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Fix warning and whitespace
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@@ -10482,7 +10482,7 @@ uint32 createProcHitMask(SpellNonMeleeDamage* damageInfo, SpellMissInfo missCond
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return hitMask;
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}
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void Unit::ProcSkillsAndReactives(bool isVictim, Unit* procTarget, uint32 typeMask, uint32 hitMask, WeaponAttackType attType)
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void Unit::ProcSkillsAndReactives(bool isVictim, Unit* procTarget, uint32 typeMask, uint32 hitMask, WeaponAttackType /*attType*/)
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{
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// Player is loaded now - do not allow passive spell casts to proc
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if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->GetSession()->PlayerLoading())
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@@ -121,13 +121,13 @@ enum AlchemistStone
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SPELL_ALCHEMISTS_STONE_EXTRA_MANA = 21400
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};
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// Item - 13503: Alchemist's Stone
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// Item - 35748: Guardian's Alchemist Stone
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// Item - 35749: Sorcerer's Alchemist Stone
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// Item - 35750: Redeemer's Alchemist Stone
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// Item - 35751: Assassin's Alchemist Stone
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// Item - 44322: Mercurial Alchemist Stone
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// Item - 44323: Indestructible Alchemist's Stone
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// Item - 13503: Alchemist's Stone
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// Item - 35748: Guardian's Alchemist Stone
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// Item - 35749: Sorcerer's Alchemist Stone
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// Item - 35750: Redeemer's Alchemist Stone
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// Item - 35751: Assassin's Alchemist Stone
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// Item - 44322: Mercurial Alchemist Stone
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// Item - 44323: Indestructible Alchemist's Stone
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// Item - 44324: Mighty Alchemist's Stone
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// 17619 - Alchemist's Stone
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