Core/TB: Fix build

Moved statics to cpp
Added gameobject rotations
This commit is contained in:
roc13x
2016-08-24 11:35:04 +01:00
parent 0448f4e64f
commit 65ec46c890
2 changed files with 245 additions and 241 deletions

View File

@@ -35,6 +35,233 @@
#include "TemporarySummon.h"
#include "WorldSession.h"
const uint32 TBFactions[BG_TEAMS_COUNT] = { 1610, 1732 };
// Stalker
Position const TolBaradDebugAnnouncerPos = { -1234.25f, 961.903f, 159.4913f, 0.0f };
uint32 const TB_QUEST_INFANTRY[BG_TEAMS_COUNT][4] =
{
{ NPC_HORDE_DRUID_INFANTRY, NPC_HORDE_MAGE_INFANTRY, NPC_HORDE_ROGUE_INFANTRY, NPC_HORDE_SHAMAN_INFANTRY },
{ NPC_ALLIANCE_WARRIOR_INFANTRY, NPC_ALLIANCE_PALADIN_INFANTRY, NPC_ALLIANCE_HUNTER_INFANTRY, NPC_ALLIANCE_MAGE_INFANTRY },
};
uint8 const TB_QUEST_INFANTRY_MAX = 37;
Position const TBQuestInfantrySpawnData[TB_QUEST_INFANTRY_MAX] =
{
{ -930.4685f, 1020.178f, 121.5658f, 0.1537642f },
{ -831.5157f, 975.816f, 121.5255f, 5.022717f },
{ -837.0773f, 943.9008f, 121.5055f, 5.461119f },
{ -839.1646f, 1024.046f, 121.5505f, 4.782219f },
{ -881.283f, 1033.25f, 121.5243f, 0.0f },
{ -883.038f, 924.955f, 121.5243f, 0.0f },
{ -883.913f, 978.059f, 121.5243f, 3.388291f },
{ -883.6224f, 950.8459f, 121.5122f, 0.8307042f },
{ -895.181f, 1015.2f, 121.5505f, 2.652318f },
{ -943.4023f, 961.7462f, 121.5658f, 5.258394f },
{ -958.649f, 926.877f, 121.5243f, 0.0f },
{ -959.743f, 1029.09f, 121.5243f, 0.0f },
{ -964.6652f, 978.5373f, 121.5257f, 0.02025719f },
{ -1407.14f, 721.42f, 123.5033f, 0.0f },
{ -1414.46f, 671.66f, 123.5043f, 0.0f },
{ -1431.7f, 623.073f, 123.5043f, 0.0f },
{ -1434.162f, 655.8566f, 123.5051f, 4.84886f },
{ -1445.19f, 739.729f, 123.5457f, 5.767949f },
{ -1460.954f, 718.418f, 123.6453f, 5.178094f },
{ -1462.48f, 694.378f, 123.5463f, 0.3441857f },
{ -1372.23f, 683.707f, 123.5043f, 0.0f },
{ -1479.46f, 635.799f, 123.5043f, 0.0f },
{ -1491.259f, 734.5692f, 123.4525f, 1.529741f },
{ -1509.024f, 688.8625f, 123.5463f, 6.243045f },
{ -1419.311f, 1310.25f, 133.8389f, 0.0f },
{ -1444.24f, 1266.439f, 133.8229f, 0.0f },
{ -1450.569f, 1337.351f, 133.914f, 0.0f },
{ -1479.819f, 1331.34f, 153.2f, 0.0f },
{ -1497.62f, 1276.429f, 133.6676f, 3.147845f },
{ -1498.37f, 1379.689f, 133.827f, 0.0f },
{ -1499.97f, 1232.87f, 133.8239f, 0.0f },
{ -1505.7f, 1261.99f, 133.7089f, 0.6167698f },
{ -1531.84f, 1316.569f, 153.2f, 0.0f },
{ -1533.141f, 1267.66f, 133.836f, 0.0f },
{ -1547.59f, 1300.21f, 133.7094f, 1.908187f },
{ -1563.3f, 1325.79f, 133.6673f, 0.0f },
};
uint8 const TB_GUARDS_MAX = 8;
Position const GuardNPCSpawns[TB_GUARDS_MAX] =
{
// { -837.3768f, 1196.082f, 114.2994f, 3.036873f },
// { -762.118f, 1195.259f, 107.2007f, 3.036873f },
// { -837.809f, 1179.842f, 114.1356f, 3.159046f },
// { -762.5504f, 1179.019f, 107.2137f, 3.159046f },
{ -1272.951f, 964.8854f, 119.5782f, 3.193953f },
{ -1274.394f, 997.6511f, 119.5743f, 3.193953f },
{ -1248.226f, 1018.476f, 119.8113f, 1.605703f },
{ -1218.948f, 943.5695f, 119.5994f, 4.625123f },
{ -1195.417f, 965.5364f, 119.8113f, 0.0f },
{ -1220.832f, 1018.497f, 119.8113f, 1.605703f },
{ -1196.151f, 999.5121f, 119.5966f, 0.0f },
{ -1249.304f, 942.9063f, 119.5782f, 4.625123f },
};
struct TBFactionNPCInfo
{
Position pos;
uint32 entryAlliance;
uint32 entryHorde;
};
uint8 const TB_FACTION_NPC_MAX = 4;
TBFactionNPCInfo const FactionNPCSpawns[TB_FACTION_NPC_MAX] =
{
{ { -1259.356f, 1057.108f, 107.0786f, 4.956735f }, NPC_BARADIN_GUARD_1, NPC_BARADIN_GRUNT_1 },
{ { -1254.174f, 1061.094f, 107.0772f, 5.445427f }, NPC_BARADIN_GUARD_2, NPC_BARADIN_GRUNT_2 },
{ { -1256.365f, 1058.47f, 107.0776f, 2.216568f }, NPC_MAVEN_ZARA, NPC_RHAGHA },
