compile fix, now yes.

Never leave aokromes to try to code c++
This commit is contained in:
Aokromes
2016-08-21 03:05:02 +02:00
parent d297f013f1
commit 5cbd6cfecf

View File

@@ -1135,19 +1135,19 @@ void ObjectMgr::LoadCreatureAddons()
if (creatureAddon.aiAnimKit && !sAnimKitStore.LookupEntry(creatureAddon.aiAnimKit))
{
TC_LOG_ERROR("sql.sql", "Creature (GUID: " %u ") has invalid aiAnimKit (%u) defined in `creature_addon`.", guid, creatureAddon.aiAnimKit);
TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has invalid aiAnimKit (%u) defined in `creature_addon`.", guid, creatureAddon.aiAnimKit);
creatureAddon.aiAnimKit = 0;
}
if (creatureAddon.movementAnimKit && !sAnimKitStore.LookupEntry(creatureAddon.movementAnimKit))
{
TC_LOG_ERROR("sql.sql", "Creature (GUID: " %u ") has invalid movementAnimKit (%u) defined in `creature_addon`.", guid, creatureAddon.movementAnimKit);
TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has invalid movementAnimKit (%u) defined in `creature_addon`.", guid, creatureAddon.movementAnimKit);
creatureAddon.movementAnimKit = 0;
}
if (creatureAddon.meleeAnimKit && !sAnimKitStore.LookupEntry(creatureAddon.meleeAnimKit))
{
TC_LOG_ERROR("sql.sql", "Creature (GUID: " %u ") has invalid meleeAnimKit (%u) defined in `creature_addon`.", guid, creatureAddon.meleeAnimKit);
TC_LOG_ERROR("sql.sql", "Creature (GUID: %u) has invalid meleeAnimKit (%u) defined in `creature_addon`.", guid, creatureAddon.meleeAnimKit);
creatureAddon.meleeAnimKit = 0;
}