Core/Dependencies: Update bzip2 to version 1.0.6

This commit is contained in:
Nay
2012-09-03 15:35:28 +01:00
parent c8a91e2559
commit 6cde35955d
14 changed files with 2845 additions and 20 deletions

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@@ -6,7 +6,7 @@ ACE (ADAPTIVE Communication Environment)
bzip2 (a freely available, patent free, high-quality data compressor)
http://www.bzip.org/
Version: 1.0.5
Version: 1.0.6
G3D (a commercial-grade C++ 3D engine available as Open Source (BSD License)
http://g3d.sourceforge.net/

42
dep/bzip2/LICENSE Normal file
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--------------------------------------------------------------------------
This program, "bzip2", the associated library "libbzip2", and all
documentation, are copyright (C) 1996-2010 Julian R Seward. All
rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product
documentation would be appreciated but is not required.
3. Altered source versions must be plainly marked as such, and must
not be misrepresented as being the original software.
4. The name of the author may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Julian Seward, jseward@bzip.org
bzip2/libbzip2 version 1.0.6 of 6 September 2010
--------------------------------------------------------------------------

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dep/bzip2/README Normal file
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This is the README for bzip2/libzip2.
This version is fully compatible with the previous public releases.
------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in this file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------
Complete documentation is available in Postscript form (manual.ps),
PDF (manual.pdf) or html (manual.html). A plain-text version of the
manual page is available as bzip2.txt.
HOW TO BUILD -- UNIX
Type 'make'. This builds the library libbz2.a and then the programs
bzip2 and bzip2recover. Six self-tests are run. If the self-tests
complete ok, carry on to installation:
To install in /usr/local/bin, /usr/local/lib, /usr/local/man and
/usr/local/include, type
make install
To install somewhere else, eg, /xxx/yyy/{bin,lib,man,include}, type
make install PREFIX=/xxx/yyy
If you are (justifiably) paranoid and want to see what 'make install'
is going to do, you can first do
make -n install or
make -n install PREFIX=/xxx/yyy respectively.
The -n instructs make to show the commands it would execute, but not
actually execute them.
HOW TO BUILD -- UNIX, shared library libbz2.so.
Do 'make -f Makefile-libbz2_so'. This Makefile seems to work for
Linux-ELF (RedHat 7.2 on an x86 box), with gcc. I make no claims
that it works for any other platform, though I suspect it probably
will work for most platforms employing both ELF and gcc.
bzip2-shared, a client of the shared library, is also built, but not
self-tested. So I suggest you also build using the normal Makefile,
since that conducts a self-test. A second reason to prefer the
version statically linked to the library is that, on x86 platforms,
building shared objects makes a valuable register (%ebx) unavailable
to gcc, resulting in a slowdown of 10%-20%, at least for bzip2.
Important note for people upgrading .so's from 0.9.0/0.9.5 to version
1.0.X. All the functions in the library have been renamed, from (eg)
bzCompress to BZ2_bzCompress, to avoid namespace pollution.
Unfortunately this means that the libbz2.so created by
Makefile-libbz2_so will not work with any program which used an older
version of the library. I do encourage library clients to make the
effort to upgrade to use version 1.0, since it is both faster and more
robust than previous versions.
HOW TO BUILD -- Windows 95, NT, DOS, Mac, etc.
It's difficult for me to support compilation on all these platforms.
My approach is to collect binaries for these platforms, and put them
on the master web site (http://www.bzip.org). Look there. However
(FWIW), bzip2-1.0.X is very standard ANSI C and should compile
unmodified with MS Visual C. If you have difficulties building, you
might want to read README.COMPILATION.PROBLEMS.
At least using MS Visual C++ 6, you can build from the unmodified
sources by issuing, in a command shell:
nmake -f makefile.msc
(you may need to first run the MSVC-provided script VCVARS32.BAT
