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Scripts/Ulduar: Fixed events and incorrect Feral Essence stacking of Feral Defender
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@@ -407,10 +407,8 @@ class npc_feral_defender : public CreatureScript
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void Reset()
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{
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if (me->HasAura(SPELL_FERAL_ESSENCE))
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me->RemoveAuraFromStack(SPELL_FERAL_ESSENCE);
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else
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me->RemoveAurasDueToSpell(SPELL_FERAL_ESSENCE);
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events.ScheduleEvent(EVENT_FERAL_POUNCE, 5000);
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events.ScheduleEvent(EVENT_RUSH, 10000);
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}
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void UpdateAI(uint32 const diff)
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