Scripts/Icecrown Citadel: Fix a possible crash in Sindragosa's Fury code

This commit is contained in:
Shocker
2011-10-31 23:00:24 +02:00
parent 1b8d9ec7b4
commit 6f054bdb12

View File

@@ -968,7 +968,7 @@ class spell_sindragosa_s_fury : public SpellScriptLoader
{
PreventHitDefaultEffect(effIndex);
if (!GetHitUnit()->isAlive())
if (!GetHitUnit()->isAlive() || !_targetCount)
return;
float resistance = float(GetHitUnit()->GetResistance(GetFirstSchoolInMask(SpellSchoolMask(GetSpellInfo()->SchoolMask))));