so as to set up paths to the MSVC tools correctly).
VALIDATION
Correct operation, in the sense that a compressed file can always be
decompressed to reproduce the original, is obviously of paramount
importance. To validate bzip2, I used a modified version of Mark
Nelson's churn program. Churn is an automated test driver which
recursively traverses a directory structure, using bzip2 to compress
and then decompress each file it encounters, and checking that the
decompressed data is the same as the original.
Please read and be aware of the following:
WARNING:
This program and library (attempts to) compress data by
performing several non-trivial transformations on it.
Unless you are 100% familiar with *all* the algorithms
contained herein, and with the consequences of modifying them,
you should NOT meddle with the compression or decompression
machinery. Incorrect changes can and very likely *will*
lead to disastrous loss of data.
DISCLAIMER:
I TAKE NO RESPONSIBILITY FOR ANY LOSS OF DATA ARISING FROM THE
USE OF THIS PROGRAM/LIBRARY, HOWSOEVER CAUSED.
Every compression of a file implies an assumption that the
compressed file can be decompressed to reproduce the original.
Great efforts in design, coding and testing have been made to
ensure that this program works correctly. However, the complexity
of the algorithms, and, in particular, the presence of various
special cases in the code which occur with very low but non-zero
probability make it impossible to rule out the possibility of bugs
remaining in the program. DO NOT COMPRESS ANY DATA WITH THIS
PROGRAM UNLESS YOU ARE PREPARED TO ACCEPT THE POSSIBILITY, HOWEVER
SMALL, THAT THE DATA WILL NOT BE RECOVERABLE.
That is not to say this program is inherently unreliable.
Indeed, I very much hope the opposite is true. bzip2/libbzip2
has been carefully constructed and extensively tested.
PATENTS:
To the best of my knowledge, bzip2/libbzip2 does not use any
patented algorithms. However, I do not have the resources
to carry out a patent search. Therefore I cannot give any
guarantee of the above statement.
WHAT'S NEW IN 0.9.0 (as compared to 0.1pl2) ?
* Approx 10% faster compression, 30% faster decompression
* -t (test mode) is a lot quicker
* Can decompress concatenated compressed files
* Programming interface, so programs can directly read/write .bz2 files
* Less restrictive (BSD-style) licensing
* Flag handling more compatible with GNU gzip
* Much more documentation, i.e., a proper user manual
* Hopefully, improved portability (at least of the library)
WHAT'S NEW IN 0.9.5 ?
* Compression speed is much less sensitive to the input
data than in previous versions. Specifically, the very
slow performance caused by repetitive data is fixed.
* Many small improvements in file and flag handling.
* A Y2K statement.
WHAT'S NEW IN 1.0.0 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.2 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.3 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.4 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.5 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.6 ?
See the CHANGES file.
I hope you find bzip2 useful. Feel free to contact me at
jseward@bzip.org
if you have any suggestions or queries. Many people mailed me with
comments, suggestions and patches after the releases of bzip-0.15,
bzip-0.21, and bzip2 versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0, 1.0.1,
1.0.2 and 1.0.3, and the changes in bzip2 are largely a result of this
feedback. I thank you for your comments.
bzip2's "home" is http://www.bzip.org/
Julian Seward
jseward@bzip.org
Cambridge, UK.
18 July 1996 (version 0.15)
25 August 1996 (version 0.21)
7 August 1997 (bzip2, version 0.1)
29 August 1997 (bzip2, version 0.1pl2)
23 August 1998 (bzip2, version 0.9.0)
8 June 1999 (bzip2, version 0.9.5)
4 Sept 1999 (bzip2, version 0.9.5d)
5 May 2000 (bzip2, version 1.0pre8)
30 December 2001 (bzip2, version 1.0.2pre1)
15 February 2005 (bzip2, version 1.0.3)
20 December 2006 (bzip2, version 1.0.4)
10 December 2007 (bzip2, version 1.0.5)
6 Sept 2010 (bzip2, version 1.0.6)

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@@ -8,8 +8,8 @@
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.

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dep/bzip2/bzip2.c Normal file

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dep/bzip2/bzip2recover.c Normal file
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/*-----------------------------------------------------------*/
/*--- Block recoverer program for bzip2 ---*/
/*--- bzip2recover.c ---*/
/*-----------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
/* This program is a complete hack and should be rewritten properly.
It isn't very complicated. */
#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
/* This program records bit locations in the file to be recovered.
That means that if 64-bit ints are not supported, we will not
be able to recover .bz2 files over 512MB (2^32 bits) long.
On GNU supported platforms, we take advantage of the 64-bit
int support to circumvent this problem. Ditto MSVC.
This change occurred in version 1.0.2; all prior versions have
the 512MB limitation.
*/
#ifdef __GNUC__
typedef unsigned long long int MaybeUInt64;
# define MaybeUInt64_FMT "%Lu"
#else
#ifdef _MSC_VER
typedef unsigned __int64 MaybeUInt64;
# define MaybeUInt64_FMT "%I64u"
#else
typedef unsigned int MaybeUInt64;
# define MaybeUInt64_FMT "%u"
#endif
#endif
typedef unsigned int UInt32;
typedef int Int32;
typedef unsigned char UChar;
typedef char Char;
typedef unsigned char Bool;
#define True ((Bool)1)
#define False ((Bool)0)
#define BZ_MAX_FILENAME 2000
Char inFileName[BZ_MAX_FILENAME];
Char outFileName[BZ_MAX_FILENAME];
Char progName[BZ_MAX_FILENAME];
MaybeUInt64 bytesOut = 0;
MaybeUInt64 bytesIn = 0;
/*---------------------------------------------------*/
/*--- Header bytes ---*/
/*---------------------------------------------------*/
#define BZ_HDR_B 0x42 /* 'B' */
#define BZ_HDR_Z 0x5a /* 'Z' */
#define BZ_HDR_h 0x68 /* 'h' */
#define BZ_HDR_0 0x30 /* '0' */
/*---------------------------------------------------*/
/*--- I/O errors ---*/
/*---------------------------------------------------*/
/*---------------------------------------------*/
static void readError ( void )
{
fprintf ( stderr,
"%s: I/O error reading `%s', possible reason follows.\n",
progName, inFileName );
perror ( progName );
fprintf ( stderr, "%s: warning: output file(s) may be incomplete.\n",
progName );
exit ( 1 );
}
/*---------------------------------------------*/
static void writeError ( void )
{
fprintf ( stderr,
"%s: I/O error reading `%s', possible reason follows.\n",
progName, inFileName );
perror ( progName );
fprintf ( stderr, "%s: warning: output file(s) may be incomplete.\n",
progName );
exit ( 1 );
}
/*---------------------------------------------*/
static void mallocFail ( Int32 n )
{
fprintf ( stderr,
"%s: malloc failed on request for %d bytes.\n",
progName, n );
fprintf ( stderr, "%s: warning: output file(s) may be incomplete.\n",
progName );
exit ( 1 );
}
/*---------------------------------------------*/
static void tooManyBlocks ( Int32 max_handled_blocks )
{
fprintf ( stderr,
"%s: `%s' appears to contain more than %d blocks\n",
progName, inFileName, max_handled_blocks );
fprintf ( stderr,
"%s: and cannot be handled. To fix, increase\n",
progName );
fprintf ( stderr,
"%s: BZ_MAX_HANDLED_BLOCKS in bzip2recover.c, and recompile.\n",
progName );
exit ( 1 );
}
/*---------------------------------------------------*/
/*--- Bit stream I/O ---*/
/*---------------------------------------------------*/
typedef
struct {
FILE* handle;
Int32 buffer;
Int32 buffLive;
Char mode;
}
BitStream;
/*---------------------------------------------*/
static BitStream* bsOpenReadStream ( FILE* stream )
{
BitStream *bs = malloc ( sizeof(BitStream) );
if (bs == NULL) mallocFail ( sizeof(BitStream) );
bs->handle = stream;
bs->buffer = 0;
bs->buffLive = 0;
bs->mode = 'r';
return bs;
}
/*---------------------------------------------*/
static BitStream* bsOpenWriteStream ( FILE* stream )
{
BitStream *bs = malloc ( sizeof(BitStream) );
if (bs == NULL) mallocFail ( sizeof(BitStream) );
bs->handle = stream;
bs->buffer = 0;
bs->buffLive = 0;
bs->mode = 'w';
return bs;
}
/*---------------------------------------------*/
static void bsPutBit ( BitStream* bs, Int32 bit )
{
if (bs->buffLive == 8) {
Int32 retVal = putc ( (UChar) bs->buffer, bs->handle );
if (retVal == EOF) writeError();
bytesOut++;
bs->buffLive = 1;
bs->buffer = bit & 0x1;
} else {
bs->buffer = ( (bs->buffer << 1) | (bit & 0x1) );
bs->buffLive++;
};
}
/*---------------------------------------------*/
/*--
Returns 0 or 1, or 2 to indicate EOF.
--*/
static Int32 bsGetBit ( BitStream* bs )
{
if (bs->buffLive > 0) {
bs->buffLive --;
return ( ((bs->buffer) >> (bs->buffLive)) & 0x1 );
} else {
Int32 retVal = getc ( bs->handle );
if ( retVal == EOF ) {
if (errno != 0) readError();
return 2;
}
bs->buffLive = 7;
bs->buffer = retVal;
return ( ((bs->buffer) >> 7) & 0x1 );
}
}
/*---------------------------------------------*/
static void bsClose ( BitStream* bs )
{
Int32 retVal;
if ( bs->mode == 'w' ) {
while ( bs->buffLive < 8 ) {
bs->buffLive++;
bs->buffer <<= 1;
};
retVal = putc ( (UChar) (bs->buffer), bs->handle );
if (retVal == EOF) writeError();
bytesOut++;
retVal = fflush ( bs->handle );
if (retVal == EOF) writeError();
}
retVal = fclose ( bs->handle );
if (retVal == EOF) {
if (bs->mode == 'w') writeError(); else readError();
}
free ( bs );
}
/*---------------------------------------------*/
static void bsPutUChar ( BitStream* bs, UChar c )
{
Int32 i;
for (i = 7; i >= 0; i--)
bsPutBit ( bs, (((UInt32) c) >> i) & 0x1 );
}
/*---------------------------------------------*/
static void bsPutUInt32 ( BitStream* bs, UInt32 c )
{
Int32 i;
for (i = 31; i >= 0; i--)
bsPutBit ( bs, (c >> i) & 0x1 );
}
/*---------------------------------------------*/
static Bool endsInBz2 ( Char* name )
{
Int32 n = strlen ( name );
if (n <= 4) return False;
return
(name[n-4] == '.' &&
name[n-3] == 'b' &&
name[n-2] == 'z' &&
name[n-1] == '2');
}
/*---------------------------------------------------*/
/*--- ---*/
/*---------------------------------------------------*/
/* This logic isn't really right when it comes to Cygwin. */
#ifdef _WIN32
# define BZ_SPLIT_SYM '\\' /* path splitter on Windows platform */
#else
# define BZ_SPLIT_SYM '/' /* path splitter on Unix platform */
#endif
#define BLOCK_HEADER_HI 0x00003141UL
#define BLOCK_HEADER_LO 0x59265359UL
#define BLOCK_ENDMARK_HI 0x00001772UL
#define BLOCK_ENDMARK_LO 0x45385090UL
/* Increase if necessary. However, a .bz2 file with > 50000 blocks
would have an uncompressed size of at least 40GB, so the chances
are low you'll need to up this.
*/
#define BZ_MAX_HANDLED_BLOCKS 50000
MaybeUInt64 bStart [BZ_MAX_HANDLED_BLOCKS];
MaybeUInt64 bEnd [BZ_MAX_HANDLED_BLOCKS];
MaybeUInt64 rbStart[BZ_MAX_HANDLED_BLOCKS];
MaybeUInt64 rbEnd [BZ_MAX_HANDLED_BLOCKS];
Int32 main ( Int32 argc, Char** argv )
{
FILE* inFile;
FILE* outFile;
BitStream* bsIn, *bsWr;
Int32 b, wrBlock, currBlock, rbCtr;
MaybeUInt64 bitsRead;
UInt32 buffHi, buffLo, blockCRC;
Char* p;
strcpy ( progName, argv[0] );
inFileName[0] = outFileName[0] = 0;
fprintf ( stderr,
"bzip2recover 1.0.6: extracts blocks from damaged .bz2 files.\n" );
if (argc != 2) {
fprintf ( stderr, "%s: usage is `%s damaged_file_name'.\n",
progName, progName );
switch (sizeof(MaybeUInt64)) {
case 8:
fprintf(stderr,
"\trestrictions on size of recovered file: None\n");
break;
case 4:
fprintf(stderr,
"\trestrictions on size of recovered file: 512 MB\n");
fprintf(stderr,
"\tto circumvent, recompile with MaybeUInt64 as an\n"
"\tunsigned 64-bit int.\n");
break;
default:
fprintf(stderr,
"\tsizeof(MaybeUInt64) is not 4 or 8 -- "
"configuration error.\n");
break;
}
exit(1);
}
if (strlen(argv[1]) >= BZ_MAX_FILENAME-20) {
fprintf ( stderr,
"%s: supplied filename is suspiciously (>= %d chars) long. Bye!\n",
progName, (int)strlen(argv[1]) );
exit(1);
}
strcpy ( inFileName, argv[1] );
inFile = fopen ( inFileName, "rb" );
if (inFile == NULL) {
fprintf ( stderr, "%s: can't read `%s'\n", progName, inFileName );
