Scripts/Spells: Fix Heroic Leap (#30944)

Closes #28997
This commit is contained in:
Jeremy
2025-09-07 14:43:25 +02:00
committed by GitHub
parent 8acf7c5f42
commit 62e2eb1dfc
2 changed files with 32 additions and 20 deletions

View File

@@ -0,0 +1,5 @@
DELETE FROM `spell_script_names` WHERE `ScriptName` IN ('spell_warr_heroic_leap_damage', 'spell_warr_heroic_leap_jump');
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(52174, 'spell_warr_heroic_leap_damage');
UPDATE `jump_charge_params` SET `speed`=0.616, `jumpGravity`=126.496856689453125, `triggerSpellId`=52174 WHERE `id` = 17;

View File

@@ -39,6 +39,8 @@ enum WarriorSpells
SPELL_WARRIOR_BLADESTORM = 227847,
SPELL_WARRIOR_BLADESTORM_PERIODIC_WHIRLWIND = 50622,
SPELL_WARRIOR_BLOODTHIRST_HEAL = 117313,
SPELL_WARRIOR_BOUNDING_STRIDE_AURA = 202163,
SPELL_WARRIOR_BOUNDING_STRIDE = 202164,
SPELL_WARRIOR_CHARGE = 34846,
SPELL_WARRIOR_CHARGE_DROP_FIRE_PERIODIC = 126661,
SPELL_WARRIOR_CHARGE_EFFECT = 198337,
@@ -61,6 +63,7 @@ enum WarriorSpells
SPELL_WARRIOR_GLYPH_OF_HEROIC_LEAP_BUFF = 133278,
SPELL_WARRIOR_GUSHING_WOUND = 385042,
SPELL_WARRIOR_HEROIC_LEAP_JUMP = 178368,
SPELL_WARRIOR_HEROIC_LEAP_DAMAGE = 52174,
SPELL_WARRIOR_IGNORE_PAIN = 190456,
SPELL_WARRIOR_IMPROVED_RAGING_BLOW = 383854,
SPELL_WARRIOR_IMPROVED_WHIRLWIND = 12950,
@@ -819,10 +822,10 @@ class spell_warr_heroic_leap : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARRIOR_HEROIC_LEAP_JUMP });
return ValidateSpellInfo({ SPELL_WARRIOR_HEROIC_LEAP_DAMAGE, SPELL_WARRIOR_TAUNT });
}
SpellCastResult CheckElevation()
SpellCastResult CheckElevation() const
{
if (WorldLocation const* dest = GetExplTargetDest())
{
@@ -839,7 +842,8 @@ class spell_warr_heroic_leap : public SpellScript
bool result = generatedPath.CalculatePath(dest->GetPositionX(), dest->GetPositionY(), dest->GetPositionZ(), false);
if (generatedPath.GetPathType() & PATHFIND_SHORT)
return SPELL_FAILED_OUT_OF_RANGE;
else if (!result || generatedPath.GetPathType() & PATHFIND_NOPATH)
if (!result || generatedPath.GetPathType() & PATHFIND_NOPATH)
return SPELL_FAILED_NOPATH;
}
else if (dest->GetPositionZ() > GetCaster()->GetPositionZ() + 4.0f)
@@ -851,44 +855,47 @@ class spell_warr_heroic_leap : public SpellScript
return SPELL_FAILED_NO_VALID_TARGETS;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
void HandleCast() const
{
if (WorldLocation* dest = GetHitDest())
GetCaster()->CastSpell(*dest, SPELL_WARRIOR_HEROIC_LEAP_JUMP, true);
if (Player* playerCaster = GetCaster()->ToPlayer())
if (playerCaster->GetPrimarySpecialization() == ChrSpecialization::WarriorProtection)
playerCaster->GetSpellHistory()->ResetCooldown(SPELL_WARRIOR_TAUNT);
}
void Register() override
{
OnCast += SpellCastFn(spell_warr_heroic_leap::HandleCast);
OnCheckCast += SpellCheckCastFn(spell_warr_heroic_leap::CheckElevation);
OnEffectHit += SpellEffectFn(spell_warr_heroic_leap::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// Heroic Leap (triggered by Heroic Leap (6544)) - 178368
class spell_warr_heroic_leap_jump : public SpellScript
// 52174 - Heroic Leap (Damage)
class spell_warr_heroic_leap_damage : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_WARRIOR_GLYPH_OF_HEROIC_LEAP,
SPELL_WARRIOR_GLYPH_OF_HEROIC_LEAP_BUFF,
SPELL_WARRIOR_IMPROVED_HEROIC_LEAP,
SPELL_WARRIOR_TAUNT
SPELL_WARRIOR_BOUNDING_STRIDE_AURA,
SPELL_WARRIOR_BOUNDING_STRIDE
});
}
void AfterJump(SpellEffIndex /*effIndex*/)
bool Load() override
{
if (GetCaster()->HasAura(SPELL_WARRIOR_GLYPH_OF_HEROIC_LEAP))
GetCaster()->CastSpell(GetCaster(), SPELL_WARRIOR_GLYPH_OF_HEROIC_LEAP_BUFF, true);
if (GetCaster()->HasAura(SPELL_WARRIOR_IMPROVED_HEROIC_LEAP))
GetCaster()->GetSpellHistory()->ResetCooldown(SPELL_WARRIOR_TAUNT, true);
return GetCaster()->HasAura(SPELL_WARRIOR_BOUNDING_STRIDE_AURA);
}
void HandleCast() const
{
GetCaster()->CastSpell(GetCaster(), SPELL_WARRIOR_BOUNDING_STRIDE, CastSpellExtraArgsInit{
.TriggeringSpell = GetSpell()
});
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_warr_heroic_leap_jump::AfterJump, EFFECT_1, SPELL_EFFECT_JUMP_DEST);
OnCast += SpellCastFn(spell_warr_heroic_leap_damage::HandleCast);
}
};
@@ -1641,7 +1648,7 @@ void AddSC_warrior_spell_scripts()
RegisterSpellScript(spell_warr_frenzy_rampage);
RegisterSpellScript(spell_warr_fueled_by_violence);
RegisterSpellScript(spell_warr_heroic_leap);
RegisterSpellScript(spell_warr_heroic_leap_jump);
RegisterSpellScript(spell_warr_heroic_leap_damage);
RegisterSpellScript(spell_warr_impending_victory);
RegisterSpellScript(spell_improved_whirlwind);
RegisterSpellScript(spell_warr_intimidating_shout);