Core/Misc: Rename UNIT_FLAG_TAXI_FLIGHT to UNIT_FLAG_ON_TAXI

Ref #26912

(cherry picked from commit a50ce8755b)
This commit is contained in:
offl
2021-09-16 04:43:06 +03:00
committed by Shauren
parent 756ef6799a
commit 661a24b7b1
5 changed files with 10 additions and 10 deletions

View File

@@ -2931,7 +2931,7 @@ bool WorldObject::IsValidAttackTarget(WorldObject const* target, SpellInfo const
}
// check flags
if (unitTarget && unitTarget->HasUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_TAXI_FLIGHT | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_NON_ATTACKABLE_2)))
if (unitTarget && unitTarget->HasUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_ON_TAXI | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_NON_ATTACKABLE_2)))
return false;
Unit const* unitOrOwner = unit;
@@ -3075,7 +3075,7 @@ bool WorldObject::IsValidAssistTarget(WorldObject const* target, SpellInfo const
return false;
// check flags for negative spells
if (isNegativeSpell && unitTarget && unitTarget->HasUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_TAXI_FLIGHT | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_NON_ATTACKABLE_2)))
if (isNegativeSpell && unitTarget && unitTarget->HasUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_ON_TAXI | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_NON_ATTACKABLE_2)))
return false;
if (isNegativeSpell || !bySpell || !bySpell->HasAttribute(SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG))

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@@ -2576,7 +2576,7 @@ void Player::InitStatsForLevel(bool reapplyMods)
UNIT_FLAG_PET_IN_COMBAT | UNIT_FLAG_SILENCED | UNIT_FLAG_PACIFIED |
UNIT_FLAG_STUNNED | UNIT_FLAG_IN_COMBAT | UNIT_FLAG_DISARMED |
UNIT_FLAG_CONFUSED | UNIT_FLAG_FLEEING | UNIT_FLAG_UNINTERACTIBLE |
UNIT_FLAG_SKINNABLE | UNIT_FLAG_MOUNT | UNIT_FLAG_TAXI_FLIGHT ));
UNIT_FLAG_SKINNABLE | UNIT_FLAG_MOUNT | UNIT_FLAG_ON_TAXI ));
AddUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED); // must be set
AddUnitFlag2(UNIT_FLAG2_REGENERATE_POWER);// must be set
@@ -23000,7 +23000,7 @@ void Player::CleanupAfterTaxiFlight()
{
m_taxi.ClearTaxiDestinations(); // not destinations, clear source node
Dismount();
RemoveUnitFlag(UnitFlags(UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_TAXI_FLIGHT));
RemoveUnitFlag(UnitFlags(UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_ON_TAXI));
}
void Player::ContinueTaxiFlight() const

View File

@@ -137,7 +137,7 @@ enum UnitFlags : uint32
UNIT_FLAG_PACIFIED = 0x00020000, // 3.0.3 ok
UNIT_FLAG_STUNNED = 0x00040000, // 3.0.3 ok
UNIT_FLAG_IN_COMBAT = 0x00080000,
UNIT_FLAG_TAXI_FLIGHT = 0x00100000, // disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag
UNIT_FLAG_ON_TAXI = 0x00100000, // disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag
UNIT_FLAG_DISARMED = 0x00200000, // 3.0.3, disable melee spells casting..., "Required melee weapon" added to melee spells tooltip.
UNIT_FLAG_CONFUSED = 0x00400000,
UNIT_FLAG_FLEEING = 0x00800000,

View File

@@ -51,7 +51,7 @@ TC_API_EXPORT EnumText EnumUtils<UnitFlags>::ToString(UnitFlags value)
case UNIT_FLAG_PACIFIED: return { "UNIT_FLAG_PACIFIED", "UNIT_FLAG_PACIFIED", "3.0.3 ok" };
case UNIT_FLAG_STUNNED: return { "UNIT_FLAG_STUNNED", "UNIT_FLAG_STUNNED", "3.0.3 ok" };
case UNIT_FLAG_IN_COMBAT: return { "UNIT_FLAG_IN_COMBAT", "UNIT_FLAG_IN_COMBAT", "" };
case UNIT_FLAG_TAXI_FLIGHT: return { "UNIT_FLAG_TAXI_FLIGHT", "UNIT_FLAG_TAXI_FLIGHT", "disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag" };
case UNIT_FLAG_ON_TAXI: return { "UNIT_FLAG_ON_TAXI", "UNIT_FLAG_ON_TAXI", "disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag" };
case UNIT_FLAG_DISARMED: return { "UNIT_FLAG_DISARMED", "UNIT_FLAG_DISARMED", "3.0.3, disable melee spells casting..., \042Required melee weapon\042 added to melee spells tooltip." };
case UNIT_FLAG_CONFUSED: return { "UNIT_FLAG_CONFUSED", "UNIT_FLAG_CONFUSED", "" };
case UNIT_FLAG_FLEEING: return { "UNIT_FLAG_FLEEING", "UNIT_FLAG_FLEEING", "" };
@@ -95,7 +95,7 @@ TC_API_EXPORT UnitFlags EnumUtils<UnitFlags>::FromIndex(size_t index)
case 17: return UNIT_FLAG_PACIFIED;
case 18: return UNIT_FLAG_STUNNED;
case 19: return UNIT_FLAG_IN_COMBAT;
case 20: return UNIT_FLAG_TAXI_FLIGHT;
case 20: return UNIT_FLAG_ON_TAXI;
case 21: return UNIT_FLAG_DISARMED;
case 22: return UNIT_FLAG_CONFUSED;
case 23: return UNIT_FLAG_FLEEING;
@@ -136,7 +136,7 @@ TC_API_EXPORT size_t EnumUtils<UnitFlags>::ToIndex(UnitFlags value)
case UNIT_FLAG_PACIFIED: return 17;
case UNIT_FLAG_STUNNED: return 18;
case UNIT_FLAG_IN_COMBAT: return 19;
case UNIT_FLAG_TAXI_FLIGHT: return 20;
case UNIT_FLAG_ON_TAXI: return 20;
case UNIT_FLAG_DISARMED: return 21;
case UNIT_FLAG_CONFUSED: return 22;
case UNIT_FLAG_FLEEING: return 23;

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@@ -73,7 +73,7 @@ void FlightPathMovementGenerator::DoReset(Player* owner)
RemoveFlag(MOVEMENTGENERATOR_FLAG_DEACTIVATED);
owner->CombatStopWithPets();
owner->AddUnitFlag(UnitFlags(UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_TAXI_FLIGHT));
owner->AddUnitFlag(UnitFlags(UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_ON_TAXI));
uint32 end = GetPathAtMapEnd();
uint32 currentNodeId = GetCurrentNode();
@@ -160,7 +160,7 @@ void FlightPathMovementGenerator::DoFinalize(Player* owner, bool active, bool/*
uint32 taxiNodeId = owner->m_taxi.GetTaxiDestination();
owner->m_taxi.ClearTaxiDestinations();
owner->Dismount();
owner->RemoveUnitFlag(UnitFlags(UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_TAXI_FLIGHT));
owner->RemoveUnitFlag(UnitFlags(UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_ON_TAXI));
if (owner->m_taxi.empty())
{