Core/Authserver: Significant cleanup in preparation for a rewrite.

Dropped support for running as a service on windows; it may be back in some form later.
Otherwise there should be no functional changes.

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-12-27 09:02:02 -08:00
parent dd745ef326
commit 60c6d462e4
11 changed files with 299 additions and 474 deletions

View File

@@ -2,32 +2,30 @@
namespace AuthHelper
{
bool IsPreBCAcceptedClientBuild(int build)
{
int accepted_versions[] = PRE_BC_ACCEPTED_CLIENT_BUILD;
bool IsPreBCAcceptedClientBuild(int build)
{
int accepted_versions[] = PRE_BC_ACCEPTED_CLIENT_BUILD;
for (int i = 0; accepted_versions[i]; ++i)
if (build == accepted_versions[i])
return true;
for (int i = 0; accepted_versions[i]; ++i)
if (build == accepted_versions[i])
return true;
return false;
}
return false;
}
bool IsPostBCAcceptedClientBuild(int build)
{
int accepted_versions[] = POST_BC_ACCEPTED_CLIENT_BUILD;
bool IsPostBCAcceptedClientBuild(int build)
{
int accepted_versions[] = POST_BC_ACCEPTED_CLIENT_BUILD;
for (int i = 0; accepted_versions[i]; ++i)
if (build == accepted_versions[i])
return true;
for (int i = 0; accepted_versions[i]; ++i)
if (build == accepted_versions[i])
return true;
return false;
}
bool IsAcceptedClientBuild(int build)
{
return (IsPostBCAcceptedClientBuild(build) || IsPreBCAcceptedClientBuild(build));
}
return false;
}
bool IsAcceptedClientBuild(int build)
{
return (IsPostBCAcceptedClientBuild(build) || IsPreBCAcceptedClientBuild(build));
}
};

