Game/AI: InvalidAIException internal cleanup

This commit is contained in:
Treeston
2018-02-09 18:07:57 +01:00
committed by Aokromes
parent c14a2284ab
commit 6363bc77b8
2 changed files with 2 additions and 30 deletions

View File

@@ -1,23 +0,0 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AIException.h"
InvalidAIException::InvalidAIException(char const* _message)
{
message().assign(_message);
}

View File

@@ -25,16 +25,11 @@
class TC_GAME_API InvalidAIException : public std::exception
{
public:
InvalidAIException(char const* _message);
~InvalidAIException() throw() { }
InvalidAIException(char const* msg) : msg_(msg) {}
char const* what() const noexcept override { return msg_.c_str(); }
protected:
std::string & message() throw() { return msg_; }
private:
std::string msg_;
std::string const msg_;
};
#endif