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Scripts/LCT: fixed spellclick flag for wind tunnesl
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@@ -96,6 +96,8 @@ class instance_lost_city_of_the_tolvir : public InstanceMapScript
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if (creature->GetEntry() == NPC_ADD_STALKER)
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addStalkerGUIDs.push_back(creature->GetGUID());
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else if (creature->GetEntry() == NPC_WIND_TUNNEL)
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creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
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}
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bool SetBossState(uint32 type, EncounterState state) override
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@@ -71,7 +71,8 @@ enum LCTCreatureIds
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NPC_SERVANT_OF_SIAMAT_3 = 45269,
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NPC_MINION_OF_SIAMAT = 44704,
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NPC_MINION_OF_SIAMAT_STORM = 44713,
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NPC_CLOUD_BURST = 44541
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NPC_CLOUD_BURST = 44541,
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NPC_WIND_TUNNEL = 48092
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};
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enum LCTGameObjectIds
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