View File

@@ -16,76 +16,64 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file
\ingroup realmd
*/
#ifndef _AUTHCODES_H
#define _AUTHCODES_H
enum AuthResult
{
WOW_SUCCESS = 0x00,
WOW_FAIL_UNKNOWN0 = 0x01, ///< ? Unable to connect
WOW_FAIL_UNKNOWN1 = 0x02, ///< ? Unable to connect
WOW_FAIL_BANNED = 0x03, ///< This <game> account has been closed and is no longer available for use. Please go to <site>/banned.html for further information.
WOW_FAIL_UNKNOWN_ACCOUNT = 0x04, ///< The information you have entered is not valid. Please check the spelling of the account name and password. If you need help in retrieving a lost or stolen password, see <site> for more information
WOW_FAIL_INCORRECT_PASSWORD = 0x05, ///< The information you have entered is not valid. Please check the spelling of the account name and password. If you need help in retrieving a lost or stolen password, see <site> for more information
WOW_FAIL_ALREADY_ONLINE = 0x06, ///< This account is already logged into <game>. Please check the spelling and try again.
WOW_FAIL_NO_TIME = 0x07, ///< You have used up your prepaid time for this account. Please purchase more to continue playing
WOW_FAIL_DB_BUSY = 0x08, ///< Could not log in to <game> at this time. Please try again later.
WOW_FAIL_VERSION_INVALID = 0x09, ///< Unable to validate game version. This may be caused by file corruption or interference of another program. Please visit <site> for more information and possible solutions to this issue.
WOW_FAIL_VERSION_UPDATE = 0x0A, ///< Downloading
WOW_FAIL_INVALID_SERVER = 0x0B, ///< Unable to connect
WOW_FAIL_SUSPENDED = 0x0C, ///< This <game> account has been temporarily suspended. Please go to <site>/banned.html for further information
WOW_FAIL_FAIL_NOACCESS = 0x0D, ///< Unable to connect
WOW_SUCCESS_SURVEY = 0x0E, ///< Connected.
WOW_FAIL_PARENTCONTROL = 0x0F, ///< Access to this account has been blocked by parental controls. Your settings may be changed in your account preferences at <site>
WOW_FAIL_LOCKED_ENFORCED = 0x10, ///< You have applied a lock to your account. You can change your locked status by calling your account lock phone number.
WOW_FAIL_TRIAL_ENDED = 0x11, ///< Your trial subscription has expired. Please visit <site> to upgrade your account.
WOW_FAIL_USE_BATTLENET = 0x12, ///< WOW_FAIL_OTHER This account is now attached to a Battle.net account. Please login with your Battle.net account email address and password.
WOW_SUCCESS = 0x00,
WOW_FAIL_BANNED = 0x03,
WOW_FAIL_UNKNOWN_ACCOUNT = 0x04,
WOW_FAIL_INCORRECT_PASSWORD = 0x05,
WOW_FAIL_ALREADY_ONLINE = 0x06,
WOW_FAIL_NO_TIME = 0x07,
WOW_FAIL_DB_BUSY = 0x08,
WOW_FAIL_VERSION_INVALID = 0x09,
WOW_FAIL_VERSION_UPDATE = 0x0A,
WOW_FAIL_SUSPENDED = 0x0C,
WOW_SUCCESS_SURVEY = 0x0E,
WOW_FAIL_PARENTCONTROL = 0x0F,
WOW_FAIL_LOCKED_ENFORCED = 0x10,
WOW_FAIL_TRIAL_ENDED = 0x11,
WOW_FAIL_USE_BATTLENET = 0x12,
WOW_FAIL_TOO_FAST = 0x16,
WOW_FAIL_CHARGEBACK = 0x17,
WOW_FAIL_GAME_ACCOUNT_LOCKED = 0x18,
WOW_FAIL_INTERNET_GAME_ROOM_WITHOUT_BNET = 0x19,
WOW_FAIL_UNLOCKABLE_LOCK = 0x20,
WOW_FAIL_DISCONNECTED = 0xFF,
};
enum LoginResult
{
LOGIN_OK = 0x00,
LOGIN_FAILED = 0x01,
LOGIN_FAILED2 = 0x02,
LOGIN_BANNED = 0x03,
LOGIN_UNKNOWN_ACCOUNT = 0x04,
LOGIN_UNKNOWN_ACCOUNT3 = 0x05,
LOGIN_ALREADYONLINE = 0x06,
LOGIN_NOTIME = 0x07,
LOGIN_DBBUSY = 0x08,
LOGIN_BADVERSION = 0x09,
LOGIN_DOWNLOAD_FILE = 0x0A,
LOGIN_FAILED3 = 0x0B,
LOGIN_SUSPENDED = 0x0C,
LOGIN_FAILED4 = 0x0D,
LOGIN_CONNECTED = 0x0E,
LOGIN_PARENTALCONTROL = 0x0F,
LOGIN_LOCKED_ENFORCED = 0x10,
LOGIN_OK = 0x00,
LOGIN_FAILED = 0x01,
LOGIN_FAILED2 = 0x02,
LOGIN_BANNED = 0x03,
LOGIN_UNKNOWN_ACCOUNT = 0x04,
LOGIN_UNKNOWN_ACCOUNT3 = 0x05,
LOGIN_ALREADYONLINE = 0x06,
LOGIN_NOTIME = 0x07,
LOGIN_DBBUSY = 0x08,
LOGIN_BADVERSION = 0x09,
LOGIN_DOWNLOAD_FILE = 0x0A,
LOGIN_FAILED3 = 0x0B,
LOGIN_SUSPENDED = 0x0C,
LOGIN_FAILED4 = 0x0D,
LOGIN_CONNECTED = 0x0E,
LOGIN_PARENTALCONTROL = 0x0F,
LOGIN_LOCKED_ENFORCED = 0x10,
};
//multirealm supported versions:
//1.12.1 build 5875
//1.12.2 build 6005
//2.4.3 build 8606
//3.1.3 build 9947
//3.1.3 build 10146 Chinese build
//3.2.2a build 10505
//3.3.0 build 10571
//3.3.0a build 11159
//3.3.2 build 11403
//3.3.3a build 11723
//3.3.5a build 12340
#define POST_BC_ACCEPTED_CLIENT_BUILD {12340, 11723, 11403, 11159, 10571, 10505, 10146, 9947, 8606, 0}
#define PRE_BC_ACCEPTED_CLIENT_BUILD {5875, 6005, 0}
#define POST_BC_ACCEPTED_CLIENT_BUILD {12340, 11723, 11403, 11159, 10571, 10505, 10146, 9947, 8606, 0}
#define PRE_BC_ACCEPTED_CLIENT_BUILD {5875, 6005, 0}
#define POST_BC_EXP_FLAG 0x2
#define PRE_BC_EXP_FLAG 0x1
#define NO_VALID_EXP_FLAG 0x0
enum ExpansionFlags
{
POST_BC_EXP_FLAG = 0x2,
PRE_BC_EXP_FLAG = 0x1,
NO_VALID_EXP_FLAG = 0x0
};
namespace AuthHelper
{

View File

@@ -16,13 +16,15 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/// \addtogroup realmd Realm Daemon
/// @{
/// \file
#include <ace/Dev_Poll_Reactor.h>
#include <ace/TP_Reactor.h>
#include <ace/ACE.h>
#include <ace/Sig_Handler.h>
#include <openssl/opensslv.h>
#include <openssl/crypto.h>
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Configuration/Config.h"
#include "Log.h"
#include "SystemConfig.h"
@@ -31,84 +33,50 @@
#include "RealmList.h"
#include "RealmAcceptor.h"
#include <ace/Dev_Poll_Reactor.h>
#include <ace/TP_Reactor.h>
#include <ace/ACE.h>
#include <ace/Sig_Handler.h>
#include <openssl/opensslv.h>
#include <openssl/crypto.h>
#ifndef _TRINITY_REALM_CONFIG
# define _TRINITY_REALM_CONFIG "authserver.conf"
#endif //_TRINITY_REALM_CONFIG
#ifdef _WIN32
#include "ServiceWin32.h"
char serviceName[] = "TrinityRealm";
char serviceLongName[] = "Trinity realm service";
char serviceDescription[] = "Massive Network Game Object Server";
/*
* -1 - not in service mode
* 0 - stopped
* 1 - running
* 2 - paused
*/
int m_ServiceStatus = -1;
#endif
bool StartDB();
bool stopEvent = false; ///< Setting it to true stops the server
bool stopEvent = false; // Setting it to true stops the server
LoginDatabaseWorkerPool LoginDatabase; ///< Accessor to the realm server database
LoginDatabaseWorkerPool LoginDatabase; // Accessor to the realm server database
/// Handle realmd's termination signals
// Handle realmd's termination signals
class RealmdSignalHandler : public Trinity::SignalHandler
{
public:
virtual void HandleSignal(int SigNum)
public:
virtual void HandleSignal(int SigNum)
{
switch (SigNum)
{
switch (SigNum)
{
case SIGINT:
case SIGTERM:
stopEvent = true;
break;
#ifdef _WIN32
case SIGBREAK:
if (m_ServiceStatus != 1)
stopEvent = true;
break;
#endif /* _WIN32 */
}
case SIGINT:
case SIGTERM:
stopEvent = true;
break;
}
}
};
/// Print out the usage string for this program on the console.
void usage(const char *prog)
{
sLog->outString("Usage: \n %s [<options>]\n"
" -c config_file use config_file as configuration file\n\r"
#ifdef _WIN32
" Running as service functions:\n\r"
" --service run as service\n\r"
" -s install install service\n\r"
" -s uninstall uninstall service\n\r"
#endif
,prog);
" -c config_file use config_file as configuration file\n\r",
prog);
}
/// Launch the realm server
// Launch the realm server
extern int main(int argc, char **argv)
{
sLog->SetLogDB(false);
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_REALM_CONFIG;
int c=1;
// Command line parsing to get the configuration file name
char const *cfg_file = _TRINITY_REALM_CONFIG;
int c = 1;
while(c < argc)
{
if (strcmp(argv[c],"-c") == 0)
if (strcmp(argv[c], "-c") == 0)
{
if (++c >= argc)
{
@@ -119,44 +87,6 @@ extern int main(int argc, char **argv)
else
cfg_file = argv[c];
}
#ifdef _WIN32
////////////
//Services//
////////////
if (strcmp(argv[c],"-s") == 0)
{
if (++c >= argc)
{
sLog->outError("Runtime-Error: -s option requires an input argument");
usage(argv[0]);
return 1;
}
if (strcmp(argv[c],"install") == 0)
{
if (WinServiceInstall())
sLog->outString("Installing service");
return 1;
}
else if (strcmp(argv[c],"uninstall") == 0)
{
if (WinServiceUninstall())
sLog->outString("Uninstalling service");
return 1;
}
else
{
sLog->outError("Runtime-Error: unsupported option %s",argv[c]);
usage(argv[0]);
return 1;
}
}
if (strcmp(argv[c],"--service") == 0)
{
WinServiceRun();
}
////
#endif
++c;
}
@@ -182,7 +112,7 @@ extern int main(int argc, char **argv)
sLog->outBasic("Max allowed open files is %d", ACE::max_handles());
/// realmd PID file creation
// realmd PID file creation
std::string pidfile = sConfig->GetStringDefault("PidFile", "");
if (!pidfile.empty())
{
@@ -196,16 +126,16 @@ extern int main(int argc, char **argv)
