Nopch build fix

This commit is contained in:
Shauren
2019-09-01 10:19:39 +02:00
parent 5dd6d31c01
commit 5fc809d5a4
2 changed files with 15 additions and 15 deletions

View File

@@ -428,21 +428,6 @@ enum UnitState
UNIT_STATE_ALL_STATE = 0xffffffff //(UNIT_STATE_STOPPED | UNIT_STATE_MOVING | UNIT_STATE_IN_COMBAT | UNIT_STATE_IN_FLIGHT)
};
enum UnitMoveType
{
MOVE_WALK = 0,
MOVE_RUN = 1,
MOVE_RUN_BACK = 2,
MOVE_SWIM = 3,
MOVE_SWIM_BACK = 4,
MOVE_TURN_RATE = 5,
MOVE_FLIGHT = 6,
MOVE_FLIGHT_BACK = 7,
MOVE_PITCH_RATE = 8
};
#define MAX_MOVE_TYPE 9
TC_GAME_API extern float baseMoveSpeed[MAX_MOVE_TYPE];
TC_GAME_API extern float playerBaseMoveSpeed[MAX_MOVE_TYPE];

View File

@@ -145,6 +145,21 @@ enum ShapeshiftForm
FORM_WISP_FORM_2 = 40,
};
enum UnitMoveType
{
MOVE_WALK = 0,
MOVE_RUN = 1,
MOVE_RUN_BACK = 2,
MOVE_SWIM = 3,
MOVE_SWIM_BACK = 4,
MOVE_TURN_RATE = 5,
MOVE_FLIGHT = 6,
MOVE_FLIGHT_BACK = 7,
MOVE_PITCH_RATE = 8
};
#define MAX_MOVE_TYPE 9
// Value masks for UNIT_FIELD_FLAGS
enum UnitFlags : uint32
{