Scripts: Fixed some unitialized variables

This commit is contained in:
Shauren
2012-08-12 13:56:43 +02:00
parent a55f00a2ad
commit 666602e1aa
2 changed files with 5 additions and 1 deletions

View File

@@ -296,7 +296,10 @@ public:
struct npc_clintar_spiritAI : public npc_escortAI
{
public:
npc_clintar_spiritAI(Creature* creature) : npc_escortAI(creature) {}
npc_clintar_spiritAI(Creature* creature) : npc_escortAI(creature)
{
PlayerGUID = 0;
}
uint8 Step;
uint32 CurrWP;

View File

@@ -134,6 +134,7 @@ class instance_ulduar : public InstanceMapScript
elderCount = 0;
conSpeedAtory = false;
Unbroken = true;
_algalonSummoned = false;
_summonAlgalon = false;
memset(AlgalonSigilDoorGUID, 0, sizeof(AlgalonSigilDoorGUID));