Core/Spells: Use correct SpellEntry field for Amplitude (#25008)

This commit is contained in:
Ghaster
2020-07-12 16:56:50 +02:00
committed by GitHub
parent c92950b3e1
commit 5af8ff2b84

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@@ -332,7 +332,7 @@ SpellEffectInfo::SpellEffectInfo(SpellEntry const* spellEntry, SpellInfo const*
_effIndex = effIndex;
Effect = spellEntry->Effect[effIndex];
ApplyAuraName = spellEntry->EffectAura[effIndex];
Amplitude = spellEntry->EffectAmplitude[effIndex];
Amplitude = spellEntry->EffectAuraPeriod[effIndex];
DieSides = spellEntry->EffectDieSides[effIndex];
RealPointsPerLevel = spellEntry->EffectRealPointsPerLevel[effIndex];
BasePoints = spellEntry->EffectBasePoints[effIndex];