Scripts/Spells: Implement Demon Hunter Havoc talent "First Blood" (#27176)

This commit is contained in:
Seyden
2021-10-27 00:46:57 +02:00
committed by GitHub
parent 247c9210d9
commit 62e444e4b0
2 changed files with 140 additions and 10 deletions

View File

@@ -0,0 +1,14 @@
DELETE FROM `spell_script_names` WHERE `ScriptName` IN (
'spell_dh_blade_dance',
'spell_dh_blade_dance_damage',
'spell_dh_first_blood'
);
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(188499, 'spell_dh_blade_dance'),
(210152, 'spell_dh_blade_dance'),
(199552, 'spell_dh_blade_dance_damage'),
(200685, 'spell_dh_blade_dance_damage'),
(210153, 'spell_dh_blade_dance_damage'),
(210155, 'spell_dh_blade_dance_damage'),
(206416, 'spell_dh_first_blood');

View File

@@ -31,14 +31,15 @@
enum DemonHunterSpells
{
SPELL_CHAOS_STRIKE_ENERGIZE = 193840,
SPELL_DH_SIGIL_OF_CHAINS_GRIP = 208674,
SPELL_DH_SIGIL_OF_CHAINS_SLOW = 204843,
SPELL_DH_SIGIL_OF_CHAINS_TARGET_SELECT = 204834,
SPELL_DH_SIGIL_OF_CHAINS_VISUAL = 208673,
SPELL_DH_SIGIL_OF_FLAME_AOE = 204598,
SPELL_DH_SIGIL_OF_MISERY_AOE = 207685,
SPELL_DH_SIGIL_OF_SILENCE_AOE = 204490,
SPELL_DH_CHAOS_STRIKE_ENERGIZE = 193840,
SPELL_DH_FIRST_BLOOD = 206416,
SPELL_DH_SIGIL_OF_CHAINS_GRIP = 208674,
SPELL_DH_SIGIL_OF_CHAINS_SLOW = 204843,
SPELL_DH_SIGIL_OF_CHAINS_TARGET_SELECT = 204834,
SPELL_DH_SIGIL_OF_CHAINS_VISUAL = 208673,
SPELL_DH_SIGIL_OF_FLAME_AOE = 204598,
SPELL_DH_SIGIL_OF_MISERY_AOE = 207685,
SPELL_DH_SIGIL_OF_SILENCE_AOE = 204490,
};
// 197125 - Chaos Strike
@@ -48,7 +49,7 @@ class spell_dh_chaos_strike : public AuraScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_CHAOS_STRIKE_ENERGIZE });
return ValidateSpellInfo({ SPELL_DH_CHAOS_STRIKE_ENERGIZE });
}
void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
@@ -57,7 +58,7 @@ class spell_dh_chaos_strike : public AuraScript
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
args.AddSpellMod(SPELLVALUE_BASE_POINT0, aurEff->GetAmount());
args.SetTriggeringAura(aurEff);
GetTarget()->CastSpell(GetTarget(), SPELL_CHAOS_STRIKE_ENERGIZE, args);
GetTarget()->CastSpell(GetTarget(), SPELL_DH_CHAOS_STRIKE_ENERGIZE, args);
}
void Register() override
@@ -66,6 +67,103 @@ class spell_dh_chaos_strike : public AuraScript
}
};
// 206416 - First Blood
class spell_dh_first_blood : public AuraScript
{
PrepareAuraScript(spell_dh_first_blood);
public:
ObjectGuid const& GetFirstTarget() const { return _firstTargetGUID; }
void SetFirstTarget(ObjectGuid const& targetGuid) { _firstTargetGUID = targetGuid; }
private:
void Register() override
{
}
private:
ObjectGuid _firstTargetGUID;
};
// 188499 - Blade Dance
// 210152 - Death Sweep
class spell_dh_blade_dance : public SpellScript
{
PrepareSpellScript(spell_dh_blade_dance);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DH_FIRST_BLOOD });
}
void DecideFirstTarget(std::list<WorldObject*>& targetList)
{
if (targetList.empty())
return;
Aura* aura = GetCaster()->GetAura(SPELL_DH_FIRST_BLOOD);
if (!aura)
return;
ObjectGuid firstTargetGUID = ObjectGuid::Empty;
ObjectGuid selectedTarget = GetCaster()->GetTarget();
// Prefer the selected target if he is one of the enemies
if (targetList.size() > 1 && !selectedTarget.IsEmpty())
{
auto it = std::find_if(targetList.begin(), targetList.end(), [selectedTarget](WorldObject* object)
{
return object->GetGUID() == selectedTarget;
});
if (it != targetList.end())
firstTargetGUID = (*it)->GetGUID();
}
if (firstTargetGUID.IsEmpty())
firstTargetGUID = targetList.front()->GetGUID();
if (spell_dh_first_blood* script = aura->GetScript<spell_dh_first_blood>(STRINGIZE(spell_dh_first_blood)))
script->SetFirstTarget(firstTargetGUID);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dh_blade_dance::DecideFirstTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
// 199552 - Blade Dance
// 200685 - Blade Dance
// 210153 - Death Sweep
// 210155 - Death Sweep
class spell_dh_blade_dance_damage : public SpellScript
{
PrepareSpellScript(spell_dh_blade_dance_damage);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DH_FIRST_BLOOD });
}
void HandleHitTarget()
{
int32 damage = GetHitDamage();
if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_DH_FIRST_BLOOD, EFFECT_0))
if (spell_dh_first_blood* script = aurEff->GetBase()->GetScript<spell_dh_first_blood>(STRINGIZE(spell_dh_first_blood)))
if (GetHitUnit()->GetGUID() == script->GetFirstTarget())
AddPct(damage, aurEff->GetAmount());
SetHitDamage(damage);
}
void Register() override
{
OnHit += SpellHitFn(spell_dh_blade_dance_damage::HandleHitTarget);
}
};
// 204596 - Sigil of Flame
// 207684 - Sigil of Misery
// 202137 - Sigil of Silence
@@ -142,4 +240,22 @@ void AddSC_demon_hunter_spell_scripts()
new areatrigger_dh_generic_sigil<SPELL_DH_SIGIL_OF_FLAME_AOE>("areatrigger_dh_sigil_of_flame");
RegisterAreaTriggerAI(areatrigger_dh_sigil_of_chains);
RegisterSpellScript(spell_dh_sigil_of_chains);
// Havoc
/* Spells & Auras */
/* Auras */
RegisterAuraScript(spell_dh_first_blood);
/* AreaTrigger */
/* Spells */
RegisterSpellScript(spell_dh_blade_dance);
RegisterSpellScript(spell_dh_blade_dance_damage);
}