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Scripts/LCT: make sure that High Prophet Barim stops moving when he is about to cast Repentance
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@@ -274,6 +274,7 @@ struct boss_high_prophet_barim : public BossAI
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case EVENT_REPENTANCE:
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me->AttackStop();
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me->SetReactState(REACT_PASSIVE);
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me->StopMoving();
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DoCastSelf(SPELL_REPENTANCE);
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events.ScheduleEvent(EVENT_REPENTANCE_PULL, 1s);
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