{ { -1231.38f, 985.681f, 121.2403f, 0.6108652f }, NPC_SERGEANT_PARKER, NPC_COMMANDER_ZANOTH },
};
Position const RandomQuestgiverPos = { -1228.93f, 975.038f, 121.7153f, 5.969026f };
struct TBQuestAreaInfo
{
uint32 entry;
uint32 teleportSpell;
};
TBQuestAreaInfo const TBQuestAreas[CELLBLOCK_MAX] =
{
{ AREA_THE_HOLE, SPELL_TB_THE_HOLE_TELEPORT },
{ AREA_D_BLOCK, SPELL_TB_D_BLOCK_TELEPORT },
{ AREA_CURSED_DEPTHS, SPELL_TB_CURSED_DEPTHS_TELEPORT },
};
uint32 const RandomQuestgivers[BG_TEAMS_COUNT][CELLBLOCK_MAX] =
{
{ NPC_MARSHAL_FALLOWS, NPC_2ND_LIEUTENANT_WANSWORTH, NPC_COMMANDER_STEVENS },
{ NPC_DRILLMASTER_RAZGOTH, NPC_STAFF_SERGEANT_LAZGAR, NPC_PRIVATE_GARNOTH },
};
struct TBCapturePointSpawnData
{
Position pos;
G3D::Quat rot;
TBCapturePointId id;
uint32 entryFlagPole[2];
uint32 wsControlled[2];
uint32 wsCapturing[2];
uint32 wsNeutral;
uint32 textGained[2];
uint32 textLost[2];
};
TBCapturePointSpawnData const TBCapturePoints[TB_BASE_COUNT] =
{
{ { -896.96f, 979.497f, 121.441f, 3.124123f }, { 0.f, 0.f, 0.99996185f, 0.00873472f }, TB_BASE_IRONCLAD_GARRISON, { GO_CAPTURE_POINT_NORTH_A_DEFENDING, GO_CAPTURE_POINT_NORTH_H_DEFENDING }, { TB_WS_GARRISON_ALLIANCE_CONTROLLED, TB_WS_GARRISON_HORDE_CONTROLLED }, { TB_WS_GARRISON_ALLIANCE_CAPTURING, TB_WS_GARRISON_HORDE_CAPTURING }, TB_WS_GARRISON_NEUTRAL, { TB_TEXT_GARRISON_ALLIANCE_GAINED, TB_TEXT_GARRISON_HORDE_GAINED }, { TB_TEXT_GARRISON_ALLIANCE_LOST, TB_TEXT_GARRISON_HORDE_LOST } },
{ { -1492.34f, 1309.87f, 152.961f, 5.462882f }, { 0.f, 0.f, 0.39874841f, -0.91706036f }, TB_BASE_WARDENS_VIGIL, { GO_CAPTURE_POINT_WEST_A_DEFENDING, GO_CAPTURE_POINT_WEST_H_DEFENDING }, { TB_WS_VIGIL_ALLIANCE_CONTROLLED, TB_WS_VIGIL_HORDE_CONTROLLED }, { TB_WS_VIGIL_ALLIANCE_CAPTURING, TB_WS_VIGIL_HORDE_CAPTURING }, TB_WS_VIGIL_NEUTRAL, { TB_TEXT_VIGIL_ALLIANCE_GAINED, TB_TEXT_VIGIL_HORDE_GAINED }, { TB_TEXT_VIGIL_ALLIANCE_LOST, TB_TEXT_VIGIL_HORDE_LOST } },
{ { -1437.f, 685.556f, 123.421f, 0.802851f }, { 0.f, 0.f, 0.39073092f, 0.92050494f }, TB_BASE_SLAGWORKS, { GO_CAPTURE_POINT_EAST_A_DEFENDING, GO_CAPTURE_POINT_EAST_H_DEFENDING }, { TB_WS_SLAGWORKS_ALLIANCE_CONTROLLED, TB_WS_SLAGWORKS_HORDE_CONTROLLED }, { TB_WS_SLAGWORKS_ALLIANCE_CAPTURING, TB_WS_SLAGWORKS_HORDE_CAPTURING }, TB_WS_SLAGWORKS_NEUTRAL, { TB_TEXT_SLAGWORKS_ALLIANCE_GAINED, TB_TEXT_SLAGWORKS_HORDE_GAINED }, { TB_TEXT_SLAGWORKS_ALLIANCE_LOST, TB_TEXT_SLAGWORKS_HORDE_LOST } },
};
struct TBTowerInfo
{
Position pos;
G3D::Quat rot;
uint32 entry;
uint32 textDamaged;
uint32 textDestroyed;
uint32 wsIntact[BG_TEAMS_COUNT];
uint32 wsDamaged[BG_TEAMS_COUNT];
uint32 wsDestroyed;
};
TBTowerInfo const TBTowers[TB_TOWERS_COUNT] =
{
{ { -1013.279f, 529.5382f, 146.427f, 1.97222f }, { 0.f, 0.f, 0.83388526f, 0.55193784f }, GO_EAST_SPIRE, TB_TEXT_EAST_SPIRE_DAMAGED, TB_TEXT_EAST_SPIRE_DESTROYED, { TB_WS_EAST_INTACT_ALLIANCE, TB_WS_EAST_INTACT_HORDE }, { TB_WS_EAST_DAMAGED_ALLIANCE, TB_WS_EAST_DAMAGED_HORDE }, TB_WS_EAST_DESTROYED_NEUTRAL },
{ { -1618.91f, 954.5417f, 168.601f, 0.06981169f }, { 0.f, 0.f, 0.03489876f, 0.99939085f }, GO_SOUTH_SPIRE, TB_TEXT_SOUTH_SPIRE_DAMAGED, TB_TEXT_SOUTH_SPIRE_DESTROYED, { TB_WS_SOUTH_INTACT_ALLIANCE, TB_WS_SOUTH_INTACT_HORDE }, { TB_WS_SOUTH_DAMAGED_ALLIANCE, TB_WS_SOUTH_DAMAGED_HORDE }, TB_WS_SOUTH_DESTROYED_NEUTRAL },
{ { -950.4097f, 1469.101f, 176.596f, 4.180066f }, { 0.f, 0.f, 0.86819821f, -0.49621756f }, GO_WEST_SPIRE, TB_TEXT_WEST_SPIRE_DAMAGED, TB_TEXT_WEST_SPIRE_DESTROYED, { TB_WS_WEST_INTACT_ALLIANCE, TB_WS_WEST_INTACT_HORDE }, { TB_WS_WEST_DAMAGED_ALLIANCE, TB_WS_WEST_DAMAGED_HORDE }, TB_WS_WEST_DESTROYED_NEUTRAL },
};
int8 const TB_ABANDONED_SIEGE_ENGINE_COUNT = 6;
