Core/Quest: Gordunni Cobalt:

- Add second gameobject (Gordunni Dirt Mound, containing only junk items) that can spawn in place of the first (same name, but contains the quest item), 50% chance.
This commit is contained in:
SnapperRy
2016-10-03 13:15:43 +02:00
parent cfe4a3cb5a
commit 6cef1de8d3

View File

@@ -156,7 +156,8 @@ public:
enum GordunniTrap
{
GO_GORDUNNI_DIRT_MOUND = 144064,
GO_GORDUNNI_DIRT_MOUND_1 = 144064,
GO_GORDUNNI_DIRT_MOUND_2 = 177681
};
class spell_gordunni_trap : public SpellScriptLoader
@@ -171,7 +172,7 @@ class spell_gordunni_trap : public SpellScriptLoader
void HandleDummy()
{
Unit* caster = GetCaster();
if (GameObject* chest = caster->SummonGameObject(GO_GORDUNNI_DIRT_MOUND, *caster, G3D::Quat(), 0))
if (GameObject* chest = caster->SummonGameObject(urand(0, 1) ? GO_GORDUNNI_DIRT_MOUND_1 : GO_GORDUNNI_DIRT_MOUND_2, *caster, G3D::Quat(), 0))
{
chest->SetSpellId(GetSpellInfo()->Id);
caster->RemoveGameObject(chest, false);