Core/Locales: Optimize locale loading - move the strings

This commit is contained in:
Shauren
2017-12-31 16:01:06 +01:00
parent 97c7e32a42
commit 5dd686c080
3 changed files with 37 additions and 67 deletions

View File

@@ -298,14 +298,14 @@ ObjectMgr::~ObjectMgr()
delete itr2->second;
}
void ObjectMgr::AddLocaleString(std::string const& value, LocaleConstant localeConstant, std::vector<std::string>& data)
void ObjectMgr::AddLocaleString(std::string&& value, LocaleConstant localeConstant, std::vector<std::string>& data)
{
if (!value.empty())
{
if (data.size() <= size_t(localeConstant))
data.resize(localeConstant + 1);
data[localeConstant] = value;
data[localeConstant] = std::move(value);
}
}
@@ -327,20 +327,15 @@ void ObjectMgr::LoadCreatureLocales()
uint32 id = fields[0].GetUInt32();
std::string localeName = fields[1].GetString();
std::string name = fields[2].GetString();
std::string nameAlt = fields[3].GetString();
std::string title = fields[4].GetString();
std::string titleAlt = fields[5].GetString();
CreatureLocale& data = _creatureLocaleStore[id];
LocaleConstant locale = GetLocaleByName(localeName);
if (locale == LOCALE_enUS)
continue;
AddLocaleString(name, locale, data.Name);
AddLocaleString(nameAlt, locale, data.NameAlt);
AddLocaleString(title, locale, data.Title);
AddLocaleString(titleAlt, locale, data.TitleAlt);
CreatureLocale& data = _creatureLocaleStore[id];
AddLocaleString(fields[2].GetString(), locale, data.Name);
AddLocaleString(fields[3].GetString(), locale, data.NameAlt);
AddLocaleString(fields[4].GetString(), locale, data.Title);
AddLocaleString(fields[5].GetString(), locale, data.TitleAlt);
} while (result->NextRow());
@@ -367,16 +362,14 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
uint16 menuId = fields[0].GetUInt16();
uint16 optionId = fields[1].GetUInt16();
std::string localeName = fields[2].GetString();
std::string optionText = fields[3].GetString();
std::string boxText = fields[4].GetString();
GossipMenuItemsLocale& data = _gossipMenuItemsLocaleStore[MAKE_PAIR32(menuId, optionId)];
LocaleConstant locale = GetLocaleByName(localeName);
if (locale == LOCALE_enUS)
continue;
AddLocaleString(optionText, locale, data.OptionText);
AddLocaleString(boxText, locale, data.BoxText);
GossipMenuItemsLocale& data = _gossipMenuItemsLocaleStore[MAKE_PAIR32(menuId, optionId)];
AddLocaleString(fields[3].GetString(), locale, data.OptionText);
AddLocaleString(fields[4].GetString(), locale, data.BoxText);
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u gossip_menu_option locale strings in %u ms", uint32(_gossipMenuItemsLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
@@ -399,14 +392,13 @@ void ObjectMgr::LoadPointOfInterestLocales()
uint32 id = fields[0].GetUInt32();
std::string localeName = fields[1].GetString();
std::string name = fields[2].GetString();
PointOfInterestLocale& data = _pointOfInterestLocaleStore[id];
LocaleConstant locale = GetLocaleByName(localeName);
if (locale == LOCALE_enUS)
continue;
AddLocaleString(name, locale, data.Name);
PointOfInterestLocale& data = _pointOfInterestLocaleStore[id];
AddLocaleString(fields[2].GetString(), locale, data.Name);
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u points_of_interest locale strings in %u ms", uint32(_pointOfInterestLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
@@ -4774,30 +4766,20 @@ void ObjectMgr::LoadQuestTemplateLocale()
uint32 id = fields[0].GetUInt32();
std::string localeName = fields[1].GetString();
std::string logTitle = fields[2].GetString();
std::string logDescription = fields[3].GetString();
std::string questDescription = fields[4].GetString();
std::string areaDescription = fields[5].GetString();
std::string portraitGiverText = fields[6].GetString();
std::string portraitGiverName = fields[7].GetString();
std::string portraitTurnInText = fields[8].GetString();
std::string portraitTurnInName = fields[9].GetString();
std::string questCompletionLog = fields[10].GetString();
QuestTemplateLocale& data = _questTemplateLocaleStore[id];
LocaleConstant locale = GetLocaleByName(localeName);
if (locale == LOCALE_enUS)
continue;
AddLocaleString(logTitle, locale, data.LogTitle);
AddLocaleString(logDescription, locale, data.LogDescription);
AddLocaleString(questDescription, locale, data.QuestDescription);
AddLocaleString(areaDescription, locale, data.AreaDescription);
AddLocaleString(portraitGiverText, locale, data.PortraitGiverText);
AddLocaleString(portraitGiverName, locale, data.PortraitGiverName);
AddLocaleString(portraitTurnInText, locale, data.PortraitTurnInText);
AddLocaleString(portraitTurnInName, locale, data.PortraitTurnInName);
AddLocaleString(questCompletionLog, locale, data.QuestCompletionLog);
QuestTemplateLocale& data = _questTemplateLocaleStore[id];
AddLocaleString(fields[2].GetString(), locale, data.LogTitle);
AddLocaleString(fields[3].GetString(), locale, data.LogDescription);
AddLocaleString(fields[4].GetString(), locale, data.QuestDescription);
AddLocaleString(fields[5].GetString(), locale, data.AreaDescription);
AddLocaleString(fields[6].GetString(), locale, data.PortraitGiverText);
AddLocaleString(fields[7].GetString(), locale, data.PortraitGiverName);
AddLocaleString(fields[8].GetString(), locale, data.PortraitTurnInText);
AddLocaleString(fields[9].GetString(), locale, data.PortraitTurnInName);
AddLocaleString(fields[10].GetString(), locale, data.QuestCompletionLog);
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " Quest Template locale strings in %u ms", _questTemplateLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
@@ -4820,14 +4802,12 @@ void ObjectMgr::LoadQuestObjectivesLocale()
uint32 id = fields[0].GetUInt32();
std::string localeName = fields[1].GetString();
std::string Description = fields[2].GetString();
QuestObjectivesLocale& data = _questObjectivesLocaleStore[id];
LocaleConstant locale = GetLocaleByName(localeName);
if (locale == LOCALE_enUS)
continue;
AddLocaleString(Description, locale, data.Description);
QuestObjectivesLocale& data = _questObjectivesLocaleStore[id];
AddLocaleString(fields[2].GetString(), locale, data.Description);
}
while (result->NextRow());
@@ -4851,14 +4831,12 @@ void ObjectMgr::LoadQuestOfferRewardLocale()
uint32 id = fields[0].GetUInt32();
std::string localeName = fields[1].GetString();
std::string RewardText = fields[2].GetString();
QuestOfferRewardLocale& data = _questOfferRewardLocaleStore[id];
LocaleConstant locale = GetLocaleByName(localeName);
if (locale == LOCALE_enUS)
continue;
AddLocaleString(RewardText, locale, data.RewardText);
QuestOfferRewardLocale& data = _questOfferRewardLocaleStore[id];
AddLocaleString(fields[2].GetString(), locale, data.RewardText);
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " Quest Offer Reward locale strings in %u ms", _questOfferRewardLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
@@ -4881,14 +4859,12 @@ void ObjectMgr::LoadQuestRequestItemsLocale()
uint32 id = fields[0].GetUInt32();
std::string localeName = fields[1].GetString();
std::string completionText = fields[2].GetString();
QuestRequestItemsLocale& data = _questRequestItemsLocaleStore[id];
LocaleConstant locale = GetLocaleByName(localeName);
if (locale == LOCALE_enUS)
continue;
AddLocaleString(completionText, locale, data.CompletionText);
QuestRequestItemsLocale& data = _questRequestItemsLocaleStore[id];
AddLocaleString(fields[2].GetString(), locale, data.CompletionText);
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " Quest Request Items locale strings in %u ms", _questRequestItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
@@ -5515,14 +5491,13 @@ void ObjectMgr::LoadPageTextLocales()
uint32 id = fields[0].GetUInt32();
std::string localeName = fields[1].GetString();
std::string text = fields[2].GetString();
PageTextLocale& data = _pageTextLocaleStore[id];
LocaleConstant locale = GetLocaleByName(localeName);
if (locale == LOCALE_enUS)
continue;
AddLocaleString(text, locale, data.Text);
PageTextLocale& data = _pageTextLocaleStore[id];
AddLocaleString(fields[2].GetString(), locale, data.Text);
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u PageText locale strings in %u ms", uint32(_pageTextLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
@@ -6840,18 +6815,14 @@ void ObjectMgr::LoadGameObjectLocales()
uint32 id = fields[0].GetUInt32();
std::string localeName = fields[1].GetString();
std::string name = fields[2].GetString();
std::string castBarCaption = fields[3].GetString();
std::string unk1 = fields[4].GetString();
GameObjectLocale& data = _gameObjectLocaleStore[id];
LocaleConstant locale = GetLocaleByName(localeName);
if (locale == LOCALE_enUS)
continue;
AddLocaleString(name, locale, data.Name);
AddLocaleString(castBarCaption, locale, data.CastBarCaption);
AddLocaleString(unk1, locale, data.Unk1);
GameObjectLocale& data = _gameObjectLocaleStore[id];
AddLocaleString(fields[2].GetString(), locale, data.Name);
AddLocaleString(fields[3].GetString(), locale, data.CastBarCaption);
AddLocaleString(fields[4].GetString(), locale, data.Unk1);
} while (result->NextRow());

