u", apply);
return;
sLog->outDebug(LOG_FILTER_NETWORKIO, "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow());
if (WorldObject* target = _player->GetViewpoint())
_player->SetSeer(target);
else
sLog->outError(LOG_FILTER_NETWORKIO, "Player %s requests non-existing seer " UI64FMTD, _player->GetName().c_str(), _player->GetUInt64Value(PLAYER_FARSIGHT));
}
else
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Player %u set vision to self", _player->GetGUIDLow());
_player->SetSeer(_player);
}
GetPlayer()->UpdateVisibilityForPlayer();
@@ -1467,7 +1463,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recvData)
if (mode >= MAX_DUNGEON_DIFFICULTY)
{
sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode);
sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode);
return;
}
@@ -1478,7 +1474,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recvData)
Map* map = _player->FindMap();
if (map && map->IsDungeon())
{
sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player (Name: %s, GUID: %u) tried to reset the instance while player is inside!",
sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player (Name: %s, GUID: %u) tried to reset the instance while player is inside!",
_player->GetName().c_str(), _player->GetGUIDLow());
return;
}
@@ -1499,7 +1495,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recvData)
if (groupGuy->GetMap()->IsNonRaidDungeon())
{
sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while group member (Name: %s, GUID: %u) is inside!",
sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while group member (Name: %s, GUID: %u) is inside!",
_player->GetGUIDLow(), groupGuy->GetName().c_str(), groupGuy->GetGUIDLow());
return;
}
@@ -1534,7 +1530,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recvData)
Map* map = _player->FindMap();
if (map && map->IsDungeon())
{
sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow());
sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow());
return;
}
@@ -1557,7 +1553,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recvData)
if (groupGuy->GetMap()->IsRaid())
{
sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow());
sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow());
return;
}
}