Dynamic build fix

This commit is contained in:
Shauren
2022-07-23 21:28:59 +02:00
parent 16a06346ae
commit 67dc228497
2 changed files with 1 additions and 2 deletions

View File

@@ -96,7 +96,6 @@ Map* MapManager::CreateBaseMap_i(MapEntry const* mapEntry)
else
map = new Map(mapEntry->ID, i_gridCleanUpDelay, 0, DIFFICULTY_NONE);
i_maps[mapEntry->ID] = map;
if (!mapEntry->Instanceable())

View File

@@ -34,7 +34,7 @@ class DynamicMapTree;
class GridMap;
class PhaseShift;
class TerrainInfo
class TC_GAME_API TerrainInfo
{
public:
explicit TerrainInfo(uint32 mapId);