View File

@@ -1457,7 +1457,7 @@ class TC_GAME_API ObjectMgr
// for wintergrasp only
GraveYardContainer GraveYardStore;
static void AddLocaleString(std::string const& value, LocaleConstant localeConstant, std::vector<std::string>& data);
static void AddLocaleString(std::string&& value, LocaleConstant localeConstant, std::vector<std::string>& data);
static inline void GetLocaleString(std::vector<std::string> const& data, LocaleConstant localeConstant, std::string& value)
{
if (data.size() > size_t(localeConstant) && !data[localeConstant].empty())

View File

@@ -195,14 +195,13 @@ void CreatureTextMgr::LoadCreatureTextLocales()
uint32 groupId = fields[1].GetUInt8();
uint32 id = fields[2].GetUInt8();
std::string localeName = fields[3].GetString();
std::string text = fields[4].GetString();
CreatureTextLocale& data = mLocaleTextMap[CreatureTextId(creatureId, groupId, id)];
LocaleConstant locale = GetLocaleByName(localeName);
if (locale == LOCALE_enUS)
continue;
ObjectMgr::AddLocaleString(text, locale, data.Text);
CreatureTextLocale& data = mLocaleTextMap[CreatureTextId(creatureId, groupId, id)];
ObjectMgr::AddLocaleString(fields[4].GetString(), locale, data.Text);
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u creature localized texts in %u ms", uint32(mLocaleTextMap.size()), GetMSTimeDiffToNow(oldMSTime));