exit(1);
}
bsIn = bsOpenReadStream ( inFile );
fprintf ( stderr, "%s: searching for block boundaries ...\n", progName );
bitsRead = 0;
buffHi = buffLo = 0;
currBlock = 0;
bStart[currBlock] = 0;
rbCtr = 0;
while (True) {
b = bsGetBit ( bsIn );
bitsRead++;
if (b == 2) {
if (bitsRead >= bStart[currBlock] &&
(bitsRead - bStart[currBlock]) >= 40) {
bEnd[currBlock] = bitsRead-1;
if (currBlock > 0)
fprintf ( stderr, " block %d runs from " MaybeUInt64_FMT
" to " MaybeUInt64_FMT " (incomplete)\n",
currBlock, bStart[currBlock], bEnd[currBlock] );
} else
currBlock--;
break;
}
buffHi = (buffHi << 1) | (buffLo >> 31);
buffLo = (buffLo << 1) | (b & 1);
if ( ( (buffHi & 0x0000ffff) == BLOCK_HEADER_HI
&& buffLo == BLOCK_HEADER_LO)
||
( (buffHi & 0x0000ffff) == BLOCK_ENDMARK_HI
&& buffLo == BLOCK_ENDMARK_LO)
) {
if (bitsRead > 49) {
bEnd[currBlock] = bitsRead-49;
} else {
bEnd[currBlock] = 0;
}
if (currBlock > 0 &&
(bEnd[currBlock] - bStart[currBlock]) >= 130) {
fprintf ( stderr, " block %d runs from " MaybeUInt64_FMT
" to " MaybeUInt64_FMT "\n",
rbCtr+1, bStart[currBlock], bEnd[currBlock] );
rbStart[rbCtr] = bStart[currBlock];
rbEnd[rbCtr] = bEnd[currBlock];
rbCtr++;
}
if (currBlock >= BZ_MAX_HANDLED_BLOCKS)
tooManyBlocks(BZ_MAX_HANDLED_BLOCKS);
currBlock++;
bStart[currBlock] = bitsRead;
}
}
bsClose ( bsIn );
/*-- identified blocks run from 1 to rbCtr inclusive. --*/
if (rbCtr < 1) {
fprintf ( stderr,
"%s: sorry, I couldn't find any block boundaries.\n",
progName );
exit(1);
};
fprintf ( stderr, "%s: splitting into blocks\n", progName );
inFile = fopen ( inFileName, "rb" );
if (inFile == NULL) {
fprintf ( stderr, "%s: can't open `%s'\n", progName, inFileName );
exit(1);
}
bsIn = bsOpenReadStream ( inFile );
/*-- placate gcc's dataflow analyser --*/
blockCRC = 0; bsWr = 0;
bitsRead = 0;
outFile = NULL;
wrBlock = 0;
while (True) {
b = bsGetBit(bsIn);
if (b == 2) break;
buffHi = (buffHi << 1) | (buffLo >> 31);
buffLo = (buffLo << 1) | (b & 1);
if (bitsRead == 47+rbStart[wrBlock])
blockCRC = (buffHi << 16) | (buffLo >> 16);
if (outFile != NULL && bitsRead >= rbStart[wrBlock]
&& bitsRead <= rbEnd[wrBlock]) {
bsPutBit ( bsWr, b );
}
bitsRead++;
if (bitsRead == rbEnd[wrBlock]+1) {
if (outFile != NULL) {
bsPutUChar ( bsWr, 0x17 ); bsPutUChar ( bsWr, 0x72 );
bsPutUChar ( bsWr, 0x45 ); bsPutUChar ( bsWr, 0x38 );
bsPutUChar ( bsWr, 0x50 ); bsPutUChar ( bsWr, 0x90 );
bsPutUInt32 ( bsWr, blockCRC );
bsClose ( bsWr );
}
if (wrBlock >= rbCtr) break;
wrBlock++;
} else
if (bitsRead == rbStart[wrBlock]) {
/* Create the output file name, correctly handling leading paths.
(31.10.2001 by Sergey E. Kusikov) */
Char* split;
Int32 ofs, k;
for (k = 0; k < BZ_MAX_FILENAME; k++)
outFileName[k] = 0;
strcpy (outFileName, inFileName);
split = strrchr (outFileName, BZ_SPLIT_SYM);
if (split == NULL) {
split = outFileName;
} else {
++split;
}
/* Now split points to the start of the basename. */
ofs = split - outFileName;
sprintf (split, "rec%5d", wrBlock+1);
for (p = split; *p != 0; p++) if (*p == ' ') *p = '0';
strcat (outFileName, inFileName + ofs);
if ( !endsInBz2(outFileName)) strcat ( outFileName, ".bz2" );
fprintf ( stderr, " writing block %d to `%s' ...\n",
wrBlock+1, outFileName );
outFile = fopen ( outFileName, "wb" );
if (outFile == NULL) {
fprintf ( stderr, "%s: can't write `%s'\n",
progName, outFileName );
exit(1);
}
bsWr = bsOpenWriteStream ( outFile );
bsPutUChar ( bsWr, BZ_HDR_B );
bsPutUChar ( bsWr, BZ_HDR_Z );
bsPutUChar ( bsWr, BZ_HDR_h );
bsPutUChar ( bsWr, BZ_HDR_0 + 9 );
bsPutUChar ( bsWr, 0x31 ); bsPutUChar ( bsWr, 0x41 );
bsPutUChar ( bsWr, 0x59 ); bsPutUChar ( bsWr, 0x26 );
bsPutUChar ( bsWr, 0x53 ); bsPutUChar ( bsWr, 0x59 );
}
}
fprintf ( stderr, "%s: finished\n", progName );
return 0;
}
/*-----------------------------------------------------------*/
/*--- end bzip2recover.c ---*/
/*-----------------------------------------------------------*/

