Core/PacketIO: Fixed SMSG_SET_ANIM_TIER structure for 11.2.0

This commit is contained in:
Shauren
2025-08-13 15:44:58 +02:00
parent 5cf0c6c8bb
commit 6ff8a52903
2 changed files with 2 additions and 2 deletions

View File

@@ -331,7 +331,7 @@ WorldPacket const* StandStateUpdate::Write()
WorldPacket const* SetAnimTier::Write()
{
_worldPacket << Unit;
_worldPacket << Bits<3>(Tier);
_worldPacket << uint8(Tier);
_worldPacket.FlushBits();
return &_worldPacket;

View File

@@ -443,7 +443,7 @@ namespace WorldPackets
WorldPacket const* Write() override;
ObjectGuid Unit;
int32 Tier = 0;
uint8 Tier = 0;
};
class StartMirrorTimer final : public ServerPacket