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Core/Totem: Change log level of a log
To much spam of people doing quests with totem-like creatures
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@@ -72,7 +72,7 @@ void Totem::InitStats(uint32 duration)
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if (uint32 totemDisplayId = sObjectMgr->GetModelForTotem(SummonSlot(slot), Races(owner->GetRace())))
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SetDisplayId(totemDisplayId);
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else
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TC_LOG_ERROR("misc", "Totem with entry %u, owned by player guidlow %u (%u %s %s) in slot %u, created by spell %u, does not have a specialized model. Set to default.",
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TC_LOG_DEBUG("misc", "Totem with entry %u, owned by player guidlow %u (%u %s %s) in slot %u, created by spell %u, does not have a specialized model. Set to default.",
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GetEntry(), owner->GetGUID().GetCounter(), owner->GetLevel(), EnumUtils::ToTitle(Races(owner->GetRace())), EnumUtils::ToTitle(Classes(owner->GetClass())), slot, GetUInt32Value(UNIT_CREATED_BY_SPELL));
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}
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