Core/Scripts: Remove some leftover debugging-output from the warlock spellscripts

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click
2012-02-25 21:18:29 +01:00
parent e615fba7f8
commit 6f152a1ff8

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@@ -327,11 +327,7 @@ class spell_warl_soulshatter : public SpellScriptLoader
if (Unit* target = GetHitUnit())
{
if (target->CanHaveThreatList() && target->getThreatManager().getThreat(caster) > 0.0f)
{
sLog->outString("THREATREDUCTION");
caster->CastSpell(target, SPELL_SOULSHATTER, true);
} else
sLog->outString("can have threat? %u . threat number? %f ",target->CanHaveThreatList(),target->getThreatManager().getThreat(caster));
}
}