Core/Spells: Fixed spell dest range check failing on 0 distance max range requirement even if standing directly on top of destination

This commit is contained in:
Shauren
2016-07-05 16:59:37 +02:00
committed by Aokromes
parent 00814e247b
commit 684fb69d0d

View File

@@ -5988,12 +5988,15 @@ SpellCastResult Spell::CheckRange(bool strict)
maxRange += rangeMod;
minRange *= minRange;
maxRange *= maxRange;
if (target && target != m_caster)
{
if (!m_caster->IsInDist(target, maxRange))
if (m_caster->GetExactDistSq(target) > maxRange)
return !(_triggeredCastFlags & TRIGGERED_DONT_REPORT_CAST_ERROR) ? SPELL_FAILED_OUT_OF_RANGE : SPELL_FAILED_DONT_REPORT;
if (minRange > 0.0f && m_caster->IsInDist(target, minRange))
if (minRange > 0.0f && m_caster->GetExactDistSq(target) < minRange)
return !(_triggeredCastFlags & TRIGGERED_DONT_REPORT_CAST_ERROR) ? SPELL_FAILED_OUT_OF_RANGE : SPELL_FAILED_DONT_REPORT;
if (m_caster->GetTypeId() == TYPEID_PLAYER &&
@@ -6003,9 +6006,9 @@ SpellCastResult Spell::CheckRange(bool strict)
if (m_targets.HasDst() && !m_targets.HasTraj())
{
if (!m_caster->IsInDist(m_targets.GetDstPos(), maxRange))
if (m_caster->GetExactDistSq(m_targets.GetDstPos()) > maxRange)
return !(_triggeredCastFlags & TRIGGERED_DONT_REPORT_CAST_ERROR) ? SPELL_FAILED_OUT_OF_RANGE : SPELL_FAILED_DONT_REPORT;
if (minRange > 0.0f && m_caster->IsInDist(m_targets.GetDstPos(), minRange))
if (minRange > 0.0f && m_caster->GetExactDistSq(m_targets.GetDstPos()) < minRange)
return !(_triggeredCastFlags & TRIGGERED_DONT_REPORT_CAST_ERROR) ? SPELL_FAILED_OUT_OF_RANGE : SPELL_FAILED_DONT_REPORT;
}