--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-24 21:14:00 -06:00
10 changed files with 244 additions and 379 deletions

View File

@@ -1103,12 +1103,6 @@ WorldObject::WorldObject()
m_isActive = false;
}
WorldObject::~WorldObject()
{
if(m_isActive && !isType(TYPEMASK_PLAYER) && IsInWorld())
GetMap()->RemoveActiveObject(this);
}
void WorldObject::setActive(bool isActive)
{
// if already in the same activity state as we try to set, do nothing
@@ -1125,20 +1119,6 @@ void WorldObject::setActive(bool isActive)
}
}
void WorldObject::AddToWorld()
{
Object::AddToWorld();
if(m_isActive && !isType(TYPEMASK_PLAYER))
GetMap()->AddActiveObject(this);
}
void WorldObject::RemoveFromWorld()
{
if(m_isActive && IsInWorld() && !isType(TYPEMASK_PLAYER))
GetMap()->RemoveActiveObject(this);
Object::RemoveFromWorld();
}
void WorldObject::_Create( uint32 guidlow, HighGuid guidhigh, uint32 mapid, uint32 phaseMask )
{
Object::_Create(guidlow, 0, guidhigh);
@@ -1615,42 +1595,110 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa
Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, uint32 duration)
{
Pet* pCreature = new Pet(petType);
Pet* pet = new Pet(petType);
if(petType == SUMMON_PET && pet->LoadPetFromDB(this, entry))
{
// Remove Demonic Sacrifice auras (known pet)
Unit::AuraList const& auraClassScripts = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
for(Unit::AuraList::const_iterator itr = auraClassScripts.begin();itr!=auraClassScripts.end();)
{
if((*itr)->GetModifier()->m_miscvalue==2228)
{
RemoveAurasDueToSpell((*itr)->GetId());
itr = auraClassScripts.begin();
}
else
++itr;
}
if(duration > 0)
pet->SetDuration(duration);
return NULL;
}
// petentry==0 for hunter "call pet" (current pet summoned if any)
if(!entry)
{
delete pet;
return NULL;
}
Map *map = GetMap();
uint32 pet_number = objmgr.GeneratePetNumber();
if(!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map, GetPhaseMask(), entry, pet_number))
if(!pet->Create(objmgr.GenerateLowGuid(HIGHGUID_PET), map, GetPhaseMask(), entry, pet_number))
{
sLog.outError("no such creature entry %u", entry);
delete pCreature;
delete pet;
return NULL;
}
pCreature->Relocate(x, y, z, ang);
pet->Relocate(x, y, z, ang);
if(!pCreature->IsPositionValid())
if(!pet->IsPositionValid())
{
sLog.outError("ERROR: Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY());
delete pCreature;
sLog.outError("ERROR: Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)",pet->GetGUIDLow(),pet->GetEntry(),pet->GetPositionX(),pet->GetPositionY());
delete pet;
return NULL;
}
pet->SetOwnerGUID(GetGUID());
pet->SetCreatorGUID(GetGUID());
pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction());
// this enables pet details window (Shift+P)
pet->GetCharmInfo()->SetPetNumber(pet_number, false);
pet->AIM_Initialize();
map->Add((Creature*)pet);
pet->setPowerType(POWER_MANA);
pet->SetUInt32Value(UNIT_NPC_FLAGS , 0);
pet->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
pet->InitStatsForLevel(getLevel());
switch(petType)
{
case GUARDIAN_PET:
case POSSESSED_PET:
pet->SetUInt32Value(UNIT_FIELD_FLAGS,0);
AddGuardian(pet);
break;
case SUMMON_PET:
pet->SetUInt32Value(UNIT_FIELD_BYTES_0, 2048);
pet->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
pet->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, 1000);
pet->SetHealth(pet->GetMaxHealth());
pet->SetPower(POWER_MANA, pet->GetMaxPower(POWER_MANA));
pet->InitPetCreateSpells();
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
SetPet(pet);
PetSpellInitialize();
break;
}
if(petType == SUMMON_PET)
{
// Remove Demonic Sacrifice auras (known pet)
Unit::AuraList const& auraClassScripts = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
for(Unit::AuraList::const_iterator itr = auraClassScripts.begin();itr!=auraClassScripts.end();)
{
if((*itr)->GetModifier()->m_miscvalue==2228)
{
RemoveAurasDueToSpell((*itr)->GetId());
itr = auraClassScripts.begin();
}
else
++itr;
}
}
if(duration > 0)
pCreature->SetDuration(duration);
pet->SetDuration(duration);
pCreature->SetOwnerGUID(GetGUID());
pCreature->SetCreatorGUID(GetGUID());
pCreature->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction());
pCreature->GetCharmInfo()->SetPetNumber(pet_number, false);
pCreature->AIM_Initialize();
map->Add((Creature*)pCreature);
AddGuardian(pCreature);
return pCreature;
return pet;
}
GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime)