Core/SAI: Fixed SMART_ACTION_MOVE_TO_POS using target coordinates as destination if requested WorldObject target was not found

(cherry picked from commit 888ccd1e44)

# Conflicts:
#	src/server/game/AI/SmartScripts/SmartScript.cpp
This commit is contained in:
Shauren
2024-02-15 19:15:21 +01:00
parent 1fcb55d8f4
commit 66a3e96851
2 changed files with 28 additions and 22 deletions

View File

@@ -0,0 +1,14 @@
UPDATE `smart_scripts` SET `target_type`=8 WHERE
(`entryorguid`=137300 AND `source_type`=9 AND `id`=19 AND `link`=0) OR
(`entryorguid`=137300 AND `source_type`=9 AND `id`=20 AND `link`=0) OR
(`entryorguid`=1433800 AND `source_type`=9 AND `id`=4 AND `link`=0) OR
(`entryorguid`=2129100 AND `source_type`=9 AND `id`=1 AND `link`=0) OR
(`entryorguid`=2129100 AND `source_type`=9 AND `id`=13 AND `link`=0) OR
(`entryorguid`=2711300 AND `source_type`=9 AND `id`=1 AND `link`=0) OR
(`entryorguid`=2711300 AND `source_type`=9 AND `id`=3 AND `link`=0) OR
(`entryorguid`=2711400 AND `source_type`=9 AND `id`=1 AND `link`=0) OR
(`entryorguid`=2711400 AND `source_type`=9 AND `id`=3 AND `link`=0) OR
(`entryorguid`=2711500 AND `source_type`=9 AND `id`=1 AND `link`=0) OR
(`entryorguid`=2711600 AND `source_type`=9 AND `id`=3 AND `link`=0) OR
(`entryorguid`=2875000 AND `source_type`=9 AND `id`=3 AND `link`=0) OR
(`entryorguid`=3019000 AND `source_type`=9 AND `id`=13 AND `link`=0);

View File

@@ -1443,29 +1443,11 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
WorldObject* target = nullptr;
/*if (e.GetTargetType() == SMART_TARGET_CREATURE_RANGE || e.GetTargetType() == SMART_TARGET_CREATURE_GUID ||
e.GetTargetType() == SMART_TARGET_CREATURE_DISTANCE || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_RANGE ||
e.GetTargetType() == SMART_TARGET_GAMEOBJECT_GUID || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_DISTANCE ||
e.GetTargetType() == SMART_TARGET_CLOSEST_CREATURE || e.GetTargetType() == SMART_TARGET_CLOSEST_GAMEOBJECT ||
e.GetTargetType() == SMART_TARGET_OWNER_OR_SUMMONER || e.GetTargetType() == SMART_TARGET_ACTION_INVOKER ||
e.GetTargetType() == SMART_TARGET_CLOSEST_ENEMY || e.GetTargetType() == SMART_TARGET_CLOSEST_FRIENDLY ||
e.GetTargetType() == SMART_TARGET_SELF || e.GetTargetType() == SMART_TARGET_STORED)*/
{
// we want to move to random element
if (!targets.empty())
target = Trinity::Containers::SelectRandomContainerElement(targets);
}
// we want to move to random element
if (!targets.empty())
target = Trinity::Containers::SelectRandomContainerElement(targets);
if (!target)
{
G3D::Vector3 dest(e.target.x, e.target.y, e.target.z);
if (e.action.moveToPos.transport)
if (TransportBase* trans = me->GetDirectTransport())
trans->CalculatePassengerPosition(dest.x, dest.y, dest.z);
me->GetMotionMaster()->MovePoint(e.action.moveToPos.pointId, dest.x, dest.y, dest.z, e.action.moveToPos.disablePathfinding == 0);
}
else
if (target)
{
float x, y, z;
target->GetPosition(x, y, z);
@@ -1473,6 +1455,16 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
target->GetContactPoint(me, x, y, z, e.action.moveToPos.ContactDistance);
me->GetMotionMaster()->MovePoint(e.action.moveToPos.pointId, x + e.target.x, y + e.target.y, z + e.target.z, e.action.moveToPos.disablePathfinding == 0);
}
if (e.GetTargetType() != SMART_TARGET_POSITION)
break;
Position dest(e.target.x, e.target.y, e.target.z);
if (e.action.moveToPos.transport)
if (TransportBase* trans = me->GetDirectTransport())
trans->CalculatePassengerPosition(dest.m_positionX, dest.m_positionY, dest.m_positionZ);
me->GetMotionMaster()->MovePoint(e.action.moveToPos.pointId, dest, e.action.moveToPos.disablePathfinding == 0);
break;
}
case SMART_ACTION_ENABLE_TEMP_GOBJ: