Scripts/Achievements: Fixed mass replace mistake

This commit is contained in:
Shauren
2011-07-03 13:35:36 +02:00
parent 7ee3a99a44
commit 5df24441d1

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@@ -89,13 +89,13 @@ class achievement_save_the_day : public AchievementCriteriaScript
if (!target)
return false;
if (Player const* target = target->ToPlayer())
if (Player const* player = target->ToPlayer())
{
if (source->GetBattlegroundTypeId() != BATTLEGROUND_WS || !source->GetBattleground())
return false;
BattlegroundWS* pWSG = static_cast<BattlegroundWS*>(source->GetBattleground());
if (pWSG->GetFlagState(target->GetTeam()) == BG_WS_FLAG_STATE_ON_BASE)
if (pWSG->GetFlagState(player->GetTeam()) == BG_WS_FLAG_STATE_ON_BASE)
return true;
}
return false;