Core/Movement: Enabled CMSG_WORLD_PORT_RESPONSE, fixes Cross-Map teleportation

This commit is contained in:
Rat
2012-01-19 21:09:02 +01:00
parent fa77969184
commit 599db736e7

View File

@@ -281,7 +281,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(MSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FACING, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
//DEFINE_OPCODE_HANDLER(CMSG_WORLD_PORT_RESPONSE, STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode );
DEFINE_OPCODE_HANDLER(CMSG_WORLD_PORT_RESPONSE, STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode );
DEFINE_OPCODE_HANDLER(SMSG_MONSTER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );