mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-18 16:38:42 +01:00
*Use null AI for vehicles.
--HG-- branch : trunk
This commit is contained in:
@@ -55,7 +55,9 @@ namespace FactorySelector
|
||||
// select by NPC flags
|
||||
if(!ai_factory)
|
||||
{
|
||||
if( creature->isGuard() )
|
||||
if(creature->isVehicle())
|
||||
ai_factory = ai_registry.GetRegistryItem("NullCreatureAI");
|
||||
else if(creature->isGuard())
|
||||
ai_factory = ai_registry.GetRegistryItem("GuardAI");
|
||||
else if(creature->HasSummonMask(SUMMON_MASK_GUARDIAN))
|
||||
ai_factory = ai_registry.GetRegistryItem("PetAI");
|
||||
|
||||
Reference in New Issue
Block a user