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Core/DataStores: dropped unused GetIlvlStatMultiplier function
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@@ -16,7 +16,6 @@
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*/
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#include "GameTables.h"
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#include "ItemTemplate.h"
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#include "Timer.h"
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#include "Log.h"
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#include "StringConvert.h"
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@@ -151,9 +150,3 @@ void LoadGameTables(std::string const& dataPath)
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TC_LOG_INFO("server.loading", ">> Initialized {} GameTables in {} ms", gameTableCount, GetMSTimeDiffToNow(oldMSTime));
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}
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template<class T>
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float GetIlvlStatMultiplier(T const* row, InventoryType invType)
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{
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return 1.0f;
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}
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@@ -382,7 +382,4 @@ inline float GetSpellScalingColumnForClass(GtSpellScalingEntry const* row, int32
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return 0.0f;
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}
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template<class T>
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float GetIlvlStatMultiplier(T const* row, InventoryType invType);
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#endif // GameTables_h__
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