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DB/Trainer: remove required ability from Riding spells. The client should only show the required amount of skill.
Also comment out unused argument in previously committed script, thanks Aokromes for noticing!
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sql/updates/world/3.3.5/2019_07_07_01_world.sql
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2
sql/updates/world/3.3.5/2019_07_07_01_world.sql
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@@ -0,0 +1,2 @@
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--
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UPDATE `trainer_spell` SET `ReqAbility1`=0 WHERE `SpellId` IN (33391, 34090, 34091);
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@@ -317,7 +317,7 @@ class boss_urom : public CreatureScript
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}
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}
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void DamageTaken(Unit* attacker, uint32& damage) override
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void DamageTaken(Unit* /*attacker*/, uint32& damage) override
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{
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// If killed while in center, teleport to a valid ground position before dying
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if (damage >= me->GetHealth())
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