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Halls of Stone: Allow to loot Brann's chest when encounter ends (without waiting all the event). Blizzlike change
--HG-- branch : trunk
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@@ -509,6 +509,9 @@ struct npc_brann_hosAI : public npc_escortAI
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break;
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case 29:
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DoScriptText(SAY_EVENT_END_02, m_creature);
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if (pInstance)
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pInstance->SetData(DATA_BRANN_EVENT, DONE);
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JumpToNextStep(5500);
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break;
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case 30:
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@@ -615,7 +618,6 @@ struct npc_brann_hosAI : public npc_escortAI
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pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK),false);
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pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM),false);
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pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR),false);
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pInstance->SetData(DATA_BRANN_EVENT, DONE);
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}
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Player* pPlayer = GetPlayerForEscort();
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if (pPlayer)
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