Scripts/Deadmines: cleaned more things up and fixed a tabbing

This commit is contained in:
Ovahlord
2018-04-02 07:47:36 +02:00
parent 92ca9b867d
commit 5a59d33fd5
2 changed files with 1 additions and 3 deletions

View File

@@ -134,7 +134,6 @@ enum DMCreatures
NPC_CALISSA_HARRINGTON = 49536,
NPC_DEFIAS_SHADOWGUARD = 49852,
NPC_DEFIAS_ENFORCER = 49850,
NPC_DEFIAS_BLOOD_WIZARD = 49854,
NPC_ROPE = 49550,
NPC_VANESSAS_ROPE_ANCHOR = 49552,
};
@@ -537,7 +536,6 @@ Position const VanessaNightmareFirePos[] =
{ -28.87847f, -840.0226f, 19.30344f, 3.926991f },
{ -31.54861f, -830.5191f, 23.84564f, 3.926991f },
{ -53.39583f, -808.4184f, 42.27031f, 2.75762f },
// 2nd packet
{ -59.65799f, -786.8472f, 18.00813f, 3.926991f },
{ -51.8559f, -788.4774f, 18.27221f, 3.926991f },
{ -115.3142f, -827.2327f, 20.94427f, 3.926991f },

View File

@@ -243,7 +243,7 @@ class instance_deadmines : public InstanceMapScript
case NPC_GLUBTOK_NIGHTMARE_FIRE_BUNNY:
case NPC_GLUBTOK_NIGHTMARE:
if (_vanessaVanCleefEncounterState == NIGHTMARE_STAGE_GLUBTOK)
_glubtokNightmareGuidSet.insert(creature->GetGUID());
_glubtokNightmareGuidSet.insert(creature->GetGUID());
break;
case NPC_HELIX_GEARBREAKER_NIGHTMARE:
case NPC_NIGHTMARE_SKITTERLING: