Fixed build with TRINITY_DEBUG

This commit is contained in:
Shauren
2014-03-16 21:22:31 +01:00
parent 263c5cacf4
commit 69fb9642a3

View File

@@ -1355,7 +1355,7 @@ bool Map::DynamicObjectCellRelocation(DynamicObject* go, Cell new_cell)
if (IsGridLoaded(GridCoord(new_cell.GridX(), new_cell.GridY())))
{
#ifdef TRINITY_DEBUG
TC_LOG_DEBUG("maps", "DynamicObject (GUID: %u) moved from grid[%u, %u]cell[%u, %u] to grid[%u, %u]cell[%u, %u].", go->GetGUIDLow() old_cell.GridX(), old_cell.GridY(), old_cell.CellX(), old_cell.CellY(), new_cell.GridX(), new_cell.GridY(), new_cell.CellX(), new_cell.CellY());
TC_LOG_DEBUG("maps", "DynamicObject (GUID: %u) moved from grid[%u, %u]cell[%u, %u] to grid[%u, %u]cell[%u, %u].", go->GetGUIDLow(), old_cell.GridX(), old_cell.GridY(), old_cell.CellX(), old_cell.CellY(), new_cell.GridX(), new_cell.GridY(), new_cell.CellX(), new_cell.CellY());
#endif
go->RemoveFromGrid();