Position const TBAbandonedSiegeEngineSpawnData[TB_ABANDONED_SIEGE_ENGINE_COUNT] =
{
{ -1106.57f, 1196.34f, 121.8023f, 0.4014257f },
{ -1108.52f, 1111.33f, 121.2783f, 1.37881f },
{ -1213.01f, 782.236f, 121.4473f, 1.675516f },
{ -1258.26f, 780.497f, 122.4413f, 1.48353f },
{ -1438.3f, 1095.24f, 121.1363f, 5.288348f },
{ -1442.3f, 1141.07f, 123.6323f, 4.24115f },
};
uint32 const TBBannerEntry[BG_TEAMS_COUNT] = { GO_BARADINS_WARDEN_BANNER, GO_HELLSCREAM_REACH_BANNER };
struct TBBannerData
{
Position pos;
G3D::Quat rot;
};
uint8 const TB_BANNER_MAX = 23;
TBBannerData const TBBanners[TB_BANNER_MAX] =
{
{ { -987.6129f, 963.9861f, 121.4506f, 2.617989f }, { 0.f, 0.f, 0.96592520f, 0.25882140f } },
{ { -988.118f, 993.0087f, 121.6746f, 3.612838f }, { 0.f, 0.f, 0.97236917f, -0.23344850f } },
{ { -1195.941f, 964.342f, 119.728f, 0.8901166f }, { 0.f, 0.f, 0.43051050f, 0.90258557f } },
{ { -1196.892f, 1000.957f, 119.8211f, 5.445428f }, { 0.f, 0.f, 0.40673631f, -0.91354561f } },
{ { -1198.236f, 1081.898f, 120.2007f, 1.06465f }, { 0.f, 0.f, 0.50753800f, 0.86162937f } },
{ { -1089.337f, 1157.161f, 120.2749f, 3.036838f }, { 0.f, 0.f, 0.99862862f, 0.05235338f } },
{ { -1090.033f, 1143.476f, 120.2656f, 3.036838f }, { 0.f, 0.f, 0.99862862f, 0.05235338f } },
{ { -1217.495f, 944.0261f, 119.4949f, 1.989672f }, { 0.f, 0.f, 0.83866966f, 0.54464044f } },
{ { -1219.226f, 1018.168f, 119.728f, 2.251473f }, { 0.f, 0.f, 0.90258491f, 0.43051188f } },
{ { -1210.319f, 1081.885f, 120.2396f, 2.007128f }, { 0.f, 0.f, 0.84339127f, 0.53729988f } },
{ { -1226.903f, 786.7656f, 119.4592f, 1.553341f }, { 0.f, 0.f, 0.70090854f, 0.71325116f } },
{ { -1228.464f, 979.7379f, 119.3814f, 0.03490625f }, { 0.f, 0.f, 0.01745224f, 0.99984770f } },
{ { -1239.668f, 786.7899f, 119.4271f, 1.553341f }, { 0.f, 0.f, 0.70090854f, 0.71325116f } },
{ { -1250.262f, 1017.887f, 119.728f, 0.8377575f }, { 0.f, 0.f, 0.40673640f, 0.91354557f } },
{ { -1250.693f, 943.4496f, 119.4949f, 5.305802f }, { 0.f, 0.f, 0.46947109f, -0.88294784f } },
{ { -1272.29f, 963.5208f, 119.4949f, 2.617989f }, { 0.f, 0.f, 0.96592520f, 0.25882140f } },
{ { -1273.997f, 998.7934f, 119.4884f, 3.665196f }, { 0.f, 0.f, 0.96592523f, -0.25882125f } },
{ { -1378.363f, 725.0087f, 124.2978f, 1.326448f }, { 0.f, 0.f, 0.61566060f, 0.78801144f } },
{ { -1401.97f, 747.0972f, 123.2302f, 0.2443456f }, { 0.f, 0.f, 0.12186910f, 0.99254618f } },
{ { -1421.953f, 1263.559f, 133.6141f, 5.009095f }, { 0.f, 0.f, 0.59482277f, -0.80385687f } },
{ { -1446.497f, 1238.964f, 133.7601f, 5.969027f }, { 0.f, 0.f, 0.15643399f, -0.98768842f } },
{ { -1488.908f, 1118.747f, 124.9255f, 6.248279f }, { 0.f, 0.f, 0.01745227f, -0.99984770f } },
{ { -1488.533f, 1131.608f, 124.6363f, 6.248279f }, { 0.f, 0.f, 0.01745227f, -0.99984770f } },
};
uint32 const TBPortalEntry[BG_TEAMS_COUNT] = { TB_PORTAL_ALLIANCE, TB_PORTAL_HORDE };
struct TBPortalData
{
Position pos;
G3D::Quat rot;
};
uint8 const TB_PORTAL_MAX = 2;
TBPortalData const TBPortals[TB_PORTAL_MAX] =
{
{ { -598.7656f, 1377.974f, 21.91898f, 0.0f }, { 0.f, 0.f, 0.00000000f, 1.00000000f } },
{ { -1257.729f, 1060.365f, 106.9938f, 5.462882f }, { 0.f, 0.f, 0.39874841f, -0.91706036f } },
};
struct TBGraveyardInfo
{
Position pos;
uint32 phaseId;
uint32 gyid;
uint32 spiritEntry[BG_TEAMS_COUNT];
bool defenderControls;
};
TBGraveyardInfo const TBGraveyards[BATTLEFIELD_TB_GRAVEYARD_MAX] =
{
{ { -1247.42f, 981.25f, 155.35f, 6.28f }, 128, TB_GY_BARADIN_HOLD, { NPC_TB_GY_SPIRIT_BARADIN_HOLD_A, NPC_TB_GY_SPIRIT_BARADIN_HOLD_H }, true },
{ { -974.28f, 1089.47f, 132.99f, 5.90f }, 64, TB_GY_IRONCLAD_GARRISON, { NPC_TB_GY_SPIRIT_IRONCLAD_GARRISON_A, NPC_TB_GY_SPIRIT_IRONCLAD_GARRISON_H }, false },
{ { -1570.44f, 1167.57f, 159.50f, 2.20f }, 64, TB_GY_WARDENS_VIGIL, { NPC_TB_GY_SPIRIT_WARDENS_VIGIL_A, NPC_TB_GY_SPIRIT_WARDENS_VIGIL_H }, false },
{ { -1343.32f, 565.24f, 139.04f, 1.66f }, 64, TB_GY_SLAGWORKS, { NPC_TB_GY_SPIRIT_SLAGWORKS_A, NPC_TB_GY_SPIRIT_SLAGWORKS_H }, false },
{ { -1052.02f, 1494.05f, 191.41f, 4.13f }, 64, TB_GY_WEST_SPIRE, { NPC_TB_GY_SPIRIT_WEST_SPIRE_A, NPC_TB_GY_SPIRIT_WEST_SPIRE_H }, false },
{ { -1603.34f, 874.29f, 193.69f, 5.27f }, 64, TB_GY_SOUTH_SPIRE, { NPC_TB_GY_SPIRIT_SOUTH_SPIRE_A, NPC_TB_GY_SPIRIT_SOUTH_SPIRE_H }, false },
{ { -943.66f, 572.36f, 157.54f, 1.74f }, 64, TB_GY_EAST_SPIRE, { NPC_TB_GY_SPIRIT_EAST_SPIRE_A, NPC_TB_GY_SPIRIT_EAST_SPIRE_H }, false },
};
BattlefieldTB::~BattlefieldTB() { }
bool BattlefieldTB::SetupBattlefield()
@@ -79,14 +306,14 @@ bool BattlefieldTB::SetupBattlefield()
// Set timer
m_Timer = sWorld->getWorldState(TB_WS_TIME_NEXT_BATTLE);
// Defending team isn't set yet? Choose randomly.
if (sWorld->getWorldState(TB_WS_FACTION_CONTROLLING) == 0)
sWorld->setWorldState(TB_WS_FACTION_CONTROLLING, uint64(urand(1, 2)));
// Set defender team
SetDefenderTeam(TeamId(sWorld->getWorldState(TB_WS_FACTION_CONTROLLING) - 1));
// Just to save world states
SendInitWorldStatesToAll();
@@ -96,17 +323,17 @@ bool BattlefieldTB::SetupBattlefield()
TolBaradCapturePoint* capturePoint = new TolBaradCapturePoint(this, GetDefenderTeam());
//Spawn flag pole
if (GameObject* go = SpawnGameObject(TBCapturePoints[i].entryFlagPole[GetDefenderTeam()], TBCapturePoints[i].x, TBCapturePoints[i].y, TBCapturePoints[i].z, TBCapturePoints[i].o))
if (GameObject* go = SpawnGameObject(TBCapturePoints[i].entryFlagPole[GetDefenderTeam()], TBCapturePoints[i].pos, TBCapturePoints[i].rot))
{
go->SetGoArtKit(GetDefenderTeam() == TEAM_ALLIANCE ? TB_GO_ARTKIT_FLAG_ALLIANCE : TB_GO_ARTKIT_FLAG_HORDE);
capturePoint->SetCapturePointData(go);
}
AddCapturePoint(capturePoint);
}
// Spawn towers
for (uint8 i = 0; i < TB_TOWERS_COUNT; i++)
if (GameObject* go = SpawnGameObject(TBTowers[i].entry, TBTowers[i].x, TBTowers[i].y, TBTowers[i].z, TBTowers[i].o))
if (GameObject* go = SpawnGameObject(TBTowers[i].entry, TBTowers[i].pos, TBTowers[i].rot))
Towers.insert(go->GetGUID());
// Init Graveyards
@@ -122,7 +349,7 @@ bool BattlefieldTB::SetupBattlefield()
// Spawn spirits
for (uint8 team = 0; team < 2; team++)
if (Creature* creature = SpawnCreature(TBGraveyards[i].spiritEntry[team], TBGraveyards[i].x, TBGraveyards[i].y, TBGraveyards[i].z, TBGraveyards[i].o, TeamId(team)))
if (Creature* creature = SpawnCreature(TBGraveyards[i].spiritEntry[team], TBGraveyards[i].pos))
graveyard->SetSpirit(creature, TeamId(team));
m_GraveyardList[i] = graveyard;
@@ -132,7 +359,7 @@ bool BattlefieldTB::SetupBattlefield()
warnedFiveMinutes = false;
warnedTwoMinutes = false;
warnedOneMinute = false;
UpdateNPCsAndGameObjects();
return true;
@@ -163,7 +390,7 @@ bool BattlefieldTB::Update(uint32 diff)
SendWarning(TB_TEXT_PREPARATIONS_IN_1_MIN);
}
}
if (!updatedNPCAndObjects)
{
if (m_updateObjectsTimer <= diff)
@@ -473,7 +700,7 @@ void BattlefieldTB::UpdateNPCsAndGameObjects()
if (GameObject* gameobject = GetGameObject(guid))
gameobject->Delete();
TemporaryGOs.clear();
// Tol Barad gates - closed during warmup
if (GameObject* gates = GetGameObject(TBGatesGUID))
gates->SetGoState(GetState() == BATTLEFIELD_WARMUP ? GO_STATE_READY : GO_STATE_ACTIVE);
@@ -510,7 +737,7 @@ void BattlefieldTB::UpdateNPCsAndGameObjects()
TolBaradCapturePoint* capturePoint = new TolBaradCapturePoint(this, GetDefenderTeam());
//Spawn flag pole
