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Core/Entities: Added GetStringId helper methods
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@@ -258,6 +258,7 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma
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bool HasStringId(std::string_view id) const;
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void SetScriptStringId(std::string id);
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std::array<std::string_view, 3> const& GetStringIds() const { return m_stringIds; }
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std::string_view const& GetStringId(StringIdType type) const { return m_stringIds[AsUnderlyingType(type)]; }
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// override WorldObject function for proper name localization
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std::string GetNameForLocaleIdx(LocaleConstant locale) const override;
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@@ -381,6 +381,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject>
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bool HasStringId(std::string_view id) const;
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void SetScriptStringId(std::string id);
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std::array<std::string_view, 3> const& GetStringIds() const { return m_stringIds; }
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std::string_view const& GetStringId(StringIdType type) const { return m_stringIds[AsUnderlyingType(type)]; }
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void SetDisplayId(uint32 displayid);
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uint32 GetDisplayId() const { return m_gameObjectData->DisplayID; }
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@@ -4781,6 +4781,13 @@ enum class CreatureClassifications : uint32
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MinusMob = 6
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};
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enum class StringIdType : int32
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{
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Template = 0,
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Spawn = 1,
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Script = 2
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};
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// Holidays.dbc (9.0.2.37176)
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enum HolidayIds
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{
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