sLog->outString("Daemon PID: %u\n", pid);
}
///- Initialize the database connection
// Initialize the database connection
if (!StartDB())
return 1;
///- Initialize the log database
// Initialize the log database
sLog->SetLogDBLater(sConfig->GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished.
sLog->SetLogDB(false);
sLog->SetRealmID(0); // ensure we've set realm to 0 (realmd realmid)
///- Get the list of realms for the server
// Get the list of realms for the server
sRealmList->Initialize(sConfig->GetIntDefault("RealmsStateUpdateDelay", 20));
if (sRealmList->size() == 0)
{
@@ -213,7 +143,7 @@ extern int main(int argc, char **argv)
return 1;
}
///- Launch the listening network socket
// Launch the listening network socket
RealmAcceptor acceptor;
uint16 rmport = sConfig->GetIntDefault("RealmServerPort", 3724);
@@ -229,20 +159,14 @@ extern int main(int argc, char **argv)
// Initialise the signal handlers
RealmdSignalHandler SignalINT, SignalTERM;
#ifdef _WIN32
RealmdSignalHandler SignalBREAK;
#endif /* _WIN32 */
// Register realmd's signal handlers
ACE_Sig_Handler Handler;
Handler.register_handler(SIGINT, &SignalINT);
Handler.register_handler(SIGTERM, &SignalTERM);
#ifdef _WIN32
Handler.register_handler(SIGBREAK, &SignalBREAK);
#endif /* _WIN32 */
///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
#ifdef _WIN32
{
HANDLE hProcess = GetCurrentProcess();
@@ -257,16 +181,11 @@ extern int main(int argc, char **argv)
ULONG_PTR curAff = Aff & appAff; // remove non accessible processors
if (!curAff)
{
sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff);
}
sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x", Aff, appAff);
else if (SetProcessAffinityMask(hProcess,curAff))
sLog.outString("Using processors (bitmask, hex): %x", curAff);
else
{
if (SetProcessAffinityMask(hProcess,curAff))
sLog->outString("Using processors (bitmask, hex): %x", curAff);
else
sLog->outError("Can't set used processors (hex): %x", curAff);
}
sLog.outError("Can't set used processors (hex): %x", curAff);
}
sLog->outString();
}
@@ -275,14 +194,14 @@ extern int main(int argc, char **argv)
if (Prio)
{
if (SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
sLog->outString("TrinityRealm process priority class set to HIGH");
else
sLog->outError("Can't set realmd process priority class.");
sLog->outString();
}
}
#endif
#endif
// maximum counter for next ping
uint32 numLoops = (sConfig->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
@@ -299,7 +218,7 @@ extern int main(int argc, char **argv)
else
sLog->SetLogDB(false);
///- Wait for termination signal
// Wait for termination signal
while (!stopEvent)
{
// dont move this outside the loop, the reactor will modify it
@@ -314,20 +233,16 @@ extern int main(int argc, char **argv)
sLog->outDetail("Ping MySQL to keep connection alive");
LoginDatabase.KeepAlive();
}
#ifdef _WIN32
if (m_ServiceStatus == 0) stopEvent = true;
while (m_ServiceStatus == 2) Sleep(1000);
#endif
}
///- Close the Database Pool
// Close the Database Pool
LoginDatabase.Close();
sLog->outString("Halting process...");
return 0;
}
/// Initialize connection to the database
// Initialize connection to the database
bool StartDB()
{
std::string dbstring = sConfig->GetStringDefault("LoginDatabaseInfo", "");
@@ -351,7 +266,7 @@ bool StartDB()
synch_threads = 1;
}
/// NOTE: While authserver is singlethreaded you should keep synch_threads == 1. Increasing it is just silly since only 1 will be used ever.
// NOTE: While authserver is singlethreaded you should keep synch_threads == 1. Increasing it is just silly since only 1 will be used ever.
if (!LoginDatabase.Open(dbstring.c_str(), worker_threads, synch_threads))
{
sLog->outError("Cannot connect to database");
@@ -360,5 +275,3 @@ bool StartDB()
return true;
}
/// @}

