Core/Guild: Implemented guild master dethrone (#21833)

This commit is contained in:
Roc13x
2018-04-22 19:04:02 +01:00
committed by joschiwald
parent 4feaf2463d
commit 6b99488570
7 changed files with 67 additions and 22 deletions

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@@ -658,6 +658,13 @@ bool Guild::Member::CheckStats() const
return true;
}
float Guild::Member::GetInactiveDays() const
{
if (IsOnline())
return 0.0f;
return float(::time(nullptr) - GetLogoutTime()) / float(DAY);
}
// Decreases amount of slots left for today.
void Guild::Member::UpdateBankTabWithdrawValue(SQLTransaction& trans, uint8 tabId, uint32 amount)
{
@@ -1321,7 +1328,7 @@ void Guild::HandleRoster(WorldSession* session)
memberData.AreaID = int32(member->GetZoneId());
memberData.PersonalAchievementPoints = int32(member->GetAchievementPoints());
memberData.GuildReputation = int32(member->GetTotalReputation());
memberData.LastSave = float(member->IsOnline() ? 0.0f : float(::time(nullptr) - member->GetLogoutTime()) / DAY);
memberData.LastSave = member->GetInactiveDays();
//GuildRosterProfessionData
@@ -1504,28 +1511,48 @@ void Guild::HandleSetEmblem(WorldSession* session, const EmblemInfo& emblemInfo)
}
}
void Guild::HandleSetNewGuildMaster(WorldSession* session, std::string const& name)
void Guild::HandleSetNewGuildMaster(WorldSession* session, std::string const& name, bool isSelfPromote)
{
Player* player = session->GetPlayer();
// Only the guild master can throne a new guild master
if (!_IsLeader(player))
SendCommandResult(session, GUILD_COMMAND_CHANGE_LEADER, ERR_GUILD_PERMISSIONS);
// Old GM must be a guild member
else if (Member* oldGuildMaster = GetMember(player->GetGUID()))
Member* oldGuildMaster = GetMember(GetLeaderGUID());
ASSERT(oldGuildMaster);
Member* newGuildMaster;
if (isSelfPromote)
{
// Same for the new one
if (Member* newGuildMaster = GetMember(name))
newGuildMaster = GetMember(player->GetGUID());
if (!newGuildMaster)
return;
if (!newGuildMaster->IsRankNotLower(GR_MEMBER) || uint32(oldGuildMaster->GetInactiveDays()) < GUILD_MASTER_DETHRONE_INACTIVE_DAYS)
{
SQLTransaction trans = CharacterDatabase.BeginTransaction();
_SetLeader(trans, newGuildMaster);
oldGuildMaster->ChangeRank(trans, GR_INITIATE);
SendEventNewLeader(newGuildMaster, oldGuildMaster);
CharacterDatabase.CommitTransaction(trans);
SendCommandResult(session, GUILD_COMMAND_CHANGE_LEADER, ERR_GUILD_PERMISSIONS);
return;
}
}
else
{
if (!_IsLeader(player))
{
SendCommandResult(session, GUILD_COMMAND_CHANGE_LEADER, ERR_GUILD_PERMISSIONS);
return;
}
newGuildMaster = GetMember(name);
if (!newGuildMaster)
return;
}
SQLTransaction trans = CharacterDatabase.BeginTransaction();
_SetLeader(trans, newGuildMaster);
oldGuildMaster->ChangeRank(trans, GR_INITIATE);
SendEventNewLeader(newGuildMaster, oldGuildMaster, isSelfPromote);
CharacterDatabase.CommitTransaction(trans);
}
void Guild::HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string const& name, std::string const& icon)

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@@ -48,6 +48,7 @@ enum GuildMisc
GUILD_BANK_MAX_TABS = 8, // send by client for money log also
GUILD_BANK_MAX_SLOTS = 98,
GUILD_BANK_MONEY_LOGS_TAB = 100, // used for money log in DB
GUILD_MASTER_DETHRONE_INACTIVE_DAYS = 90,
GUILD_RANKS_MIN_COUNT = 2,
GUILD_RANKS_MAX_COUNT = 10,
GUILD_RANK_NONE = 0xFF,
@@ -353,6 +354,7 @@ class TC_GAME_API Guild
uint32 GetAccountId() const { return m_accountId; }
uint8 GetRankId() const { return m_rankId; }
uint64 GetLogoutTime() const { return m_logoutTime; }
float GetInactiveDays() const;
std::string GetPublicNote() const { return m_publicNote; }
std::string GetOfficerNote() const { return m_officerNote; }
uint8 GetClass() const { return m_class; }
@@ -758,7 +760,7 @@ class TC_GAME_API Guild
void HandleSetMOTD(WorldSession* session, std::string const& motd);
void HandleSetInfo(WorldSession* session, std::string const& info);
void HandleSetEmblem(WorldSession* session, const EmblemInfo& emblemInfo);
void HandleSetNewGuildMaster(WorldSession* session, std::string const& name);
void HandleSetNewGuildMaster(WorldSession* session, std::string const& name, bool isSelfPromote);
void HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string const& name, std::string const& icon);
void HandleSetMemberNote(WorldSession* session, std::string const& note, ObjectGuid guid, bool isPublic);
void HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string const& name, uint32 rights, uint32 moneyPerDay, GuildBankRightsAndSlotsVec const& rightsAndSlots);

