This commit is contained in:
Subv
2012-02-14 20:12:49 -05:00
3 changed files with 59 additions and 29 deletions

View File

@@ -530,20 +530,38 @@ namespace Trinity
class RaiseDeadObjectCheck
{
public:
RaiseDeadObjectCheck(Unit* funit, float range) : i_funit(funit), i_range(range) {}
RaiseDeadObjectCheck(Unit* source, float range) : _source(source), i_range(range) {}
bool operator()(Creature* u)
{
if (i_funit->GetTypeId() != TYPEID_PLAYER || !((Player*)i_funit)->isHonorOrXPTarget(u) ||
u->getDeathState() != CORPSE || u->isInFlight() ||
if (_source->GetTypeId() != TYPEID_PLAYER || !((Player*)_source)->isHonorOrXPTarget(u) ||
u->getDeathState() != CORPSE ||
(u->GetCreatureTypeMask() & (1 << (CREATURE_TYPE_HUMANOID-1))) == 0 ||
(u->GetDisplayId() != u->GetNativeDisplayId()))
return false;
return i_funit->IsWithinDistInMap(u, i_range);
return _source->IsWithinDistInMap(u, i_range);
}
bool operator()(Player* u)
{
if (_source == u || _source->GetTypeId() != TYPEID_PLAYER || !((Player*)_source)->isHonorOrXPTarget(u) ||
u->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST) || u->isInFlight() || !u->isDead() ||
(u->GetCreatureTypeMask() & (1 << (CREATURE_TYPE_HUMANOID-1))) == 0)
return false;
return _source->IsWithinDistInMap(u, i_range);
}
bool operator()(Corpse* u)
{
if (_source->GetTypeId() != TYPEID_PLAYER || u->GetType() == CORPSE_BONES)
return false;
return _source->IsWithinDistInMap(u, i_range);
}
template<class NOT_INTERESTED> bool operator()(NOT_INTERESTED*) { return false; }
private:
Unit* const i_funit;
Unit* const _source;
float i_range;
};

View File

@@ -598,24 +598,10 @@ WorldObject* Spell::FindCorpseUsing()
// non-standard target selection
float max_range = m_spellInfo->GetMaxRange(false);
CellCoord p(Trinity::ComputeCellCoord(m_caster->GetPositionX(), m_caster->GetPositionY()));
Cell cell(p);
cell.SetNoCreate();
WorldObject* result = NULL;
T u_check(m_caster, max_range);
Trinity::WorldObjectSearcher<T> searcher(m_caster, result, u_check);
TypeContainerVisitor<Trinity::WorldObjectSearcher<T>, GridTypeMapContainer > grid_searcher(searcher);
cell.Visit(p, grid_searcher, *m_caster->GetMap(), *m_caster, max_range);
if (!result)
{
TypeContainerVisitor<Trinity::WorldObjectSearcher<T>, WorldTypeMapContainer > world_searcher(searcher);
cell.Visit(p, world_searcher, *m_caster->GetMap(), *m_caster, max_range);
}
m_caster->GetMap()->VisitFirstFound(m_caster->GetPositionX(), m_caster->GetPositionY(), max_range, searcher);
return result;
}
@@ -2554,11 +2540,15 @@ uint32 Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
{
case 46584: // Raise Dead
{
if (WorldObject* result = FindCorpseUsing<Trinity::RaiseDeadObjectCheck> ())
if (WorldObject* result = FindCorpseUsing<Trinity::RaiseDeadObjectCheck>())
{
switch (result->GetTypeId())
{
case TYPEID_UNIT:
case TYPEID_PLAYER:
unitList.push_back(result->ToUnit());
// no break;
case TYPEID_CORPSE: // wont work until corpses are allowed in target lists, but at least will send dest in packet
m_targets.SetDst(*result);
break;
default:
@@ -2582,7 +2572,7 @@ uint32 Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
{
CleanupTargetList();
WorldObject* result = FindCorpseUsing <Trinity::ExplodeCorpseObjectCheck> ();
WorldObject* result = FindCorpseUsing<Trinity::ExplodeCorpseObjectCheck>();
if (result)
{
@@ -2824,13 +2814,13 @@ uint32 Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
unitList.remove(m_targets.GetUnitTarget());
Trinity::RandomResizeList(unitList, maxTargets);
}
CallScriptAfterUnitTargetSelectHandlers(unitList, SpellEffIndex(i));
for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
AddUnitTarget(*itr, effectMask, false);
}
CallScriptAfterUnitTargetSelectHandlers(unitList, SpellEffIndex(i));
for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
AddUnitTarget(*itr, effectMask, false);
if (!gobjectList.empty())
{
if (uint32 maxTargets = m_spellValue->MaxAffectedTargets)
@@ -3725,6 +3715,27 @@ void Spell::SendCastResult(Player* caster, SpellInfo const* spellInfo, uint8 cas
case SPELL_FAILED_CUSTOM_ERROR:
data << uint32(customError);
break;
case SPELL_FAILED_REAGENTS:
{
uint32 missingItem = 0;
for (uint32 i = 0; i < MAX_SPELL_REAGENTS; i++)
{
if (spellInfo->Reagent[i] <= 0)
continue;
uint32 itemid = spellInfo->Reagent[i];
uint32 itemcount = spellInfo->ReagentCount[i];
if (!caster->HasItemCount(itemid, itemcount))
{
missingItem = itemid;
break;
}
}
data << uint32(missingItem); // first missing item
break;
}
default:
break;
}
@@ -5926,7 +5937,7 @@ SpellCastResult Spell::CheckItems()
}
}
if (!p_caster->HasItemCount(itemid, itemcount))
return SPELL_FAILED_ITEM_NOT_READY; //0x54
return SPELL_FAILED_REAGENTS;
}
}

View File

@@ -402,7 +402,8 @@ public:
if (!CAST_AI(boss_jedoga_shadowseeker::boss_jedoga_shadowseekerAI, boss->AI())->bOpFerok)
CAST_AI(boss_jedoga_shadowseeker::boss_jedoga_shadowseekerAI, boss->AI())->bOpFerokFail = true;
boss->AI()->DoAction(ACTION_INITIAND_KILLED);
if (Killer->GetTypeId() == TYPEID_PLAYER)
boss->AI()->DoAction(ACTION_INITIAND_KILLED);
}
instance->SetData64(DATA_ADD_JEDOGA_OPFER, 0);