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@@ -4,4 +4,3 @@
#include "RealmList.h"
#include "RealmSocket.h"
#include "Common.h"

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@@ -16,44 +16,38 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file
\ingroup realmd
*/
#include "Common.h"
#include "RealmList.h"
#include "Database/DatabaseEnv.h"
RealmList::RealmList() : m_UpdateInterval(0), m_NextUpdateTime(time(NULL))
{
}
RealmList::RealmList() : m_UpdateInterval(0), m_NextUpdateTime(time(NULL)) { }
/// Load the realm list from the database
// Load the realm list from the database
void RealmList::Initialize(uint32 updateInterval)
{
m_UpdateInterval = updateInterval;
///- Get the content of the realmlist table in the database
// Get the content of the realmlist table in the database
UpdateRealms(true);
}
void RealmList::UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build)
{
///- Create new if not exist or update existed
// Create new if not exist or update existed
Realm& realm = m_realms[name];
realm.m_ID = ID;
realm.name = name;
realm.icon = icon;
realm.color = color;
realm.timezone = timezone;
realm.m_ID = ID;
realm.name = name;
realm.icon = icon;
realm.color = color;
realm.timezone = timezone;
realm.allowedSecurityLevel = allowedSecurityLevel;
realm.populationLevel = popu;
realm.populationLevel = popu;
///- Append port to IP address.
// Append port to IP address.
std::ostringstream ss;
ss << address << ":" << port;
realm.address = ss.str();
realm.address = ss.str();
realm.gamebuild = build;
}
@@ -69,22 +63,22 @@ void RealmList::UpdateIfNeed()
m_realms.clear();
// Get the content of the realmlist table in the database
UpdateRealms(false);
UpdateRealms();
}
void RealmList::UpdateRealms(bool init)
{
sLog->outDetail("Updating Realm List...");
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_REALMLIST);
PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_REALMLIST);
PreparedQueryResult result = LoginDatabase.Query(stmt);
///- Circle through results and add them to the realm map
// Circle through results and add them to the realm map
if (result)
{
do
{
Field* fields = result->Fetch();
Field *fields = result->Fetch();
uint32 realmId = fields[0].GetUInt32();
const std::string& name = fields[1].GetString();
const std::string& address = fields[2].GetString();

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@@ -16,10 +16,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/// \addtogroup realmd
/// @{
/// \file
#ifndef _REALMLIST_H
#define _REALMLIST_H
@@ -27,7 +23,7 @@
#include <ace/Null_Mutex.h>
#include "Common.h"
/// Storage object for a realm
// Storage object for a realm
struct Realm
{
std::string address;
@@ -44,31 +40,30 @@ struct Realm
/// Storage object for the list of realms on the server
class RealmList
{
public:
typedef std::map<std::string, Realm> RealmMap;
public:
typedef std::map<std::string, Realm> RealmMap;
RealmList();
~RealmList() {}
RealmList();
~RealmList() {}
void Initialize(uint32 updateInterval);
void Initialize(uint32 updateInterval);
void UpdateIfNeed();
void UpdateIfNeed();
void AddRealm(Realm NewRealm) {m_realms[NewRealm.name] = NewRealm;}
void AddRealm(Realm NewRealm) {m_realms[NewRealm.name] = NewRealm;}
RealmMap::const_iterator begin() const { return m_realms.begin(); }
RealmMap::const_iterator end() const { return m_realms.end(); }
uint32 size() const { return m_realms.size(); }
private:
void UpdateRealms(bool init);
void UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build);
RealmMap::const_iterator begin() const { return m_realms.begin(); }
RealmMap::const_iterator end() const { return m_realms.end(); }
uint32 size() const { return m_realms.size(); }
RealmMap m_realms; ///< Internal map of realms
uint32 m_UpdateInterval;
time_t m_NextUpdateTime;
private:
void UpdateRealms(bool init=false);
void UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build);
RealmMap m_realms;
uint32 m_UpdateInterval;
time_t m_NextUpdateTime;
};
#define sRealmList ACE_Singleton<RealmList, ACE_Null_Mutex>::instance()
#endif
/// @}