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@@ -8,8 +8,8 @@
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.

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@@ -8,8 +8,8 @@
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.

View File

@@ -8,8 +8,8 @@
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
@@ -36,7 +36,7 @@
/*-- General stuff. --*/
#define BZ_VERSION "1.0.5, 10-Dec-2007"
#define BZ_VERSION "1.0.6, 6-Sept-2010"
typedef char Char;
typedef unsigned char Bool;

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@@ -8,8 +8,8 @@
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.

View File

@@ -8,8 +8,8 @@
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.

View File

@@ -8,8 +8,8 @@
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
@@ -381,6 +381,13 @@ Int32 BZ2_decompress ( DState* s )
es = -1;
N = 1;
do {
/* Check that N doesn't get too big, so that es doesn't
go negative. The maximum value that can be
RUNA/RUNB encoded is equal to the block size (post
the initial RLE), viz, 900k, so bounding N at 2
million should guard against overflow without
rejecting any legitimate inputs. */
if (N >= 2*1024*1024) RETURN(BZ_DATA_ERROR);
if (nextSym == BZ_RUNA) es = es + (0+1) * N; else
if (nextSym == BZ_RUNB) es = es + (1+1) * N;
N = N * 2;
@@ -485,15 +492,28 @@ Int32 BZ2_decompress ( DState* s )
RETURN(BZ_DATA_ERROR);
/*-- Set up cftab to facilitate generation of T^(-1) --*/
/* Check: unzftab entries in range. */
for (i = 0; i <= 255; i++) {
if (s->unzftab[i] < 0 || s->unzftab[i] > nblock)
RETURN(BZ_DATA_ERROR);
}
/* Actually generate cftab. */
s->cftab[0] = 0;
for (i = 1; i <= 256; i++) s->cftab[i] = s->unzftab[i-1];
for (i = 1; i <= 256; i++) s->cftab[i] += s->cftab[i-1];
/* Check: cftab entries in range. */
for (i = 0; i <= 256; i++) {
if (s->cftab[i] < 0 || s->cftab[i] > nblock) {
/* s->cftab[i] can legitimately be == nblock */
RETURN(BZ_DATA_ERROR);
}
}
/* Check: cftab entries non-descending. */
for (i = 1; i <= 256; i++) {
if (s->cftab[i-1] > s->cftab[i]) {
RETURN(BZ_DATA_ERROR);
}
}
s->state_out_len = 0;
s->state_out_ch = 0;

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@@ -8,8 +8,8 @@
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.

View File

@@ -8,8 +8,8 @@
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
bzip2/libbzip2 version 1.0.6 of 6 September 2010
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.