Core/SAI: Fixed silence logic in 1e8227eda7

This commit is contained in:
Shauren
2018-04-14 17:53:48 +02:00
parent a623b643b9
commit 668df7fd01

View File

@@ -568,7 +568,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
me->GetDistance(target) < spellInfo->GetMinRange(true) ||
!me->IsWithinLOSInMap(target) ||
mana < spellInfo->CalcPowerCost(me, spellInfo->GetSchoolMask())||
!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED))
me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED))
allowMove = true;
ENSURE_AI(SmartAI, me->AI())->SetCombatMove(allowMove);