View File

@@ -16,9 +16,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file
\ingroup realmd
*/
#include <openssl/md5.h>
#include "Common.h"
#include "Database/DatabaseEnv.h"
@@ -28,28 +26,27 @@
#include "RealmList.h"
#include "AuthSocket.h"
#include "AuthCodes.h"
#include <openssl/md5.h>
#include "SHA1.h"
#define ChunkSize 2048
enum eAuthCmd
{
AUTH_LOGON_CHALLENGE = 0x00,
AUTH_LOGON_PROOF = 0x01,
AUTH_RECONNECT_CHALLENGE = 0x02,
AUTH_RECONNECT_PROOF = 0x03,
REALM_LIST = 0x10,
XFER_INITIATE = 0x30,
XFER_DATA = 0x31,
XFER_ACCEPT = 0x32,
XFER_RESUME = 0x33,
XFER_CANCEL = 0x34
AUTH_LOGON_CHALLENGE = 0x00,
AUTH_LOGON_PROOF = 0x01,
AUTH_RECONNECT_CHALLENGE = 0x02,
AUTH_RECONNECT_PROOF = 0x03,
REALM_LIST = 0x10,
XFER_INITIATE = 0x30,
XFER_DATA = 0x31,
XFER_ACCEPT = 0x32,
XFER_RESUME = 0x33,
XFER_CANCEL = 0x34
};
enum eStatus
{
STATUS_CONNECTED = 0,
STATUS_CONNECTED = 0,
STATUS_AUTHED
};
@@ -149,12 +146,12 @@ typedef struct AuthHandler
// Launch a thread to transfer a patch to the client
class PatcherRunnable: public ACE_Based::Runnable
{
public:
PatcherRunnable(class AuthSocket *);
void run();
public:
PatcherRunnable(class AuthSocket *);
void run();
private:
AuthSocket * mySocket;
private:
AuthSocket * mySocket;
};
typedef struct PATCH_INFO
@@ -165,18 +162,18 @@ typedef struct PATCH_INFO
// Caches MD5 hash of client patches present on the server
class Patcher
{
public:
typedef std::map<std::string, PATCH_INFO*> Patches;
~Patcher();
Patcher();
Patches::const_iterator begin() const { return _patches.begin(); }
Patches::const_iterator end() const { return _patches.end(); }
void LoadPatchMD5(char*);
bool GetHash(char * pat,uint8 mymd5[16]);
public:
typedef std::map<std::string, PATCH_INFO*> Patches;
~Patcher();
Patcher();
Patches::const_iterator begin() const { return _patches.begin(); }
Patches::const_iterator end() const { return _patches.end(); }
void LoadPatchMD5(char*);
bool GetHash(char * pat,uint8 mymd5[16]);
private:
void LoadPatchesInfo();
Patches _patches;
private:
void LoadPatchesInfo();
Patches _patches;
};
const AuthHandler table[] =
@@ -191,7 +188,7 @@ const AuthHandler table[] =
{ XFER_CANCEL, STATUS_CONNECTED, &AuthSocket::_HandleXferCancel }
};
#define AUTH_TOTAL_COMMANDS sizeof(table)/sizeof(AuthHandler)
#define AUTH_TOTAL_COMMANDS 8
// Holds the MD5 hash of client patches present on the server
Patcher PatchesCache;
@@ -233,9 +230,7 @@ void AuthSocket::OnRead()
// Circle through known commands and call the correct command handler
for (i = 0; i < AUTH_TOTAL_COMMANDS; ++i)
{
if ((uint8)table[i].cmd == _cmd &&
(table[i].status == STATUS_CONNECTED ||
(_authed && table[i].status == STATUS_AUTHED)))
if ((uint8)table[i].cmd == _cmd && (table[i].status == STATUS_CONNECTED || (_authed && table[i].status == STATUS_AUTHED)))
{
sLog->outStaticDebug("[Auth] got data for cmd %u recv length %u", (uint32)_cmd, (uint32)socket().recv_len());
@@ -281,6 +276,7 @@ void AuthSocket::_SetVSFields(const std::string& rI)
BigNumber x;
x.SetBinary(sha.GetDigest(), sha.GetLength());
v = g.ModExp(x, N);
// No SQL injection (username escaped)
const char *v_hex, *s_hex;
v_hex = v.AsHexStr();
@@ -483,9 +479,7 @@ bool AuthSocket::_HandleLogonChallenge()
for (int i = 0; i < 4; ++i)
_localizationName[i] = ch->country[4-i-1];
sLog->outBasic("[AuthChallenge] account %s is using '%c%c%c%c' locale (%u)",
_login.c_str (), ch->country[3], ch->country[2], ch->country[1], ch->country[0], GetLocaleByName(_localizationName)
);
sLog->outBasic("[AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", _login.c_str (), ch->country[3], ch->country[2], ch->country[1], ch->country[0], GetLocaleByName(_localizationName));
}
}
}
@@ -599,9 +593,9 @@ bool AuthSocket::_HandleLogonProof()
// Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account
// No SQL injection (escaped user name) and IP address as received by socket
const char* K_hex = K.AsHexStr();
const char *K_hex = K.AsHexStr();
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SET_LOGONPROOF);
PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_SET_LOGONPROOF);
stmt->setString(0, K_hex);
stmt->setString(1, socket().get_remote_address().c_str());
stmt->setUInt32(2, GetLocaleByName(_localizationName));
@@ -640,10 +634,10 @@ bool AuthSocket::_HandleLogonProof()
}
else
{
char data[4]= { AUTH_LOGON_PROOF, WOW_FAIL_UNKNOWN_ACCOUNT, 3, 0};
uint8 data[4]= { AUTH_LOGON_PROOF, WOW_FAIL_UNKNOWN_ACCOUNT, 3, 0 };
socket().send(data, sizeof(data));
sLog->outBasic("[AuthChallenge] account %s tried to login with wrong password!",_login.c_str ());
sLog->outBasic("[AuthChallenge] account %s tried to login with wrong password!", _login.c_str());
uint32 MaxWrongPassCount = sConfig->GetIntDefault("WrongPass.MaxCount", 0);
if (MaxWrongPassCount > 0)
@@ -683,8 +677,7 @@ bool AuthSocket::_HandleLogonProof()
stmt->setUInt32(1, WrongPassBanTime);
LoginDatabase.Execute(stmt);
sLog->outBasic("[AuthChallenge] IP %s got banned for '%u' seconds because account %s failed to authenticate '%u' times",
socket().get_remote_address().c_str(), WrongPassBanTime, _login.c_str(), failed_logins);
sLog->outBasic("[AuthChallenge] IP %s got banned for '%u' seconds because account %s failed to authenticate '%u' times", socket().get_remote_address().c_str(), WrongPassBanTime, _login.c_str(), failed_logins);
}
}
}
@@ -864,7 +857,7 @@ bool AuthSocket::_HandleRealmList()
pkt << i->second.populationLevel;
pkt << AmountOfCharacters;
pkt << i->second.timezone; // realm category
if ( _expversion & POST_BC_EXP_FLAG ) // 2.x and 3.x clients
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
pkt << (uint8)0x2C; // unk, may be realm number/id?
else
pkt << (uint8)0x0; // 1.12.1 and 1.12.2 clients
@@ -969,9 +962,8 @@ void PatcherRunnable::run() {}
#include <errno.h>
void Patcher::LoadPatchesInfo()
{
DIR * dirp;
//int errno;
struct dirent * dp;
DIR *dirp;
struct dirent *dp;
dirp = opendir("./patches/");
if (!dirp)
@@ -983,8 +975,10 @@ void Patcher::LoadPatchesInfo()
if ((dp = readdir(dirp)) != NULL)
{
int l = strlen(dp->d_name);
if (l < 8)
continue;
if (!memcmp(&dp->d_name[l - 4], ".mpq", 4))
LoadPatchMD5(dp->d_name);
}
@@ -1002,19 +996,16 @@ void Patcher::LoadPatchesInfo()
if (dirp)
closedir(dirp);
}
#else
void Patcher::LoadPatchesInfo()
{
WIN32_FIND_DATA fil;
HANDLE hFil=FindFirstFile("./patches/*.mpq", &fil);
HANDLE hFil = FindFirstFile("./patches/*.mpq", &fil);
if (hFil == INVALID_HANDLE_VALUE)
return; // no patches were found
do
{
LoadPatchMD5(fil.cFileName);
}
while (FindNextFile(hFil, &fil));
}
#endif