if (GameObject* go = SpawnGameObject(TBCapturePoints[i].entryFlagPole[GetDefenderTeam()], TBCapturePoints[i].x, TBCapturePoints[i].y, TBCapturePoints[i].z, TBCapturePoints[i].o))
if (GameObject* go = SpawnGameObject(TBCapturePoints[i].entryFlagPole[GetDefenderTeam()], TBCapturePoints[i].pos, TBCapturePoints[i].rot))
{
go->SetGoArtKit(GetDefenderTeam() == TEAM_ALLIANCE ? TB_GO_ARTKIT_FLAG_ALLIANCE : TB_GO_ARTKIT_FLAG_HORDE);
capturePoint->SetCapturePointData(go);
@@ -530,24 +757,24 @@ void BattlefieldTB::UpdateNPCsAndGameObjects()
for (uint8 i = 0; i < TB_QUEST_INFANTRY_MAX; i++)
{
uint32 entry = TB_QUEST_INFANTRY[GetDefenderTeam()][urand(0,3)];
if (Creature* creature = SpawnCreature(entry, TBQuestInfantrySpawnData[i], GetDefenderTeam()))
if (Creature* creature = SpawnCreature(entry, TBQuestInfantrySpawnData[i]))
TemporaryNPCs.insert(creature->GetGUID());
}
for (uint8 i = 0; i < TB_GUARDS_MAX; i++)
if (Creature* creature = SpawnCreature(GetDefenderTeam() == TEAM_ALLIANCE ? NPC_BARADIN_GUARD : NPC_HELLSCREAMS_SENTRY, GuardNPCSpawns[i], GetDefenderTeam()))
if (Creature* creature = SpawnCreature(GetDefenderTeam() == TEAM_ALLIANCE ? NPC_BARADIN_GUARD : NPC_HELLSCREAMS_SENTRY, GuardNPCSpawns[i]))
TemporaryNPCs.insert(creature->GetGUID());
for (uint8 i = 0; i < TB_FACTION_NPC_MAX; i++)
if (Creature* creature = SpawnCreature(GetDefenderTeam() == TEAM_ALLIANCE ? FactionNPCSpawns[i].entryAlliance : FactionNPCSpawns[i].entryHorde, FactionNPCSpawns[i].x, FactionNPCSpawns[i].y, FactionNPCSpawns[i].z, FactionNPCSpawns[i].o, GetDefenderTeam()))
if (Creature* creature = SpawnCreature(GetDefenderTeam() == TEAM_ALLIANCE ? FactionNPCSpawns[i].entryAlliance : FactionNPCSpawns[i].entryHorde, FactionNPCSpawns[i].pos))
TemporaryNPCs.insert(creature->GetGUID());
if (Creature* creature = SpawnCreature(RandomQuestgivers[GetDefenderTeam()][m_iCellblockRandom], RandomQuestgiverPos, GetDefenderTeam()))
if (Creature* creature = SpawnCreature(RandomQuestgivers[GetDefenderTeam()][m_iCellblockRandom], RandomQuestgiverPos))
TemporaryNPCs.insert(creature->GetGUID());
// Spawn portals
for (uint8 i = 0; i < TB_PORTAL_MAX; i++)
if (GameObject* go = SpawnGameObject(TBPortalEntry[GetDefenderTeam()], TBPortals[i].GetPositionX(), TBPortals[i].GetPositionY(), TBPortals[i].GetPositionZ(), TBPortals[i].GetOrientation()))
if (GameObject* go = SpawnGameObject(TBPortalEntry[GetDefenderTeam()], TBPortals[i].pos, TBPortals[i].rot))
TemporaryGOs.insert(go->GetGUID());
// Update towers
@@ -558,7 +785,7 @@ void BattlefieldTB::UpdateNPCsAndGameObjects()
else if (GetState() == BATTLEFIELD_IN_PROGRESS)
{
for (uint8 i = 0; i < TB_ABANDONED_SIEGE_ENGINE_COUNT; i++)
if (Creature* creature = SpawnCreature(NPC_ABANDONED_SIEGE_ENGINE, TBAbandonedSiegeEngineSpawnData[i], GetDefenderTeam()))
if (Creature* creature = SpawnCreature(NPC_ABANDONED_SIEGE_ENGINE, TBAbandonedSiegeEngineSpawnData[i]))
TemporaryNPCs.insert(creature->GetGUID());
for (ObjectGuid guid : Towers)
@@ -573,7 +800,7 @@ void BattlefieldTB::UpdateNPCsAndGameObjects()
// Spawn banners
for (uint8 i = 0; i < TB_BANNER_MAX; i++)
if (GameObject* go = SpawnGameObject(TBBannerEntry[GetDefenderTeam()], TBBanners[i].GetPositionX(), TBBanners[i].GetPositionY(), TBBanners[i].GetPositionZ(), TBBanners[i].GetOrientation()))
if (GameObject* go = SpawnGameObject(TBBannerEntry[GetDefenderTeam()], TBBanners[i].pos, TBBanners[i].rot))
TemporaryGOs.insert(go->GetGUID());
// Set graveyard controls

View File

@@ -279,11 +279,6 @@ enum TolBaradEvent
EVENT_COUNT_CAPTURED_BASE = 1,
};
const uint32 TBFactions[BG_TEAMS_COUNT] = { 1610, 1732 };
// Stalker
Position const TolBaradDebugAnnouncerPos = { -1234.25f, 961.903f, 159.4913f, 0.0f };