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@@ -417,10 +417,16 @@ void WorldSession::HandleGuildNewsUpdateSticky(WorldPackets::Guild::GuildNewsUpd
guild->HandleNewsSetSticky(this, packet.NewsID, packet.Sticky);
}
void WorldSession::HandleGuildReplaceGuildMaster(WorldPackets::Guild::GuildReplaceGuildMaster& /*replaceGuildMaster*/)
{
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleSetNewGuildMaster(this, "", true);
}
void WorldSession::HandleGuildSetGuildMaster(WorldPackets::Guild::GuildSetGuildMaster& packet)
{
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleSetNewGuildMaster(this, packet.NewMasterName);
guild->HandleSetNewGuildMaster(this, packet.NewMasterName, false);
}
void WorldSession::HandleGuildSetAchievementTracking(WorldPackets::Guild::GuildSetAchievementTracking& packet)

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@@ -320,8 +320,8 @@ void WorldPackets::Guild::GuildSetRankPermissions::Read()
WorldPacket const* WorldPackets::Guild::GuildEventNewLeader::Write()
{
_worldPacket.WriteBit(SelfPromoted);
_worldPacket.WriteBits(NewLeaderName.length(), 6);
_worldPacket.WriteBits(OldLeaderName.length(), 6);
_worldPacket.WriteBits(NewLeaderName.length(), 6);
_worldPacket.FlushBits();
_worldPacket << OldLeaderGUID;
@@ -329,8 +329,8 @@ WorldPacket const* WorldPackets::Guild::GuildEventNewLeader::Write()
_worldPacket << NewLeaderGUID;
_worldPacket << NewLeaderVirtualRealmAddress;
_worldPacket.WriteString(NewLeaderName);
_worldPacket.WriteString(OldLeaderName);
_worldPacket.WriteString(NewLeaderName);
return &_worldPacket;
}

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@@ -945,6 +945,14 @@ namespace WorldPackets
bool Sticky = false;
};
class GuildReplaceGuildMaster final : public ClientPacket
{
public:
GuildReplaceGuildMaster(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_REPLACE_GUILD_MASTER, std::move(packet)) { }
void Read() override { }
};
class GuildSetGuildMaster final : public ClientPacket
{
public:

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@@ -455,7 +455,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_GUILD_QUERY_MEMBER_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GUILD_QUERY_NEWS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGuildQueryNews);
DEFINE_HANDLER(CMSG_GUILD_QUERY_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GUILD_REPLACE_GUILD_MASTER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GUILD_REPLACE_GUILD_MASTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildReplaceGuildMaster);
DEFINE_HANDLER(CMSG_GUILD_SET_ACHIEVEMENT_TRACKING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetAchievementTracking);
DEFINE_HANDLER(CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetFocusedAchievement);
DEFINE_HANDLER(CMSG_GUILD_SET_GUILD_MASTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetGuildMaster);

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@@ -333,6 +333,7 @@ namespace WorldPackets
class RequestGuildRewardsList;
class GuildQueryNews;
class GuildNewsUpdateSticky;
class GuildReplaceGuildMaster;
class GuildSetGuildMaster;
class GuildChallengeUpdateRequest;
class SaveGuildEmblem;
@@ -1292,6 +1293,7 @@ class TC_GAME_API WorldSession
void HandleGuildAssignRank(WorldPackets::Guild::GuildAssignMemberRank& packet);
void HandleGuildLeave(WorldPackets::Guild::GuildLeave& leave);
void HandleGuildDelete(WorldPackets::Guild::GuildDelete& packet);
void HandleGuildReplaceGuildMaster(WorldPackets::Guild::GuildReplaceGuildMaster& replaceGuildMaster);
void HandleGuildSetAchievementTracking(WorldPackets::Guild::GuildSetAchievementTracking& packet);
void HandleGuildGetAchievementMembers(WorldPackets::Achievement::GuildGetAchievementMembers& getAchievementMembers);
void HandleGuildSetGuildMaster(WorldPackets::Guild::GuildSetGuildMaster& packet);