* Add SpellId.h to solution so we can begin to replace id's with more descriptive,

* self commenting variables. Thanks to Zor.

--HG--
branch : trunk
This commit is contained in:
p0wer
2009-12-25 10:45:58 -06:00
parent 03d3f600af
commit 695fad7bbd
3 changed files with 140153 additions and 12 deletions

View File

@@ -234,6 +234,7 @@ SET(game_STAT_SRCS
SpellAuras.h
Spell.cpp
SpellEffects.cpp
SpellId.cpp
Spell.h
SkillDiscovery.cpp
SkillDiscovery.h

140136
src/game/SpellId.h Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -606,6 +606,10 @@
RelativePath="..\..\src\game\BattleGroundEY.h"
>
</File>
<File
RelativePath="..\..\src\game\BattleGroundHandler.cpp"
>
</File>
<File
RelativePath="..\..\src\game\BattleGroundIC.cpp"
>
@@ -614,10 +618,6 @@
RelativePath="..\..\src\game\BattleGroundIC.h"
>
</File>
<File
RelativePath="..\..\src\game\BattleGroundHandler.cpp"
>
</File>
<File
RelativePath="..\..\src\game\BattleGroundMgr.cpp"
>
@@ -966,6 +966,10 @@
RelativePath="..\..\src\game\SpellHandler.cpp"
>
</File>
<File
RelativePath="..\..\src\game\SpellId.h"
>
</File>
<File
RelativePath="..\..\src\game\TaxiHandler.cpp"
>
@@ -1714,14 +1718,6 @@
RelativePath="..\..\src\game\OutdoorPvPTF.h"
>
</File>
<File
RelativePath="..\..\src\game\OutdoorPvPZM.cpp"
>
</File>
<File
RelativePath="..\..\src\game\OutdoorPvPZM.h"
>
</File>
<File
RelativePath="..\..\src\game\OutdoorPvPWG.cpp"
>
@@ -1730,6 +1726,14 @@
RelativePath="..\..\src\game\OutdoorPvPWG.h"
>
</File>
<File
RelativePath="..\..\src\game\OutdoorPvPZM.cpp"
>
</File>
<File
RelativePath="..\..\src\game\OutdoorPvPZM.h"
>
</File>
</Filter>
<File
RelativePath="..\..\src\game\pchdef.cpp"