Scripts/Naxxramas: Use std::chrono::duration overloads of EventMap (#25032)

Contributes to #25012
This commit is contained in:
Peter Keresztes Schmidt
2020-07-14 20:19:42 +02:00
committed by GitHub
parent 1a32b0f5b3
commit 6eec0bc50f

View File

@@ -522,7 +522,7 @@ class boss_gothik : public CreatureScript
_lastTeleportDead = !_lastTeleportDead;
events.CancelEvent(EVENT_BOLT);
events.ScheduleEvent(EVENT_RESUME_ATTACK, 2 * IN_MILLISECONDS, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_RESUME_ATTACK, 2s, 0, PHASE_TWO);
events.Repeat(Seconds(20));
}
break;