// Quest Infantry NPCs
enum TBQuestInfantryEntry
{
@@ -298,53 +293,6 @@ enum TBQuestInfantryEntry
NPC_HORDE_SHAMAN_INFANTRY = 47610,
};
uint32 const TB_QUEST_INFANTRY[BG_TEAMS_COUNT][4] =
{
{ NPC_HORDE_DRUID_INFANTRY, NPC_HORDE_MAGE_INFANTRY, NPC_HORDE_ROGUE_INFANTRY, NPC_HORDE_SHAMAN_INFANTRY },
{ NPC_ALLIANCE_WARRIOR_INFANTRY, NPC_ALLIANCE_PALADIN_INFANTRY, NPC_ALLIANCE_HUNTER_INFANTRY, NPC_ALLIANCE_MAGE_INFANTRY },
};
uint8 const TB_QUEST_INFANTRY_MAX = 37;
Position const TBQuestInfantrySpawnData[TB_QUEST_INFANTRY_MAX] =
{
{ -930.4685f, 1020.178f, 121.5658f, 0.1537642f },
{ -831.5157f, 975.816f, 121.5255f, 5.022717f },
{ -837.0773f, 943.9008f, 121.5055f, 5.461119f },
{ -839.1646f, 1024.046f, 121.5505f, 4.782219f },
{ -881.283f, 1033.25f, 121.5243f, 0.0f },
{ -883.038f, 924.955f, 121.5243f, 0.0f },
{ -883.913f, 978.059f, 121.5243f, 3.388291f },
{ -883.6224f, 950.8459f, 121.5122f, 0.8307042f },
{ -895.181f, 1015.2f, 121.5505f, 2.652318f },
{ -943.4023f, 961.7462f, 121.5658f, 5.258394f },
{ -958.649f, 926.877f, 121.5243f, 0.0f },
{ -959.743f, 1029.09f, 121.5243f, 0.0f },
{ -964.6652f, 978.5373f, 121.5257f, 0.02025719f },
{ -1407.14f, 721.42f, 123.5033f, 0.0f },
{ -1414.46f, 671.66f, 123.5043f, 0.0f },
{ -1431.7f, 623.073f, 123.5043f, 0.0f },
{ -1434.162f, 655.8566f, 123.5051f, 4.84886f },
{ -1445.19f, 739.729f, 123.5457f, 5.767949f },
{ -1460.954f, 718.418f, 123.6453f, 5.178094f },
{ -1462.48f, 694.378f, 123.5463f, 0.3441857f },
{ -1372.23f, 683.707f, 123.5043f, 0.0f },
{ -1479.46f, 635.799f, 123.5043f, 0.0f },
{ -1491.259f, 734.5692f, 123.4525f, 1.529741f },
{ -1509.024f, 688.8625f, 123.5463f, 6.243045f },
{ -1419.311f, 1310.25f, 133.8389f, 0.0f },
{ -1444.24f, 1266.439f, 133.8229f, 0.0f },
{ -1450.569f, 1337.351f, 133.914f, 0.0f },
{ -1479.819f, 1331.34f, 153.2f, 0.0f },
{ -1497.62f, 1276.429f, 133.6676f, 3.147845f },
{ -1498.37f, 1379.689f, 133.827f, 0.0f },
{ -1499.97f, 1232.87f, 133.8239f, 0.0f },
{ -1505.7f, 1261.99f, 133.7089f, 0.6167698f },
{ -1531.84f, 1316.569f, 153.2f, 0.0f },
{ -1533.141f, 1267.66f, 133.836f, 0.0f },
{ -1547.59f, 1300.21f, 133.7094f, 1.908187f },
{ -1563.3f, 1325.79f, 133.6673f, 0.0f },
};
// Guard NPCs
enum TBGuardEntry
{
@@ -352,23 +300,6 @@ enum TBGuardEntry
NPC_HELLSCREAMS_SENTRY = 51166,
};
uint8 const TB_GUARDS_MAX = 8;
Position const GuardNPCSpawns[TB_GUARDS_MAX] =
{
// { -837.3768f, 1196.082f, 114.2994f, 3.036873f },
// { -762.118f, 1195.259f, 107.2007f, 3.036873f },
// { -837.809f, 1179.842f, 114.1356f, 3.159046f },
// { -762.5504f, 1179.019f, 107.2137f, 3.159046f },
{ -1272.951f, 964.8854f, 119.5782f, 3.193953f },
{ -1274.394f, 997.6511f, 119.5743f, 3.193953f },
{ -1248.226f, 1018.476f, 119.8113f, 1.605703f },
{ -1218.948f, 943.5695f, 119.5994f, 4.625123f },
{ -1195.417f, 965.5364f, 119.8113f, 0.0f },
{ -1220.832f, 1018.497f, 119.8113f, 1.605703f },
{ -1196.151f, 999.5121f, 119.5966f, 0.0f },
{ -1249.304f, 942.9063f, 119.5782f, 4.625123f },
};
enum TBFactionNPCEntry
{
// Guards
@@ -393,25 +324,6 @@ enum TBFactionNPCEntry
NPC_RHAGHA = 50167,
};
struct TBFactionNPCInfo
{
float x;
float y;
float z;
float o;
uint32 entryAlliance;
uint32 entryHorde;
};
uint8 const TB_FACTION_NPC_MAX = 4;
TBFactionNPCInfo const FactionNPCSpawns[TB_FACTION_NPC_MAX] =
{
{ -1259.356f, 1057.108f, 107.0786f, 4.956735f, NPC_BARADIN_GUARD_1, NPC_BARADIN_GRUNT_1 },
{ -1254.174f, 1061.094f, 107.0772f, 5.445427f, NPC_BARADIN_GUARD_2, NPC_BARADIN_GRUNT_2 },
{ -1256.365f, 1058.47f, 107.0776f, 2.216568f, NPC_MAVEN_ZARA, NPC_RHAGHA },
{ -1231.38f, 985.681f, 121.2403f, 0.6108652f, NPC_SERGEANT_PARKER, NPC_COMMANDER_ZANOTH },
};
// Questing
enum TBQuesting
{
@@ -434,25 +346,6 @@ enum TBQuesting
GO_DUSTY_PRISON_JOURNAL = 206890,
};
Position const RandomQuestgiverPos = { -1228.93f, 975.038f, 121.7153f, 5.969026f };
struct TBQuestAreaInfo
{
uint32 entry;
uint32 teleportSpell;
};
TBQuestAreaInfo const TBQuestAreas[CELLBLOCK_MAX] =
{
{ AREA_THE_HOLE, SPELL_TB_THE_HOLE_TELEPORT },
{ AREA_D_BLOCK, SPELL_TB_D_BLOCK_TELEPORT },
{ AREA_CURSED_DEPTHS, SPELL_TB_CURSED_DEPTHS_TELEPORT },
};
uint32 const RandomQuestgivers[BG_TEAMS_COUNT][CELLBLOCK_MAX] =
{
{ NPC_MARSHAL_FALLOWS, NPC_2ND_LIEUTENANT_WANSWORTH, NPC_COMMANDER_STEVENS },
{ NPC_DRILLMASTER_RAZGOTH, NPC_STAFF_SERGEANT_LAZGAR, NPC_PRIVATE_GARNOTH },
};
// Capture Points
enum TBCapturePointId
{
@@ -462,28 +355,6 @@ enum TBCapturePointId
TB_BASE_COUNT = 3,
};
struct TBCapturePointSpawnData
{
float x;
float y;
float z;
float o;
TBCapturePointId id;
uint32 entryFlagPole[2];
uint32 wsControlled[2];
uint32 wsCapturing[2];
uint32 wsNeutral;
uint32 textGained[2];
uint32 textLost[2];
};
TBCapturePointSpawnData const TBCapturePoints[TB_BASE_COUNT] =
{
{ -896.96f, 979.497f, 121.441f, 3.124123f, TB_BASE_IRONCLAD_GARRISON, { GO_CAPTURE_POINT_NORTH_A_DEFENDING, GO_CAPTURE_POINT_NORTH_H_DEFENDING }, { TB_WS_GARRISON_ALLIANCE_CONTROLLED, TB_WS_GARRISON_HORDE_CONTROLLED }, { TB_WS_GARRISON_ALLIANCE_CAPTURING, TB_WS_GARRISON_HORDE_CAPTURING }, TB_WS_GARRISON_NEUTRAL, { TB_TEXT_GARRISON_ALLIANCE_GAINED, TB_TEXT_GARRISON_HORDE_GAINED }, { TB_TEXT_GARRISON_ALLIANCE_LOST, TB_TEXT_GARRISON_HORDE_LOST } },
{ -1492.34f, 1309.87f, 152.961f, 5.462882f, TB_BASE_WARDENS_VIGIL, { GO_CAPTURE_POINT_WEST_A_DEFENDING, GO_CAPTURE_POINT_WEST_H_DEFENDING }, { TB_WS_VIGIL_ALLIANCE_CONTROLLED, TB_WS_VIGIL_HORDE_CONTROLLED }, { TB_WS_VIGIL_ALLIANCE_CAPTURING, TB_WS_VIGIL_HORDE_CAPTURING }, TB_WS_VIGIL_NEUTRAL, { TB_TEXT_VIGIL_ALLIANCE_GAINED, TB_TEXT_VIGIL_HORDE_GAINED }, { TB_TEXT_VIGIL_ALLIANCE_LOST, TB_TEXT_VIGIL_HORDE_LOST } },
{ -1437.f, 685.556f, 123.421f, 0.802851f, TB_BASE_SLAGWORKS, { GO_CAPTURE_POINT_EAST_A_DEFENDING, GO_CAPTURE_POINT_EAST_H_DEFENDING }, { TB_WS_SLAGWORKS_ALLIANCE_CONTROLLED, TB_WS_SLAGWORKS_HORDE_CONTROLLED }, { TB_WS_SLAGWORKS_ALLIANCE_CAPTURING, TB_WS_SLAGWORKS_HORDE_CAPTURING }, TB_WS_SLAGWORKS_NEUTRAL, { TB_TEXT_SLAGWORKS_ALLIANCE_GAINED, TB_TEXT_SLAGWORKS_HORDE_GAINED }, { TB_TEXT_SLAGWORKS_ALLIANCE_LOST, TB_TEXT_SLAGWORKS_HORDE_LOST } },
};
// Towers
enum TBTowerId
{
@@ -493,44 +364,12 @@ enum TBTowerId
TB_TOWERS_COUNT = 3,
};
struct TBTowerInfo
{
float x;
float y;
float z;
float o;
uint32 entry;
uint32 textDamaged;
uint32 textDestroyed;
uint32 wsIntact[BG_TEAMS_COUNT];
uint32 wsDamaged[BG_TEAMS_COUNT];
uint32 wsDestroyed;
};
TBTowerInfo const TBTowers[TB_TOWERS_COUNT] =
{
{ -1013.279f, 529.5382f, 146.427f, 1.97222f, GO_EAST_SPIRE, TB_TEXT_EAST_SPIRE_DAMAGED, TB_TEXT_EAST_SPIRE_DESTROYED, { TB_WS_EAST_INTACT_ALLIANCE, TB_WS_EAST_INTACT_HORDE }, { TB_WS_EAST_DAMAGED_ALLIANCE, TB_WS_EAST_DAMAGED_HORDE }, TB_WS_EAST_DESTROYED_NEUTRAL },
{ -1618.91f, 954.5417f, 168.601f, 0.06981169f, GO_SOUTH_SPIRE, TB_TEXT_SOUTH_SPIRE_DAMAGED, TB_TEXT_SOUTH_SPIRE_DESTROYED, { TB_WS_SOUTH_INTACT_ALLIANCE, TB_WS_SOUTH_INTACT_HORDE }, { TB_WS_SOUTH_DAMAGED_ALLIANCE, TB_WS_SOUTH_DAMAGED_HORDE }, TB_WS_SOUTH_DESTROYED_NEUTRAL },
{ -950.4097f, 1469.101f, 176.596f, 4.180066f, GO_WEST_SPIRE, TB_TEXT_WEST_SPIRE_DAMAGED, TB_TEXT_WEST_SPIRE_DESTROYED, { TB_WS_WEST_INTACT_ALLIANCE, TB_WS_WEST_INTACT_HORDE }, { TB_WS_WEST_DAMAGED_ALLIANCE, TB_WS_WEST_DAMAGED_HORDE }, TB_WS_WEST_DESTROYED_NEUTRAL },
};
// Vehicles
enum TBVehicles
{
NPC_ABANDONED_SIEGE_ENGINE = 45344,
};
int8 const TB_ABANDONED_SIEGE_ENGINE_COUNT = 6;
