Scripts/Ulduar: Fixed events and incorrect Feral Essence stacking of Feral Defender

This commit is contained in:
Lopin
2011-06-19 10:19:41 +02:00
parent 054d6ae3fc
commit 5edfc789ab

View File

@@ -407,10 +407,8 @@ class npc_feral_defender : public CreatureScript
void Reset()
{
if (me->HasAura(SPELL_FERAL_ESSENCE))
me->RemoveAuraFromStack(SPELL_FERAL_ESSENCE);
else
me->RemoveAurasDueToSpell(SPELL_FERAL_ESSENCE);
events.ScheduleEvent(EVENT_FERAL_POUNCE, 5000);
events.ScheduleEvent(EVENT_RUSH, 10000);
}
void UpdateAI(uint32 const diff)