View File

@@ -16,79 +16,74 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/// \addtogroup realmd
/// @{
/// \file
#ifndef _AUTHSOCKET_H
#define _AUTHSOCKET_H
#include "Common.h"
#include "BigNumber.h"
#include "RealmSocket.h"
enum RealmFlags
{
REALM_FLAG_NONE = 0x00,
REALM_FLAG_INVALID = 0x01,
REALM_FLAG_OFFLINE = 0x02,
REALM_FLAG_SPECIFYBUILD = 0x04, // client will show realm version in RealmList screen in form "RealmName (major.minor.revision.build)"
REALM_FLAG_UNK1 = 0x08,
REALM_FLAG_UNK2 = 0x10,
REALM_FLAG_RECOMMENDED = 0x20, // client checks pop == 600f
REALM_FLAG_NEW = 0x40, // client checks pop == 200f
REALM_FLAG_FULL = 0x80 // client checks pop == 400f
REALM_FLAG_NONE = 0x00,
REALM_FLAG_INVALID = 0x01,
REALM_FLAG_OFFLINE = 0x02,
REALM_FLAG_SPECIFYBUILD = 0x04,
REALM_FLAG_UNK1 = 0x08,
REALM_FLAG_UNK2 = 0x10,
REALM_FLAG_RECOMMENDED = 0x20,
REALM_FLAG_NEW = 0x40,
REALM_FLAG_FULL = 0x80
};
/// Handle login commands
// Handle login commands
class AuthSocket: public RealmSocket::Session
{
public:
const static int s_BYTE_SIZE = 32;
public:
const static int s_BYTE_SIZE = 32;
AuthSocket(RealmSocket& socket);
virtual ~AuthSocket(void);
AuthSocket(RealmSocket& socket);
virtual ~AuthSocket(void);
virtual void OnRead(void);
virtual void OnAccept(void);
virtual void OnClose(void);
virtual void OnRead(void);
virtual void OnAccept(void);
virtual void OnClose(void);
bool _HandleLogonChallenge();
bool _HandleLogonProof();
bool _HandleReconnectChallenge();
bool _HandleReconnectProof();
bool _HandleRealmList();
//data transfer handle for patch
bool _HandleLogonChallenge();
bool _HandleLogonProof();
bool _HandleReconnectChallenge();
bool _HandleReconnectProof();
bool _HandleRealmList();
bool _HandleXferResume();
bool _HandleXferCancel();
bool _HandleXferAccept();
//data transfer handle for patch
bool _HandleXferResume();
bool _HandleXferCancel();
bool _HandleXferAccept();
void _SetVSFields(const std::string& rI);
void _SetVSFields(const std::string& rI);
FILE *pPatch;
ACE_Thread_Mutex patcherLock;
FILE *pPatch;
ACE_Thread_Mutex patcherLock;
private:
RealmSocket& socket_;
RealmSocket& socket(void) { return socket_; }
private:
RealmSocket& socket_;
RealmSocket& socket(void) { return socket_; }
BigNumber N, s, g, v;
BigNumber b, B;
BigNumber K;
BigNumber _reconnectProof;
BigNumber N, s, g, v;
BigNumber b, B;
BigNumber K;
BigNumber _reconnectProof;
bool _authed;
bool _authed;
std::string _login;
std::string _login;
// Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ
// between enUS and enGB, which is important for the patch system
std::string _localizationName;
uint16 _build;
uint8 _expversion;
AccountTypes _accountSecurityLevel;
// Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ
// between enUS and enGB, which is important for the patch system
std::string _localizationName;
uint16 _build;
uint8 _expversion;
AccountTypes _accountSecurityLevel;
};
#endif
/// @}

View File

@@ -16,10 +16,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file
\ingroup realmd
*/
#ifndef __REALMACCEPTOR_H__
#define __REALMACCEPTOR_H__
@@ -31,20 +27,20 @@
class RealmAcceptor : public ACE_Acceptor<RealmSocket, ACE_SOCK_Acceptor>
{
public:
RealmAcceptor(void) { }
virtual ~RealmAcceptor(void) { }
public:
RealmAcceptor(void) { }
virtual ~RealmAcceptor(void) { }
protected:
virtual int make_svc_handler(RealmSocket *&sh)
{
if (sh == 0)
ACE_NEW_RETURN(sh, RealmSocket, -1);
protected:
virtual int make_svc_handler(RealmSocket *&sh)
{
if (sh == 0)
ACE_NEW_RETURN(sh, RealmSocket, -1);
sh->reactor(reactor());
sh->set_session(new AuthSocket(*sh));
return 0;
}
sh->reactor(reactor());
sh->set_session(new AuthSocket(*sh));
return 0;
}
};
#endif /* __REALMACCEPTOR_H__ */
#endif