Position const TBAbandonedSiegeEngineSpawnData[TB_ABANDONED_SIEGE_ENGINE_COUNT] =
{
{ -1106.57f, 1196.34f, 121.8023f, 0.4014257f },
{ -1108.52f, 1111.33f, 121.2783f, 1.37881f },
{ -1213.01f, 782.236f, 121.4473f, 1.675516f },
{ -1258.26f, 780.497f, 122.4413f, 1.48353f },
{ -1438.3f, 1095.24f, 121.1363f, 5.288348f },
{ -1442.3f, 1141.07f, 123.6323f, 4.24115f },
};
// Banners
enum TBFactionBannerEntry
{
@@ -538,36 +377,6 @@ enum TBFactionBannerEntry
GO_HELLSCREAM_REACH_BANNER = 207400, // Horde banner
};
uint32 const TBBannerEntry[BG_TEAMS_COUNT] = { GO_BARADINS_WARDEN_BANNER, GO_HELLSCREAM_REACH_BANNER };
uint8 const TB_BANNER_MAX = 23;
Position const TBBanners[TB_BANNER_MAX] =
{
{ -987.6129f, 963.9861f, 121.4506f, 2.617989f },
{ -988.118f, 993.0087f, 121.6746f, 3.612838f },
{ -1195.941f, 964.342f, 119.728f, 0.8901166f },
{ -1196.892f, 1000.957f, 119.8211f, 5.445428f },
{ -1198.236f, 1081.898f, 120.2007f, 1.06465f },
{ -1089.337f, 1157.161f, 120.2749f, 3.036838f },
{ -1090.033f, 1143.476f, 120.2656f, 3.036838f },
{ -1217.495f, 944.0261f, 119.4949f, 1.989672f },
{ -1219.226f, 1018.168f, 119.728f, 2.251473f },
{ -1210.319f, 1081.885f, 120.2396f, 2.007128f },
{ -1226.903f, 786.7656f, 119.4592f, 1.553341f },
{ -1228.464f, 979.7379f, 119.3814f, 0.03490625f },
{ -1239.668f, 786.7899f, 119.4271f, 1.553341f },
{ -1250.262f, 1017.887f, 119.728f, 0.8377575f },
{ -1250.693f, 943.4496f, 119.4949f, 5.305802f },
{ -1272.29f, 963.5208f, 119.4949f, 2.617989f },
{ -1273.997f, 998.7934f, 119.4884f, 3.665196f },
{ -1378.363f, 725.0087f, 124.2978f, 1.326448f },
{ -1401.97f, 747.0972f, 123.2302f, 0.2443456f },
{ -1421.953f, 1263.559f, 133.6141f, 5.009095f },
{ -1446.497f, 1238.964f, 133.7601f, 5.969027f },
{ -1488.908f, 1118.747f, 124.9255f, 6.248279f },
{ -1488.533f, 1131.608f, 124.6363f, 6.248279f },
};
// Portals
enum TBPortalEntry
{
@@ -575,15 +384,6 @@ enum TBPortalEntry
TB_PORTAL_HORDE = 208226, // Portal to Orgrimmar
};
uint32 const TBPortalEntry[BG_TEAMS_COUNT] = { TB_PORTAL_ALLIANCE, TB_PORTAL_HORDE };
uint8 const TB_PORTAL_MAX = 2;
Position const TBPortals[TB_PORTAL_MAX] =
{
{ -598.7656f, 1377.974f, 21.91898f, 0.0f },
{ -1257.729f, 1060.365f, 106.9938f, 5.462882f },
};
/* ################### *
* Tol Barad graveyard *
* ################### */
@@ -605,29 +405,6 @@ enum TBGraveyardAreaId
TBP_GY_HORDE_DAILY = 1807,
};
struct TBGraveyardInfo
{
float x;
float y;
float z;
float o;
uint32 phaseId;
uint32 gyid;
uint32 spiritEntry[BG_TEAMS_COUNT];
bool defenderControls;
};
TBGraveyardInfo const TBGraveyards[BATTLEFIELD_TB_GRAVEYARD_MAX] =
{
{ -1247.42f, 981.25f, 155.35f, 6.28f, 128, TB_GY_BARADIN_HOLD, { NPC_TB_GY_SPIRIT_BARADIN_HOLD_A, NPC_TB_GY_SPIRIT_BARADIN_HOLD_H }, true },
{ -974.28f, 1089.47f, 132.99f, 5.90f, 64, TB_GY_IRONCLAD_GARRISON, { NPC_TB_GY_SPIRIT_IRONCLAD_GARRISON_A, NPC_TB_GY_SPIRIT_IRONCLAD_GARRISON_H }, false },
{ -1570.44f, 1167.57f, 159.50f, 2.20f, 64, TB_GY_WARDENS_VIGIL, { NPC_TB_GY_SPIRIT_WARDENS_VIGIL_A, NPC_TB_GY_SPIRIT_WARDENS_VIGIL_H }, false },
{ -1343.32f, 565.24f, 139.04f, 1.66f, 64, TB_GY_SLAGWORKS, { NPC_TB_GY_SPIRIT_SLAGWORKS_A, NPC_TB_GY_SPIRIT_SLAGWORKS_H }, false },
{ -1052.02f, 1494.05f, 191.41f, 4.13f, 64, TB_GY_WEST_SPIRE, { NPC_TB_GY_SPIRIT_WEST_SPIRE_A, NPC_TB_GY_SPIRIT_WEST_SPIRE_H }, false },
{ -1603.34f, 874.29f, 193.69f, 5.27f, 64, TB_GY_SOUTH_SPIRE, { NPC_TB_GY_SPIRIT_SOUTH_SPIRE_A, NPC_TB_GY_SPIRIT_SOUTH_SPIRE_H }, false },
{ -943.66f, 572.36f, 157.54f, 1.74f, 64, TB_GY_EAST_SPIRE, { NPC_TB_GY_SPIRIT_EAST_SPIRE_A, NPC_TB_GY_SPIRIT_EAST_SPIRE_H }, false },
};
/* ####################### *
* Tol Barad capture point *
* ####################### */