Scripts/LCT: fixed spellclick flag for wind tunnesl

This commit is contained in:
Ovahlord
2018-04-14 10:25:09 +02:00
parent 4708bd8d95
commit 61632ec9ae
2 changed files with 4 additions and 1 deletions

View File

@@ -96,6 +96,8 @@ class instance_lost_city_of_the_tolvir : public InstanceMapScript
if (creature->GetEntry() == NPC_ADD_STALKER)
addStalkerGUIDs.push_back(creature->GetGUID());
else if (creature->GetEntry() == NPC_WIND_TUNNEL)
creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
}
bool SetBossState(uint32 type, EncounterState state) override

View File

@@ -71,7 +71,8 @@ enum LCTCreatureIds
NPC_SERVANT_OF_SIAMAT_3 = 45269,
NPC_MINION_OF_SIAMAT = 44704,
NPC_MINION_OF_SIAMAT_STORM = 44713,
NPC_CLOUD_BURST = 44541
NPC_CLOUD_BURST = 44541,
NPC_WIND_TUNNEL = 48092
};
enum LCTGameObjectIds