View File

@@ -16,41 +16,27 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file
\ingroup realmd
*/
#include "RealmSocket.h"
#include "Log.h"
#include <ace/OS_NS_string.h>
#include <ace/INET_Addr.h>
#include <ace/SString.h>
#include "RealmSocket.h"
#include "Log.h"
#ifndef MSG_NOSIGNAL
#define MSG_NOSIGNAL 0
#endif
RealmSocket::Session::Session(void)
RealmSocket::Session::Session(void) {}
RealmSocket::Session::~Session(void) { }
RealmSocket::RealmSocket(void) : input_buffer_(4096), session_(NULL), remote_address_()
{
}
RealmSocket::Session::~Session(void)
{
}
RealmSocket::RealmSocket(void):
input_buffer_(4096),
session_(NULL),
remote_address_()
{
reference_counting_policy().value(
ACE_Event_Handler::Reference_Counting_Policy::ENABLED);
msg_queue()->high_water_mark(8*1024*1024);
msg_queue()->low_water_mark(8*1024*1024);
reference_counting_policy().value(ACE_Event_Handler::Reference_Counting_Policy::ENABLED);
msg_queue()->high_water_mark(8 * 1024 * 1024);
msg_queue()->low_water_mark(8 * 1024 * 1024);
}
RealmSocket::~RealmSocket(void)
@@ -71,9 +57,9 @@ int RealmSocket::open(void * arg)
{
ACE_INET_Addr addr;
if (peer ().get_remote_addr (addr) == -1)
if (peer().get_remote_addr(addr) == -1)
{
sLog->outError ("RealmSocket::open: peer ().get_remote_addr errno = %s", ACE_OS::strerror (errno));
sLog->outError("Error %s while opening realm socket!", ACE_OS::strerror(errno));
return -1;
}
@@ -83,10 +69,8 @@ int RealmSocket::open(void * arg)
if (Base::open(arg) == -1)
return -1;
if (session_ != NULL)
{
if (session_)
session_->OnAccept();
}
// reactor takes care of the socket from now on
remove_reference();
@@ -152,11 +136,9 @@ ssize_t RealmSocket::noblk_send(ACE_Message_Block &message_block)
if (n < 0)
{
if (errno == EWOULDBLOCK)
// Blocking signal
if (errno == EWOULDBLOCK) // Blocking signal
return 0;
else
// Error happened
else // Error happened
return -1;
}
else if (n == 0)
@@ -174,19 +156,8 @@ bool RealmSocket::send(const char *buf, size_t len)
if (buf == NULL || len == 0)
return true;
ACE_Data_Block db(
len,
ACE_Message_Block::MB_DATA,
(const char*)buf,
0,
0,
ACE_Message_Block::DONT_DELETE,
0);
ACE_Message_Block message_block(
&db,
ACE_Message_Block::DONT_DELETE,
0);
ACE_Data_Block db(len, ACE_Message_Block::MB_DATA, (const char*)buf, 0, 0, ACE_Message_Block::DONT_DELETE, 0);
ACE_Message_Block message_block(&db, ACE_Message_Block::DONT_DELETE, 0);
message_block.wr_ptr(len);
@@ -197,6 +168,7 @@ bool RealmSocket::send(const char *buf, size_t len)
if (n < 0)
return false;
size_t un = size_t(n);
if (un == len)
return true;
@@ -207,7 +179,7 @@ bool RealmSocket::send(const char *buf, size_t len)
ACE_Message_Block *mb = message_block.clone();
if (msg_queue()->enqueue_tail(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
if (msg_queue()->enqueue_tail(mb, (ACE_Time_Value *)(&ACE_Time_Value::zero)) == -1)
{
mb->release();
return false;
@@ -219,7 +191,7 @@ bool RealmSocket::send(const char *buf, size_t len)
return true;
}
int RealmSocket::handle_output(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
int RealmSocket::handle_output(ACE_HANDLE)
{
if (closing_)
return -1;
@@ -232,7 +204,7 @@ int RealmSocket::handle_output(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
return 0;
}
if (msg_queue()->dequeue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
if (msg_queue()->dequeue_head(mb, (ACE_Time_Value *)(&ACE_Time_Value::zero)) == -1)
return -1;
ssize_t n = noblk_send(*mb);
@@ -263,24 +235,21 @@ int RealmSocket::handle_output(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
ACE_NOTREACHED(return -1);
}
int RealmSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask /*m*/)
int RealmSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask)
{
// As opposed to WorldSocket::handle_close, we don't need locks here.
closing_ = true;
if (h == ACE_INVALID_HANDLE)
peer ().close_writer ();
peer().close_writer();
if (session_ != NULL)
{
if (session_)
session_->OnClose();
}
return 0;
}
int RealmSocket::handle_input(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
int RealmSocket::handle_input(ACE_HANDLE)
{
if (closing_)
return -1;
@@ -290,21 +259,15 @@ int RealmSocket::handle_input(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
ssize_t n = peer().recv(input_buffer_.wr_ptr(), space);
if (n < 0)
{
return errno == EWOULDBLOCK ? 0 : -1;
}
else if (n == 0)
{
// EOF
else if (n == 0) // EOF
return -1;
}
input_buffer_.wr_ptr((size_t)n);
if (session_ != NULL)
{
session_->OnRead();
input_buffer_.crunch();
}
@@ -320,4 +283,3 @@ void RealmSocket::set_session(Session* session)
session_ = session;
}

View File

@@ -16,10 +16,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file
\ingroup realmd
*/
#ifndef __REALMSOCKET_H__
#define __REALMSOCKET_H__
@@ -31,52 +27,50 @@
class RealmSocket : public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
{
private:
typedef ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH> Base;
private:
typedef ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH> Base;
public:
class Session
{
public:
class Session
{
public:
Session(void);
virtual ~Session(void);
Session(void);
virtual ~Session(void);
virtual void OnRead(void) = 0;
virtual void OnAccept(void) = 0;
virtual void OnClose(void) = 0;
};
virtual void OnRead(void) = 0;
virtual void OnAccept(void) = 0;
virtual void OnClose(void) = 0;
};
RealmSocket(void);
virtual ~RealmSocket(void);
RealmSocket(void);
virtual ~RealmSocket(void);
size_t recv_len(void) const;
bool recv_soft(char *buf, size_t len);
bool recv(char *buf, size_t len);
void recv_skip(size_t len);
size_t recv_len(void) const;
bool recv_soft(char *buf, size_t len);
bool recv(char *buf, size_t len);
void recv_skip(size_t len);
bool send(const char *buf, size_t len);
bool send(const char *buf, size_t len);
const std::string& get_remote_address(void) const;
const std::string& get_remote_address(void) const;
virtual int open(void *);
virtual int open(void *);
virtual int close(int);
virtual int close(int);
virtual int handle_input(ACE_HANDLE = ACE_INVALID_HANDLE);
virtual int handle_output(ACE_HANDLE = ACE_INVALID_HANDLE);
virtual int handle_input(ACE_HANDLE = ACE_INVALID_HANDLE);
virtual int handle_output(ACE_HANDLE = ACE_INVALID_HANDLE);
virtual int handle_close(ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
virtual int handle_close(ACE_HANDLE = ACE_INVALID_HANDLE, ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
void set_session(Session* session);
void set_session(Session* session);
private:
ssize_t noblk_send(ACE_Message_Block &message_block);
private:
ssize_t noblk_send(ACE_Message_Block &message_block);
private:
ACE_Message_Block input_buffer_;
Session* session_;
std::string remote_address_;
ACE_Message_Block input_buffer_;
Session *session_;
std::string remote_address_;
};
#endif /* __REALMSOCKET_H__ */