*Use null AI for vehicles.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-21 14:08:49 -05:00
parent 297498f1f7
commit 60ca71e64f

View File

@@ -55,7 +55,9 @@ namespace FactorySelector
// select by NPC flags
if(!ai_factory)
{
if( creature->isGuard() )
if(creature->isVehicle())
ai_factory = ai_registry.GetRegistryItem("NullCreatureAI");
else if(creature->isGuard())
ai_factory = ai_registry.GetRegistryItem("GuardAI");
else if(creature->HasSummonMask(SUMMON_MASK_GUARDIAN))
ai_factory = ai_registry.GetRegistryItem("PetAI");